Published Nov 19th, 2012, 11/19/12 4:48 am
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Minecraftia (Working Name) Alpha 0.02
This is a very early upload of the adventure mode map I am currently working on. As you can tell by the ALPHA name, it is planned to get much bigger and better. my goal is to reach a total playtime to complete the story in 5 hours or so, but I may make it longer.
You can currently:
Set Difficulty (Pretty simple setup, Easy, Medium, Hard)
Defeat the first "Boss" and activate the first door
Read the opening parts to the story
Travel the North Woods trail to get to the first village(I forget the name at the moment)
Use the Village Inn Save Point
Play a simple MobArena in the Village (will be removed/moved upon adding more story)
Read up on the world's events before you arrive in the Old Man's house
Please remember that this is VERY early in development, and a map error rolled me back about 2 hours. I have this whole Thanksgiving week off, and I will be adding more and more to this map and updating it often.
Diamond if you like what you already see, and I promise more updates are ALREADY being worked out.
Steve has suddenly woken up in a strange, smelly place. The walls, floor, and even ceiling are made of different types of wood. Wondering what this strange place is, and unable to remember anything more than who he is, he starts to walk towards another room.
In this room are 3 mysterious buttons. He presses one, and continues forward. In another room, he sees a zombie holding a music disk. This confuses Steve, as he was sure zombies could not do that. He sees another button and pushes it, being suddenly teleported right next to the zombie.
The zombie starts to attack, and Steve fights back, brutally beating the zombie back with his fists. The zombie tries harder and harder to get at Steve, but in the end, the zombie dies.
Steve picks up the music disk, and places it into a nearby jukebox. As the music begins to play, a nearby door opens. Steve enters.
After picking up 2 books telling him to head north once in the woods, he presses yet another mysterious button and is once more teleported, this time to a crossroad in a forest. He finds the northward facing road and heads out for the Village that is along the road.
Fighting many mobs, most weilding weaponry he had thought only humans could posses, Steve valiantly makes his way through the forest. Soon enough, he can see the bright light of the Village, he's made it!
He walks up to the in, where an old man with white hair greets him.
"Why hello there! We've been expecting you!" he says with a grin, "your room is the one in the back, on the right! Why don't you take a nap?"
Steve, still confused, thanks the Innkeeper and goes to his room, where he takes a much needed nap.
This is a very early upload of the adventure mode map I am currently working on. As you can tell by the ALPHA name, it is planned to get much bigger and better. my goal is to reach a total playtime to complete the story in 5 hours or so, but I may make it longer.
You can currently:
Set Difficulty (Pretty simple setup, Easy, Medium, Hard)
Defeat the first "Boss" and activate the first door
Read the opening parts to the story
Travel the North Woods trail to get to the first village(I forget the name at the moment)
Use the Village Inn Save Point
Play a simple MobArena in the Village (will be removed/moved upon adding more story)
Read up on the world's events before you arrive in the Old Man's house
Please remember that this is VERY early in development, and a map error rolled me back about 2 hours. I have this whole Thanksgiving week off, and I will be adding more and more to this map and updating it often.
Diamond if you like what you already see, and I promise more updates are ALREADY being worked out.
The Story So Far(This will take you deeper into the story than what I have already built, no spoilers):
Steve has suddenly woken up in a strange, smelly place. The walls, floor, and even ceiling are made of different types of wood. Wondering what this strange place is, and unable to remember anything more than who he is, he starts to walk towards another room.
In this room are 3 mysterious buttons. He presses one, and continues forward. In another room, he sees a zombie holding a music disk. This confuses Steve, as he was sure zombies could not do that. He sees another button and pushes it, being suddenly teleported right next to the zombie.
The zombie starts to attack, and Steve fights back, brutally beating the zombie back with his fists. The zombie tries harder and harder to get at Steve, but in the end, the zombie dies.
Steve picks up the music disk, and places it into a nearby jukebox. As the music begins to play, a nearby door opens. Steve enters.
After picking up 2 books telling him to head north once in the woods, he presses yet another mysterious button and is once more teleported, this time to a crossroad in a forest. He finds the northward facing road and heads out for the Village that is along the road.
Fighting many mobs, most weilding weaponry he had thought only humans could posses, Steve valiantly makes his way through the forest. Soon enough, he can see the bright light of the Village, he's made it!
He walks up to the in, where an old man with white hair greets him.
"Why hello there! We've been expecting you!" he says with a grin, "your room is the one in the back, on the right! Why don't you take a nap?"
Steve, still confused, thanks the Innkeeper and goes to his room, where he takes a much needed nap.
Additional Notes
If you have previously downloaded this, just redownload it for the new features, or wait for Alpha 0.03, as that will have the MAJOR updatesCredit | AddictedGamer97, ILoveHarry123, Benzo4 |
Progress | 5% complete |
Tags |
1 Update Logs
Alpha 0.02 : by gamermanh 11/19/2012 7:14:59 pmNov 19th, 2012
Did some major map changes here:
-Changed the forest road's road, made it much cooler and easier to explore. There may or may not be some special chests hidden inside the trees...
-Fixed certain command block's commands
-Fixed some typos
-Added the "Train Station", which will be used later to transport yourself to other towns and villages. Currently no rails nor anything else set up in it, as there are no other towns to visit.
-Added the Old Man's house, though forgot to set the zombie you need to complete the mission into the attic, will fix this next update
-Logs telling of Minecraftia's story BEFORE your arrival can now be found in the Old Man's room
Planned for Alpha 0.03:
-FIRST DUNGEON- The Crypt: To the East of town will be a small area with a button to teleport you to The Crypt. There will be many mazes and some parkour challenges, with some special rewards for those who can finish the harder ones
-Innkeeper's Daughter's Mission
-Innkeeper's Mission
-Possible removal of Mob Arena due to The Crypt having a planned Mob Fight room to pass through.
-Changed the forest road's road, made it much cooler and easier to explore. There may or may not be some special chests hidden inside the trees...
-Fixed certain command block's commands
-Fixed some typos
-Added the "Train Station", which will be used later to transport yourself to other towns and villages. Currently no rails nor anything else set up in it, as there are no other towns to visit.
-Added the Old Man's house, though forgot to set the zombie you need to complete the mission into the attic, will fix this next update
-Logs telling of Minecraftia's story BEFORE your arrival can now be found in the Old Man's room
Planned for Alpha 0.03:
-FIRST DUNGEON- The Crypt: To the East of town will be a small area with a button to teleport you to The Crypt. There will be many mazes and some parkour challenges, with some special rewards for those who can finish the harder ones
-Innkeeper's Daughter's Mission
-Innkeeper's Mission
-Possible removal of Mob Arena due to The Crypt having a planned Mob Fight room to pass through.
tools/tracking
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gamermanhs-adventure-map-name-undecided
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The final version is definitely a long way away
Maybe a later version will change your mind
so u have to complete it before you upload it
general i like it but.....its not completed yet!
I uploaded it early for a few reasons:
I need kind of a "Debug" time, as I update I'm BOUND to screw up, and it's easier to just have people comment here "thiz shizz is broke u dmb fuuc" than get it much later and have to go WAY back to find my error.
I also hope that some people may be able to offer ideas like new characters, better redstone work, and the like, and I'll give credit to people who do and I use their stuff.
It DOES say at the description:
"This is a very early upload of the adventure mode map I am currently working on... I'm calling it Alpha 0.01 release, as there isn't much you can do yet."