• 1/20/22 6:06 pm
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Added CreditLeihcbone
4
I created a little adventure map for my kids to keep them busy during quarantine. I used the Bikini Bottom map from Leihcbone, man thanks for that.
The tasks are in german.
Feedback and bugreport is welcome. Map is created on a local server, but it should work without any plugins, except of the reset, Keepchunks plugin necessary for that.
Hope you enjoy.
Edit: checked the map in singelplayer, and adjusted the spawn.
The tasks are in german.
Feedback and bugreport is welcome. Map is created on a local server, but it should work without any plugins, except of the reset, Keepchunks plugin necessary for that.
Hope you enjoy.
Edit: checked the map in singelplayer, and adjusted the spawn.
MV Settings
w_bikini:
==: MVWorld
hidden: 'false'
alias: Bikini_Bottom
color: YELLOW
style: NORMAL
pvp: 'false'
scale: '1.0'
respawnWorld: ''
allowWeather: 'false'
difficulty: NORMAL
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'false'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
hunger: 'false'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: ADVENTURE
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
x: 94.02505054185862
y: 64.0
z: 1305.3666790084706
pitch: 6.8997707
yaw: 0.8997657
autoLoad: 'true'
bedRespawn: 'false'
worldBlacklist: []
environment: NORMAL
seed: '7635307146223977136'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
==: MVWorld
hidden: 'false'
alias: Bikini_Bottom
color: YELLOW
style: NORMAL
pvp: 'false'
scale: '1.0'
respawnWorld: ''
allowWeather: 'false'
difficulty: NORMAL
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'false'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
hunger: 'false'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: ADVENTURE
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
x: 94.02505054185862
y: 64.0
z: 1305.3666790084706
pitch: 6.8997707
yaw: 0.8997657
autoLoad: 'true'
bedRespawn: 'false'
worldBlacklist: []
environment: NORMAL
seed: '7635307146223977136'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true'
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Also, does the gameplay work for multiplayer?
yes it works for multiplayer as well. designed for at least two players. just the reset will not work without "keep chunks", its made without wired redstone.