• 4/16/14 1:32 pm
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While creating my most recent project, I realized how cool it would be to use beds as checkpoints instead of ladders.
This is how "Fallout" came about. Fallout is much like wipeout,which you may have seen or heard of either the show or other maps modelled after the show "Wipeout", It is a mechanical parkour game where you must come from point A to point B while overcoming many obstacles and traps.
The only difference between fallout and wipeout is that you use beds as your checkpoints, instead of climbing up the most recent ladder. You are also far above the surface so that you plummet to your death so you can respawn at your most recent checkpoint(bed).
This is how "Fallout" came about. Fallout is much like wipeout,which you may have seen or heard of either the show or other maps modelled after the show "Wipeout", It is a mechanical parkour game where you must come from point A to point B while overcoming many obstacles and traps.
The only difference between fallout and wipeout is that you use beds as your checkpoints, instead of climbing up the most recent ladder. You are also far above the surface so that you plummet to your death so you can respawn at your most recent checkpoint(bed).
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I wanted to make it optional for those who wanted a real challenge (no checkpoints means you fall and startover)