- 5,697 views • 3 today
- 579 downloads • 0 today
1
This multiplayer mini game is a Hide and Seek survival that includes power ups, different maps, and different ways to play! Players begin with a grace period to find hiding spots or to come up with plans to avoid the infested player. A random player will be chosen to be the infested and their goal is to infest everyone before time runs out. The goal of the survivors is to avoid contact with infested players by hiding, fleeing, or using the various power ups that spawn in the map until time runs out.
Requires at least 2 players to be played.
Maps
Requires at least 2 players to be played.
Maps
- Tuns - an overgrowth cave like map with old storage and big caves.
- Cabins - village full of vegetation and structures to hide in.
- Goldmine - a labyrinth like abandoned mineshaft.
- Black eye - an ender pearl that gives the opposite team temporary blindness and slowness.
- Showball - a snowball that reveals a random player on the opposite team.
- Golden Hoe - a golden hoe with Knockback II and a single use.
- Normal - default game with no modifications.
- PumpkinHead - equips all players with a pumpkin on their head making vision limited.
- Ghosts - makes the Infested players invisible leaving only their particles visible.
| Credit | Terasal, Jrxss |
| Progress | 100% complete |
| Tags |
2 Update Logs
v1.0.3 : by Zerghunter666 02/08/2022 4:33:44 amFebruary 8, 2022 @ 9:33 am UTC
*Optimized and playable for 1.18+
*Fixed every item command to work for 1.18+
*Removed "Infested Helm" from the infested players
*Removed falling sand entities to cover light sources
*Added invisible light sources in the hub
*Added speed effect to infested players
*Rules and game mode info has been moved to a lectern
*Power-up display has been moved to the main lobby
*Proper display of scoreboards depending on team
*Scoreboard display flicker for "Settings" and "Teams"
*Effect for infested have set equal for all modes
(2/8/2022)
*Fixed every item command to work for 1.18+
*Removed "Infested Helm" from the infested players
*Removed falling sand entities to cover light sources
*Added invisible light sources in the hub
*Added speed effect to infested players
*Rules and game mode info has been moved to a lectern
*Power-up display has been moved to the main lobby
*Proper display of scoreboards depending on team
*Scoreboard display flicker for "Settings" and "Teams"
*Effect for infested have set equal for all modes
(2/8/2022)
LOAD MORE LOGS
4552684
2




Have something to say?
I can't wait to play this with a friend. :DDD