20
Long time no see folks. My absence or external inactivity had its reasons. Various switches in my life have moved me to start a business from my Minecraft hobby. Not a company, so success-oriented - no, a club. An association for relatives and clients of old people's homes and nursing homes. These people are getting more and more comfortable with computers or tablets and would like to have more contact with their relatives, especially now in the Covit-19 pandemic. The art that caregivers can use Minecraft to conduct activation sessions, easily, quickly and without much effort - this has now become my passion. The project is called MinAktiv.
The experience with the Docker Minecraft server and the server / project here, will and have brought me further and I thank you for your feedback and support.
Disk Management
If you wan't to host many maps, plugins and their data, logs and system data...take enough disk space. I've had already done a disk resize twice and at the 3rd time you dont want to do it anymore.
Also you have to watch the disk connection or interface...the server is running the local disk over nfs to an external data storage...this is despite 1gbit network interface not enough for the many requests of minecraft as you can see.
CPU
Minecraft does use a lot of cpu by render the maps in dynmap or bluemap, but otherwise the CPU performance was never a problem as you can see:
RAM
Minecraft takes what it can (or Java?). For me the whole thing depens on simultaneous player on the system and the number of plugins on the server.
Ethernet
All in all, I can say that I probably managed to move a terrabyte of Minecraft data in a year. A terrabyte is always hard to grasp (for me at least) and so I think it's just ok that I generated this almost in one year through the server.
I will now mainly take care of MinAktiv and their new server vita.
If there are any questions, just ask.
The experience with the Docker Minecraft server and the server / project here, will and have brought me further and I thank you for your feedback and support.
Disk Management
If you wan't to host many maps, plugins and their data, logs and system data...take enough disk space. I've had already done a disk resize twice and at the 3rd time you dont want to do it anymore.
Also you have to watch the disk connection or interface...the server is running the local disk over nfs to an external data storage...this is despite 1gbit network interface not enough for the many requests of minecraft as you can see.
CPU
Minecraft does use a lot of cpu by render the maps in dynmap or bluemap, but otherwise the CPU performance was never a problem as you can see:
RAM
Minecraft takes what it can (or Java?). For me the whole thing depens on simultaneous player on the system and the number of plugins on the server.
Ethernet
All in all, I can say that I probably managed to move a terrabyte of Minecraft data in a year. A terrabyte is always hard to grasp (for me at least) and so I think it's just ok that I generated this almost in one year through the server.
I will now mainly take care of MinAktiv and their new server vita.
If there are any questions, just ask.
Progress | 100% complete |
Tags |
tools/tracking
5404092
2
experience-and-test-period-ended
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