Maps Redstone Device

5-Layer 2D Rendering System [16:9] (GPU) {Part of RedTech}

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  • save_alt 13 downloads
Progress
35% complete
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ETZ_
Lvl 1New Miner
0
I am currently remaking the system to be better.
For more information, please check the Minecraft Forums thread (by clicking the download link).

What is This?








This is the ultimate device to help developers create 2D refresh-intensive content easily without needing to manipulate anything.


It is object-orientated. That means you can use the individual layers to add or remove trees, loading bars, characters etc. If you want to remove the tree, you ONLY need to remove the tree. You DON'T NEED to draw your background again as it has been drawn already! This saves the hassle for developers and also reduces the amount of errors they will make.







Advanced features such as buffer-skipping rendering, ultra-fast consistent rendering framerate and buffer saving allows endless possibilities on what this device can do.







This world download includes a pre-designed static 2D game loading screen. The final product will be slightly different than what it is now.

____________________








To-Do List:

Click to reveal

  • Add scoreboard-based ROM. [Confirmed.]
  • Add a timeout system. (To prevent the GPU to be stuck in an operation.) [Confirmed]
  • Add a decoder. [PRIORITY]
  • Create a compiller. [Will not happen any time soon. Sorry.]
  • Add advanced rendering conditions. [35% Completed.]
  • Clean up the wires. [REPLACED WITH COMMAND BLOCKS]
  • Add colour blending [Confirmed.]
  • Add depth shadow rendering [Confirmed.]

Known Bugs/ Issues:
Spoiler - click to reveal

  • Attempting to clear the screen will clear both the screen and buffer. [Will be fixed in the next version]



Total Downloads: 114!

Download Version 0.0.2 Alpha through the download link above!

NOTE: This requires the latest Minecraft 1.9 snapshot!

1 Update Logs

Version 0.0.2 Alpha : by ETZ_ 11/26/2015 9:12:23 pmNovember 27, 2015 @ 2:12 am UTC

+Replaced existing DirectRender looper with a more effecient looper.
+Added buffer pushing toggle. (Disables pushing/ rendering of buffer to screen.)
+Added ability to push whatever is saved on the buffer to the screen without masking the layers.
-1.9 Snapshot makes things glitchy and delays can be wrong.

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  Have something to say?

lukasser2
12/28/2015 9:21 pm
Level 27 : Expert Toast
yo check out my and my homies project http://www.planetminecraft.com/project/intel-8085-based-minecraft-cpu-connected-to-dual-core-gpu-and-2kib-of-ssd-storage-that-will-run-tetris-pong-snake-and-dos/ Ithink your rendering system would be great in my 8bit dual core GPU for making tetris an other retro games possible in minecraft! :) I hope you can help us with your system then its ready, your name will be definetly in the credits to this ultimate project. ps: this computer will run all programs that a normal 16 bit pc can run like windows 2.0 or dos, real games and multitasking like online (we`ve build an Router an server system).


with best things lukasser2
1
ETZ_
03/09/2016 5:21 am
Level 1 : New Miner
Hi,

Sorry for the late reply.

I would really love if you want to implement this system for your computer! I noticed you probably already implemented a screen already. If you still need this project, I don't mind. Just give me credit. :)

However, if you don't need it. It's okay. I appreciate that you looked into my project.

I am currently re-making the system to be more efficient and add more features such as shading and (unplanned) colour blending.

If you need to contact me, please kindly do so on Minecraft Forums as there where I actively look at.
1

Welcome