• 9/18/26 4:00 pm
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Added CreditSome rooms inspired by YouTube tutorials. Com… info
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CODE RED
My first escape room. 8 rooms, one life, no luck involved.
WHAT MAKES IT DIFFERENT
Everything here is scripted. Block drops are fixed, plants grow on a timer, nothing depends on chance. If something is not working, you are missing a step — not rolling badly.
FEATURES
• 8 themed rooms with titles and sound design
• Built-in timer, from the first teleport to the last
• Full auto-reset on death or from the rules book
• In-game rules book with a one-click restart button
• No resource pack required
HOW TO PLAY
Read the book you receive at spawn. Health does not regenerate on its own. Dying clears your inventory and resets every room. Items from earlier rooms matter later — keep everything.
Creative and Spectator will ruin the puzzles. Your call.
INFO
Version: Java 26.2
Players: 1
Duration: ~60 minutes
Datapack included — do not remove it
My first escape room. 8 rooms, one life, no luck involved.
WHAT MAKES IT DIFFERENT
Everything here is scripted. Block drops are fixed, plants grow on a timer, nothing depends on chance. If something is not working, you are missing a step — not rolling badly.
FEATURES
• 8 themed rooms with titles and sound design
• Built-in timer, from the first teleport to the last
• Full auto-reset on death or from the rules book
• In-game rules book with a one-click restart button
• No resource pack required
HOW TO PLAY
Read the book you receive at spawn. Health does not regenerate on its own. Dying clears your inventory and resets every room. Items from earlier rooms matter later — keep everything.
Creative and Spectator will ruin the puzzles. Your call.
INFO
Version: Java 26.2
Players: 1
Duration: ~60 minutes
Datapack included — do not remove it
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