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18
Latest News: Working on V2.0
Includes a few new modes and revamped lobbies
as well as an anti-cheat system + No more hopper clocks
Please report any bugs you may find in the comments below! Then I can fix them as soon as possible!
Important: Load this map with 1.8.1 pre-release 3 or later!
═───╡◉Intro◉╞───────────═
Today I bring you a new mini game which I call Castle wars remastered. This is a Player versus player combat (PVP) map and based off the old Runescape castle wars mini game.
═───╡◉Upon Spawn◉╞───────────═
Upon spawning in the map you must wait for all the required players to join you in the main lobby. Once everyone is there you can press the button located under the big sign. This game comes with a neat feature which is you don’t have to re-install the map! Pressing the button resets everything in the game including the landscape. Outer perimeter walls are not included in the regeration cycle.
You will then be teleported into a room where you can choose which type of mode you want to play. Then you will have to choose your class. A list of classes currently working are below.
═───╡◉Additional Credit◉╞───────────═
deerassassin0424 - Using some schematics from his awesome medieval building pack
JCJordan97 - Beta tester and bug fixer
═───╡◉Classes◉╞───────────═
═───╡◉Special Classes◉╞───────────═
═───╡◉Items◉╞───────────═
═───╡◉Castle Vortex Generators◉╞───────────═
═───╡◉Random mobs◉╞───────────═
═───╡◉Modes◉╞───────────═
═───╡◉Server Recommended Specs◉╞───────────═
═───╡◉Download◉╞───────────═
═───╡◉Change log◉╞───────────═
Includes a few new modes and revamped lobbies
as well as an anti-cheat system + No more hopper clocks
Please report any bugs you may find in the comments below! Then I can fix them as soon as possible!
Important: Load this map with 1.8.1 pre-release 3 or later!
═───╡◉Intro◉╞───────────═
Today I bring you a new mini game which I call Castle wars remastered. This is a Player versus player combat (PVP) map and based off the old Runescape castle wars mini game.
═───╡◉Upon Spawn◉╞───────────═
Upon spawning in the map you must wait for all the required players to join you in the main lobby. Once everyone is there you can press the button located under the big sign. This game comes with a neat feature which is you don’t have to re-install the map! Pressing the button resets everything in the game including the landscape. Outer perimeter walls are not included in the regeration cycle.
You will then be teleported into a room where you can choose which type of mode you want to play. Then you will have to choose your class. A list of classes currently working are below.
═───╡◉Additional Credit◉╞───────────═
deerassassin0424 - Using some schematics from his awesome medieval building pack
JCJordan97 - Beta tester and bug fixer
═───╡◉Classes◉╞───────────═
Classes
Class | Description | Hearts/Health | Equipment | Potion Effects |
Knight | Your average general fighter | 16/32 | Full Chain armour Iron sword [GOD] golden apple | none |
lieutenant | A more enchanced version of Knight but is slower | 20/40 | Full Iron armour Protection 1 Diamond sword Sharpness 1 [GOD] golden apple | Mining fatigue Slowness |
Ghost | An invisible class which allows you to sneak past your enemies | 6/12 | Wooden sword Potions of disease | Invisiblity |
Dwarf | less insane than a Pyromaniac carriess their trusty pickaxe | 10/20 | Golden helm, legs, boots Iron pickaxe Sharpness 3 Flint & steel Poking stick Knockback 5 | Strength |
Rouge | A ninja that quickly takes out thier enemies | 8/16 | Full Rouge armour Rouge knife Rouge bow Power 2 16 arrows 16 golden apples | Haste |
War lord | Stronger than a Beserker but also a lot slower | 20/40 | Full golden armour Protection 2, Thorns 1 Golden Axe Sharpness 2, Knockback 1 | Slowness Strength |
Beserker | Blinded by rage you forget what defense is and go in for the kill! | 7/14 | Diamond Axe Sharpness 3, Knockback 10 Potions of rage | Haste |
Necromancer | a devious spooky class which has the ability to instatly kill any one 5 times | 16/32 | Full Necro armour thorns 10 Stick Knockback 3 Potions of disease Potions of death | Speed |
Priest | The main healer of the team, can heal team mates back to full health | 16/32 | Full Priest armour Thorns 10 Stick Knockback 3 Potions of healing | Regeneration |
