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Release 5.0
-Added the last puzzle;
-Fixed bugs;
-Added safety measures.
4.0:
-4 new puzzles;
-Fixed bugs.
3.0:
-6 new puzzles;
-Changed redstone for puzzles 7, 8, 11 to stop possible bugs;
-Safety systems added for possible bugs;
-Minor bugs fixed.
2.0:
-6 new puzzles;
-Fixed multiplayer bugs: until the map is started, players will be teleported to Start and messages now works for everyone;
-Day cycle is now on;
-Returning to a completed puzzle and pressing again the pumpkin will send the player to the calendar;
-Safety measures added;
-Other minor bugs.
1.0:
-6 puzzles;
-6 villager to rescue;
-multiplayer friendly.
Map Plan
This map is an ongoing project that I started after Halloween. It's a classic advent calendar where, each day, the player have to accomplish a task. Other than this, the map has a central hub, the city, where you talk to the people you have saved by completing the puzzles, in a story that involves completing every puzzle in order to access the peak of the main mountain. Because of the limited time, the puzzles are really simple and with very few redstone, but the depht of some parts could be improved if I have enough time.
The map will work in this way: in every version you have 6 puzzles you can complete, while new releases will follow: in this way, I have time to complete the map, while players won't be able to play the map too much in advance, like an advent calendar should be. The dates of next releases aren't set, because it will depend on how much I'm quick, but you should be expecting a new verson every 6 days, as it should be if I want to be on time.
Each day of december, I will post the solution for the puzzle, in case you can't complete it.
Hopefully you will support this map. It takes a long time to make these project: if you like it, share it around and comment with your feedbacks. Follow my twitter and my youtube channel for future updates!
Features:
-24 levels on different kinds of puzzle;
-a central hub;
-a simple and silly story;
-a mountain to climb
-Added the last puzzle;
-Fixed bugs;
-Added safety measures.
4.0:
-4 new puzzles;
-Fixed bugs.
3.0:
-6 new puzzles;
-Changed redstone for puzzles 7, 8, 11 to stop possible bugs;
-Safety systems added for possible bugs;
-Minor bugs fixed.
2.0:
-6 new puzzles;
-Fixed multiplayer bugs: until the map is started, players will be teleported to Start and messages now works for everyone;
-Day cycle is now on;
-Returning to a completed puzzle and pressing again the pumpkin will send the player to the calendar;
-Safety measures added;
-Other minor bugs.
1.0:
-6 puzzles;
-6 villager to rescue;
-multiplayer friendly.
Map Plan
This map is an ongoing project that I started after Halloween. It's a classic advent calendar where, each day, the player have to accomplish a task. Other than this, the map has a central hub, the city, where you talk to the people you have saved by completing the puzzles, in a story that involves completing every puzzle in order to access the peak of the main mountain. Because of the limited time, the puzzles are really simple and with very few redstone, but the depht of some parts could be improved if I have enough time.
The map will work in this way: in every version you have 6 puzzles you can complete, while new releases will follow: in this way, I have time to complete the map, while players won't be able to play the map too much in advance, like an advent calendar should be. The dates of next releases aren't set, because it will depend on how much I'm quick, but you should be expecting a new verson every 6 days, as it should be if I want to be on time.
Each day of december, I will post the solution for the puzzle, in case you can't complete it.
Hopefully you will support this map. It takes a long time to make these project: if you like it, share it around and comment with your feedbacks. Follow my twitter and my youtube channel for future updates!
Features:
-24 levels on different kinds of puzzle;
-a central hub;
-a simple and silly story;
-a mountain to climb
Progress | 100% complete |
Tags |
10 Update Logs
The END : by Pmk 12/24/2016 5:52:29 pmDec 24th, 2016
The Map Is finished! I hope you won't find any bug!
Happy Christmas, everybody!!
Happy Christmas, everybody!!
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Beware that the map was rushed a bit, so you might encounter a few bugs, some of which you can learn about in the other comments on this page. Don't be afraid to use creative mode, if you must!
(also, you sure gave me a lot diamonds, even a favorite on The power of the Pumpkin, which is surprising. Thanks for that!)
Take care.
YouTube Vid of it happening
Now, for no reason, your Minecraft despawned all the tripwire: it's similar to an old bug where you could despawn armorstands and itemframes by unloading the chunk.
That said, you can fix it by placing tripwire under your feet: use /setblock ~ ~ ~ tripwire. After that, simply go in creative and place it by hand on the starting platform (and probably also on the final one)