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Hello fellow PMCo ers, and my subscribers,
I decided to start with something new..
Age of Empires III.. In Minecraft!
There are 5 different o ageso in AOEIII, So every building has 5 different looks. Io ll first do all o Discoveryo Aged Builds.
o The Discovery Age is the first age in the game Age of Empires III. It is characterised as the beginning of settlement in the "New World", exploration around the land, and the starting point of economics for the European settlers. It allows only a simple economy, including trade but does not allow for military development under normal circumstances. Because of limited technologies and little military strength during this age, it is strongly recommended to advance through the next age as soon as possible.o
These builds will not be 1:1. I love to add my own fantasy, look, detail and depth to them. The Idea is the same, though! I hope it will work out fine. I will build them in a flat map and then load them into this Custom Valley FeroxVII made for me. Thank you!
Screenshot Edit:GIMP 2.6 / Paint
Texturepack:JohnSmith Legacy 32x
Thumbnail has been done in The Conquest Pack 32x
Worldpainting and sniping has been done by FeroxVII :3
Falconbourne ValleyfromDusty0245is underCreative Commons Licence.
You can:
If you:
Are you unsure if you can use this? Feel free to send me a Personal Message.
I decided to start with something new..
Age of Empires III.. In Minecraft!
There are 5 different o ageso in AOEIII, So every building has 5 different looks. Io ll first do all o Discoveryo Aged Builds.
o The Discovery Age is the first age in the game Age of Empires III. It is characterised as the beginning of settlement in the "New World", exploration around the land, and the starting point of economics for the European settlers. It allows only a simple economy, including trade but does not allow for military development under normal circumstances. Because of limited technologies and little military strength during this age, it is strongly recommended to advance through the next age as soon as possible.o
These builds will not be 1:1. I love to add my own fantasy, look, detail and depth to them. The Idea is the same, though! I hope it will work out fine. I will build them in a flat map and then load them into this Custom Valley FeroxVII made for me. Thank you!
Screenshot Edit:GIMP 2.6 / Paint
Texturepack:JohnSmith Legacy 32x
Thumbnail has been done in The Conquest Pack 32x
Worldpainting and sniping has been done by FeroxVII :3
Creative Commons Licence
Falconbourne ValleyfromDusty0245is underCreative Commons Licence.
You can:
- Edit this for own-use
- Use this for your server, adventuremap, parkour, redstone, quests, rpg..
- Download this for fun and inspiration
- Share this on other sites
If you:
- Give me Credits, containing a link to my PMC profile, and toFalconbourne Valley
- Do not claim it as your own.
- Do not use it for Commercial use
- Be fair and use/edit/share this for fun.
Are you unsure if you can use this? Feel free to send me a Personal Message.
Credit | JohnSmith for his Legacy TexturePack, FeroxVII for the WorldPainting. |
Progress | 100% complete |
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8 Update Logs
Update #8 : by DustyDesigns 06/26/2013 10:46:17 amJun 26th, 2013
Finished & Added Cinematic
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I could do a tutorial on one of these, though, maybe.