Paladin | a cross breed between Knight and Priest | 20/40 | Full Iron armour Iron sword Knockback 3, Fire aspect 1 [GOD] golden apple Potions of healing | Regeneration |
Panda | A custom requested class, carries a lethal Panda chop | 10/20 | Full Panda armour Panda Chop Sharpness 4, Knockback 3 Panda Shot Knockback 2, Punch 2, Infinity 1 | Regeneration Strength Resistance |
Defender | The main tank of the team, can take extreeme amounts of damage but does very little damage | 10/20 | Full Shielding armour Protection 5, Thorns 5 Last Defence Potion of immunity | Regeneration Resistance |
Recon | The speedy class, able to run faster than any other class | 10/20 | Full Speed armour Protector Knockback 2 | Haste Jump Boost |
Pyromaniac | Insane with fire and lava, you are the main fire based class to set your enimies ablaze | 10/20 | Full Pyro armour Fire protection 10, Projectile 1, Protection 1 Pyro Sword Fire aspect 5 Pyro Launcher Flame 5 Igniter Pure Pyro | Fire resistance |
Alchemist | A potion master, you carry all sorts of offensive and defensive potions to use to your advantage | 10/20 | Full Alchemist armour Protection 1, Thorns 1 Potions of Strength Potions of Blindess Potions of Nausea Potions of Speed Potions of Jump Boost Potions of Damage Potions of Health Potions of Poison Potions of weakness Potions of Fire resistance | Regeneration |
Time Manipulator | Class yet to be Implemented | ??? | ??? | ??? |
Geometry Matter | Class yet to be Implemented | ??? | ??? | ??? |
═───╡◉Special Classes◉╞───────────═
Special Classes
Class | Description | Hearts/Health | Equipment | Potion Effects |
Legendary | A special class which can be hard to take down | 100/200 | Full Legend armour Protection 10, Thorns 10 God Sword Sharpness 10, Knockback 10, Fire aspect 10, Fortune 10 Lord Bow Power 2, Punch 2, Flame 1, Infinity 1 | Strength Resistance |
═───╡◉Items◉╞───────────═
Items
The three potions mentioned above if you’re not familiar with them here
is what they do to you on contact with one of the potions
Potion of Disease
When applied your health will start decreasing at a semi rapid rate
Your only hope to survive is to find a priest and ask him for an antidote to cure the disease
If you fail to do so or no one in your team is a priest then you will die
Potion of Death
If
you get hit by this potion then you instantly die, regardless of how
much health you have or if you have a regeneration/ resistance effect
Potion of Immune
Provides complete immunity to attack for 20 seconds
is what they do to you on contact with one of the potions
Potion of Disease
When applied your health will start decreasing at a semi rapid rate
Your only hope to survive is to find a priest and ask him for an antidote to cure the disease
If you fail to do so or no one in your team is a priest then you will die
Potion of Death
If
you get hit by this potion then you instantly die, regardless of how
much health you have or if you have a regeneration/ resistance effect
Potion of Immune
Provides complete immunity to attack for 20 seconds
═───╡◉Castle Vortex Generators◉╞───────────═
Castle Vortex Generators
On the second floor of your castle (3rd if your American) there is a part where you can generate 4 types of items;
Iron tool set that is in unlimited supply and takes 5 seconds to generate
-> Iron Pickaxe: allows you to break some stone related blocks except stone bricks
-> Iron Shovel: allows you to break grass, dirt, gravel
-> Iron Axe: allows you to break related blocks
Instantly
gives you your team claimer and shears to remove the other team’s
claimers. These are used to capture monuments around the map. If a
monument is captured by your team you can teleport to it via a system on
the 3rd floor of the castle (4th if your American)
Become the Legend class, this is limited and can only be used once. It replaces your current class with the Legend class until you die
Full Vortex repair – limited and
can only be used once, used to fully repair your Castle Vortex fully
(you can repair it anyway but this would be used in desperate
situations)
Iron tool set that is in unlimited supply and takes 5 seconds to generate
-> Iron Pickaxe: allows you to break some stone related blocks except stone bricks
-> Iron Shovel: allows you to break grass, dirt, gravel
