• • 4/4/20 8:18 am • 1 logs
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"An Arcade Shooter Experience"
The map is still under heavy development and content is subject to severe change
Combat Arcade
Is a unique experience providing user friendliness, high quality audio and effects, and realistic, fun to use weapons. The idea came into being in September of 2019, after making the first weapon. The possibilities were realized, and here we are, expecting a full release of my first Minecraft map, and hopefully not the last. The map is designed around a modular system integrating commands and functions into the game itself through the use of datapacks. This process produces quality weapons that feel natural to use, everything from the realistic pistols and rifles, to ray-guns and rocket-launchers. The map is also highly configurable due to this format, meaning many aspects can be toggled on and off for an experience suited to you, from reloads to muzzle flashes to the level of detail portrayed through the use of environmental effects. The map is still in the thick of its development process, but a server hosting beta testing can be expected sometime in the coming months.
Features Worth Noting Include but are Not Limited to:
-Weapons Sporting:
Accuracy over Distance
Variable Damage and Firerate
Magazine Capacity
The Ability to Alter the Environment
Custom Textures That don't take away from Vanilla ones and,
Sound and Particle Effects
-Full Shader Support Built With Custom Colored Lighting In Mind for PTGI and Ray-Tracing
-An All Original Soundtrack (Currently Being Expanded)
-Teams and Free-For-All match settings
-Myriad of Quality (Royalty/License Free) Sound Effects
-Map Theme and Intro and,
-Destructible Environment
Planned Features to be Implemented Before Release:
-"Bootcamp" Tutorial System
-Limited Voice Acting
-Better PVE
-Expanded Lineup of Maps, Weapons, and Gamemodes
-Improved Optimizations as well as,
-Many Other Quality Features to come
The map also features a special "save game" system. I can't go into details until the map moves closer to release but this simple system, which is free of third-party software, allows individuals to save achievments, easter egg unlocks, and various other unlockable features even after updating the map's world file.
Combat Arcade has come a long way since its conception. Through the support of friends and family development has been efficient and successful and I hope to release the map sometime in the coming months. I'll do my best to keep you all posted on important updates as they develop in time.
Thank you for reading this and showing your interest.
-CanineCraver
The map is still under heavy development and content is subject to severe change
Combat Arcade
Is a unique experience providing user friendliness, high quality audio and effects, and realistic, fun to use weapons. The idea came into being in September of 2019, after making the first weapon. The possibilities were realized, and here we are, expecting a full release of my first Minecraft map, and hopefully not the last. The map is designed around a modular system integrating commands and functions into the game itself through the use of datapacks. This process produces quality weapons that feel natural to use, everything from the realistic pistols and rifles, to ray-guns and rocket-launchers. The map is also highly configurable due to this format, meaning many aspects can be toggled on and off for an experience suited to you, from reloads to muzzle flashes to the level of detail portrayed through the use of environmental effects. The map is still in the thick of its development process, but a server hosting beta testing can be expected sometime in the coming months.
Features Worth Noting Include but are Not Limited to:
-Weapons Sporting:
Accuracy over Distance
Variable Damage and Firerate
Magazine Capacity
The Ability to Alter the Environment
Custom Textures That don't take away from Vanilla ones and,
Sound and Particle Effects
-Full Shader Support Built With Custom Colored Lighting In Mind for PTGI and Ray-Tracing
-An All Original Soundtrack (Currently Being Expanded)
-Teams and Free-For-All match settings
-Myriad of Quality (Royalty/License Free) Sound Effects
-Map Theme and Intro and,
-Destructible Environment
Planned Features to be Implemented Before Release:
-"Bootcamp" Tutorial System
-Limited Voice Acting
-Better PVE
-Expanded Lineup of Maps, Weapons, and Gamemodes
-Improved Optimizations as well as,
-Many Other Quality Features to come
The map also features a special "save game" system. I can't go into details until the map moves closer to release but this simple system, which is free of third-party software, allows individuals to save achievments, easter egg unlocks, and various other unlockable features even after updating the map's world file.
Combat Arcade has come a long way since its conception. Through the support of friends and family development has been efficient and successful and I hope to release the map sometime in the coming months. I'll do my best to keep you all posted on important updates as they develop in time.
Thank you for reading this and showing your interest.
-CanineCraver
1 Update Logs
Announcement Trailer Released! : by CanineCraver 04/04/2020 8:18:04 amApril 4, 2020 @ 12:18 pm UTC
A lot's happened since first posting this submission, but since I still don't have a world file for anyone I haven't left any update logs, but instead of posting a new submission, I'll work with this one.
The announcement trailer has been released on Youtube
The announcement trailer has been released on Youtube
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