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DeeDave Map Pack
These are a series of 6 old maps I made back in 2020-2022 for me and my friends to play on, as featured in the video on my YouTube. All of them are designed to be competitive between groups of people, each probably best with 6+ players. As far as I'm aware each map was made for 1.16.4, except for the circle which is only in 1.20+ as I accidentally overwrote the original version. Some are better than others. Some of them are more finished than others.
The maps included are:
The Circle
The Circle is a very basic map that takes place on a circular island with a mountain island in the middle. The goal is for the players to fight over a chainmail helmet at the top of the mountain. After an hour, the last person with the helmet on wins. This one has very little in the way of command blocks and is more based around an honor system.
Race For The Wool 1
A basic race for the wool map with some command block stuff added for ease of access. Features shrines around the map that give teams potion effects if they're found for the rest of the game. Fully functional.
Expected game length: 1 hour
Race For The Wool 2
A more complex race for the wool map with more varied environments and a cool minefield area. Features shrines around the map that give teams potion effects and items if they're found for the rest of the game. Fully functional.
Expected game length: 2 hours
The Villagers
A unique game mode where players would compete to mine the most emeralds in a custom map for an hour across four islands, whoever having the most emeralds would win. Scattered across the map would be villagers and dungeons, both of which house unique items that players can use to give them an advantage. Whenever a player kills another, they gain half their emerald score, and the killed player loses half. Mostly functional.
Race For The Chase
Another unique game where players have to run through an SCP style facility and shut down an evil AI within it. Throughout the facility are several mobs with unique behavior, upgrade stations, and progression. Probably my personal favorite in the pack. Fully functional but kinda laggy due to the sheer number of entities.
Expected game length: 1.5 hours
King of the Kill
Fairly basic hunger games map. All automatic, except one person has to call a datapack function to start the hunger games. Features chests that refill with loot. Fully functional.
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