-> Iron Axe: allows you to break related blocks
Instantly
gives you your team claimer and shears to remove the other team’s
claimers. These are used to capture monuments around the map. If a
monument is captured by your team you can teleport to it via a system on
the 3rd floor of the castle (4th if your American)
Become the Legend class, this is limited and can only be used once. It replaces your current class with the Legend class until you die
Full Vortex repair – limited and
can only be used once, used to fully repair your Castle Vortex fully
(you can repair it anyway but this would be used in desperate
situations)
═───╡◉Random mobs◉╞───────────═
Random mobs
During the game there will be a Boss mob (1000 health) with 10 minions
(100 health) will spawn in the centre of the map this can happened only
once before an Apocalypse and once after an Apocalypse.
(100 health) will spawn in the centre of the map this can happened only
once before an Apocalypse and once after an Apocalypse.
═───╡◉Modes◉╞───────────═
Game Modes
Modes In green text have been implemented, Modes in Red are still yet to be implemented
Default – get to the other players castle, blow up
their Castle Vortex to stop the players spawning (can be located at the
top of the castle) and kill the rest of the players to win.
Border run
– After 10 minutes of game play the borders of the map will slowly
start to move towards the middle monument. The winner is determined by
who has claimed the middle monument at the end of the game.
Last man standing – Everyone has one life, Legendary is disabled for this mode. It’s a fight to the death. The winner is the last player standing
No class
– same as default mode but everyone spawns without a class, Legendary
is disabled for this mode. However, additional gear can be obtained in
the mines and castle dining room
Limbo
– A confusion mode in which all players will randomly be teleported around
the map and can sometimes be killed at any point in the game. The Abyss
is also unlocked which is a deep hole in the castle mines. It contains a
lot of mobs and a very powerful weapon.
Apocalypse
- The defualt mode mixed with a bit of action, ION cannons, meteor
strikes and 1 - hit kill giants will spawn. This mode takes into effect
after 15 minutes of gameplay
[NEW] Flood
- Over a period of time the river banks near the middle monument overflow creating a huge flood everywhere! Mines are affected first
Default – get to the other players castle, blow up
their Castle Vortex to stop the players spawning (can be located at the
top of the castle) and kill the rest of the players to win.
Border run
– After 10 minutes of game play the borders of the map will slowly
start to move towards the middle monument. The winner is determined by
who has claimed the middle monument at the end of the game.
Last man standing – Everyone has one life, Legendary is disabled for this mode. It’s a fight to the death. The winner is the last player standing
No class
– same as default mode but everyone spawns without a class, Legendary
is disabled for this mode. However, additional gear can be obtained in
the mines and castle dining room
Limbo
– A confusion mode in which all players will randomly be teleported around
the map and can sometimes be killed at any point in the game. The Abyss
is also unlocked which is a deep hole in the castle mines. It contains a
lot of mobs and a very powerful weapon.
Apocalypse
- The defualt mode mixed with a bit of action, ION cannons, meteor
strikes and 1 - hit kill giants will spawn. This mode takes into effect
after 15 minutes of gameplay
[NEW] Flood
- Over a period of time the river banks near the middle monument overflow creating a huge flood everywhere! Mines are affected first
═───╡◉Server Recommended Specs◉╞───────────═
Server Recommended Specs
HIGHLY recommended you load this map with at least 1.1GB (gigabytes)/ 1100MB (Megabytes)
6V6 (12 players) – 250mb server
12V12 (24 players) – 500-750mb server
24v24 (48 players) 750-1000mb server
Render didstance: 10 chunks
Particles: On
Clouds: Off
6V6 (12 players) – 250mb server
12V12 (24 players) – 500-750mb server
24v24 (48 players) 750-1000mb server
Render didstance: 10 chunks
Particles: On
Clouds: Off
═───╡◉Download◉╞───────────═
Download
Download will be available between; 24th October 2014 – 31st October 2014 30th October!
