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Salutations Minecraftians.
I'm a gap year student heading to university next year. Perhaps because of this I've found when I'm not consuming excessive alcohol training my liver for what's to come or working, I'm most likely playing minecaft. This happens to be my first project here on PMC and I hope to make it one that standards out amongst the rest. I'm currently building this on ravand.org using the conquest texture pack.
I've got a few great people helping me with this project. Namely being my good friend Andrea (AKA AndJuice) who is responsible for so much, from telling me off when I'm slacking to the giant fucking arena in the screenshots :D Although we are the main project "leaders", a number of the servers renown architects are helping out when they aren't busy with their own projects, and have contributed with the work load. I'll provide a full credit list later.
Being a huge film nerd I've been inspired from so many movies in this build, such as Exodus Gods and Kings, The Life of Brian, Gladiator as well as the city Qarth from Game of Thrones. (Who isn't building Game of Thrones shit these days :P)
But also my inspiration extends to you guys. I've looked at so many similar desert cities which have inspired me to build this one. It's defiantly a hard style to make as 90% of the blocks in Minecraft are more... Fantasy medieval generic stuff. But I promise you guys a city that really does stand above the rest. Something that eventually will stand up high with the better builds of PMC (big words from a level 1)
A huge thanks to both Ravand and Monsterfish_. Together they have created quite frankly, my creative playground at ravand.org! From Ravands metadata cycler to Monsterfish_'s incredible texture pack with hundreds of additional textures! Without them I honestly wouldn't play Minecraft.
I'm a gap year student heading to university next year. Perhaps because of this I've found when I'm not consuming excessive alcohol training my liver for what's to come or working, I'm most likely playing minecaft. This happens to be my first project here on PMC and I hope to make it one that standards out amongst the rest. I'm currently building this on ravand.org using the conquest texture pack.
I've got a few great people helping me with this project. Namely being my good friend Andrea (AKA AndJuice) who is responsible for so much, from telling me off when I'm slacking to the giant fucking arena in the screenshots :D Although we are the main project "leaders", a number of the servers renown architects are helping out when they aren't busy with their own projects, and have contributed with the work load. I'll provide a full credit list later.
Being a huge film nerd I've been inspired from so many movies in this build, such as Exodus Gods and Kings, The Life of Brian, Gladiator as well as the city Qarth from Game of Thrones. (Who isn't building Game of Thrones shit these days :P)
But also my inspiration extends to you guys. I've looked at so many similar desert cities which have inspired me to build this one. It's defiantly a hard style to make as 90% of the blocks in Minecraft are more... Fantasy medieval generic stuff. But I promise you guys a city that really does stand above the rest. Something that eventually will stand up high with the better builds of PMC (big words from a level 1)
A huge thanks to both Ravand and Monsterfish_. Together they have created quite frankly, my creative playground at ravand.org! From Ravands metadata cycler to Monsterfish_'s incredible texture pack with hundreds of additional textures! Without them I honestly wouldn't play Minecraft.
Credit | ravand monsterfish_ conquest andjuice jackot45 |
Progress | 5% complete |
Tags |
2 Update Logs
Update #2 : by Artromix 03/24/2015 9:31:50 amMar 24th, 2015
The city has came a long way in the last few days. I imagine the first district (dock district) shall be finished within the next few days. This district currently contains:
- A brothel - located by docks (for all those horny sailers)
- A tavern - located along the main road coming from the gate towards to inner city gate
- A mosque (exterior unfinished) - We are not sure on the religion of the city yet, it'll most likely be an adaptation of an old religion such as early Christanity. However I don't really know much about religion being a man of science and shit.
- A large warehouse near docks (unfinished)
- A shipyard (we will have a ship being build inside it - contains function to how the ships are actually released into the sea)
- A small barracks which would be the main access point onto the city walls in this district. (There will be an entire district dedicated to military, including a small fort, training fields, siege workshops and access to the city walls in case of siege)
- Contains many shops, food stalls, market stalls, and even a resturant/food court
- Most residental buildings are split into apartments, meaning a number of different families/peoples live in the buildings, typical to these kind of cities (often the lower floors will have a store, but it depends on lcoation)
- The docks are still work in progress however we have two large trade ships currently docked and are currently developing desert styled ships
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(Careful of your liver though bro.....)
I hid a 133:4 somewhere in the city.
Whoever finds it gets the pleasure of destroying it
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