- 1,588 views, 1 today
0
I am currently planning and building an 8 bit cpu using a full-featured cca ALU built by my good friends on ORE (Open Redstone Engineers). This cpu will have a 3 tick clock, however, it is only once every 2 clock ticks each ALU or cache does anything because they share outputs. Using some witchery, I got a whopping 44 Bytes of memory accesible at 1/0.6 Hz. A great application for this would be a software line drawer, as it can do multiplication well. (It can do 4 bit in around 10 seconds). While this is a far cry from the 8 ticks I managed using a combinational multiplier, the improvements over single-core cpus is striking. I think this will be one of the first useful dual core cpus Minecraft has had. The ones that came before are old and slow. One of the applications could also be line drawing. Please leave feedback in the comments. Also, I'd love for a big redstone youtuber to notice the things that we do because we put hard work into our things, and don't just play around with doors, command blocks, and tnt.
I HAVE DECIDED TO MAKE IT QUAD CORE AFTER MAKING THE PROPER ARCHITECTURE
I HAVE DECIDED TO MAKE IT QUAD CORE AFTER MAKING THE PROPER ARCHITECTURE
Progress | 50% complete |
Tags |
3 Update Logs
Update #3 : by BlackBriar 03/14/2016 4:29:08 pmMar 14th, 2016
I added 13x14x2x8 bits of RAM and added the read and write lines for it. Not yet synced though.
LOAD MORE LOGS
tools/tracking
3620011
2
dual-core-8-bit-2-stage-pipeline-cpu
Create an account or sign in to comment.
4 cycles maximum to communicate with other cores, 2 cycles minimum.
6 operations per second
output to RAM or memory mapped locations at 26 Bytes/ second (speeds on part with 21 1 tick serial lines)