Current Download: V1.0.2
Current Download: V1.0.2
═───╡◉Change log◉╞───────────═
Change Log
November 2nd 2014
-Removed all hopper clocks and replace with more reliable clocks
+Added 3 new lobbies to replace 3 old lobbies
- Removed old lobbies
+Added Anti-cheat system
+Revamped parts of the battle field
October 30th 2014
+V1.0.2 Release
October 28th 2014
+Sped up map regeneration mech
+Fixed numerous amount of bugs
October 27th 2014
+Added landscape regeneration mech
October 26th 2014
+Updated the 5 new classes
+Planned mode: Flood
+Added support for 6 V 6 [12 players], 12 V 12 [24 players], and 24 V 24 [48 players]
October 25th 2014
+Revamped PMC page again
+Added 5 NEW classes
+Implemented Default and Border run Mode
+Revamped and added new pictures!
+New Awesome, EPIC logo
October 7th 2014
+Added more classes
+Added 3 claimble monuments (when claimed you can teleport to them)
+Optimisation
-removed auto force verification (it lags you to death)
+revmaped PMC page
October 5th 2014
+Middle monument
+Fixed ALL bugs!
+new landscape
+Added world border around the map
+Added spectator mode when you offically die
October 4th 2014
+Added New class : Panda
+Added world boundries
+Updated to 1.8
+Bigger map 301x301
September 21st 2014
+Giant Revamp
April 2014 - July 2014
+Development
March 2014
+Creation of this project
-Removed all hopper clocks and replace with more reliable clocks
+Added 3 new lobbies to replace 3 old lobbies
- Removed old lobbies
+Added Anti-cheat system
+Revamped parts of the battle field
October 30th 2014
+V1.0.2 Release
October 28th 2014
+Sped up map regeneration mech
+Fixed numerous amount of bugs
October 27th 2014
+Added landscape regeneration mech
October 26th 2014
+Updated the 5 new classes
+Planned mode: Flood
+Added support for 6 V 6 [12 players], 12 V 12 [24 players], and 24 V 24 [48 players]
October 25th 2014
+Revamped PMC page again
+Added 5 NEW classes
+Implemented Default and Border run Mode
+Revamped and added new pictures!
+New Awesome, EPIC logo
October 7th 2014
+Added more classes
+Added 3 claimble monuments (when claimed you can teleport to them)
+Optimisation
-removed auto force verification (it lags you to death)
+revmaped PMC page
October 5th 2014
+Middle monument
+Fixed ALL bugs!
+new landscape
+Added world border around the map
+Added spectator mode when you offically die
October 4th 2014
+Added New class : Panda
+Added world boundries
+Updated to 1.8
+Bigger map 301x301
September 21st 2014
+Giant Revamp
April 2014 - July 2014
+Development
March 2014
+Creation of this project
Credit | deerassassin0424, JCJordan97 |
Progress | 100% complete |
Tags |
11 Update Logs
Update #11 : by darkrage453 11/02/2014 1:48:48 pmNov 2nd, 2014
Change log for V1.0.2 - V2.0
-Removed all hopper clocks and replace with more reliable clocks
+Added 3 new lobbies to replace 3 old lobbies
- Removed old lobbies
+Added Anti-cheat system
+Revamped parts of the battle field
-Removed all hopper clocks and replace with more reliable clocks
+Added 3 new lobbies to replace 3 old lobbies
- Removed old lobbies
+Added Anti-cheat system
+Revamped parts of the battle field
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