Published Feb 19th, 2020, 2/19/20 12:16 pm
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Map Name: Bedrock 1404986100
Map Seed: 1404986100
Minecraft Version Generated in: Bedrock Edition 1.14.3
Minecraft Version Compatible with: Bedrock Edition 1.14.3+
Has the World previously been in Creative Mode? : No (You can earn achievements on this map.)
Hello everybody!
This is a Minecraft Bedrock World download for Windows 10 that offers a massive mushroom island location right at spawn. Why is this of significance? It is very beneficial to Survival Hard players who like to also make detailed builds and don't want to worry about mobs griefing them.
The mushroom island biome has a unique set of properties where save a couple of exceptions, no hostile mobs will generate within it. The natural exceptions are from mob spawners, extremely rare skeleton traps spawning from lightning strikes, and decreased Phantom Spawn rates if a player hasn't slept for three or more days. Illager Patrols can still come from off of the Island onto the Island as well. The only naturally spawning mobs that aren't hostile are Red Mooshrooms, Bats, and Wandering Traders (Which generate Llamas).
So to have a Mushroom Island of such a size can allow for large detailed builds, such as castles. I have added some things to the spawn of this world, such as a campfire, bed, flora (Peonies, Lilac, and Rose Bushes), an Oak Tree, and a Dark Oak Tree. There is also a Bonus Starter Chest as well with all you should need to start off, and if that isn't enough, I also started you off with a fully enchanted fishing rod, fully enchanted Iron Sword, two fully enchanted Iron Pickaxes, a fully enchanted set of Iron Armor, and a fully enchanted crossbow. Additionally some of the Iron Items and crossbow were double enchanted due to being Illager Raid drops, making them exceptionally useful and rare.
I hope you all enjoy this Starter Pack on this seed :) .
Edit: (02/26/2020). I obtained an Iron Sword with two Stacks of Sharpness III as well as an Iron Axe for you to use. This does stack to Sharpness VI.
Additional Information:
-Buried Treasure is located near spawn at X=200, Y=61, Z=8
Bugs:
-Double Enchanted Iron Armor and Tools in your inventory from Illager Raid drops that give a bit of an advantage(Similar to the Skeleton Trap double enchantment bug) , including:
-Iron Boots with Blast Protection III and Blast Protection II (Stacks to Blast Protection V)
-Iron Leggings with Projectile Protection IV and Projectile Protection III (Stacks to Projectile Protection VII)
-Two Iron Pickaxes with Unbreaking III and Unbreaking II (Stacks to Unbreaking V)
-Crossbow with Multishot I and Piercing III
-Iron Sword with Sharpness III and Sharpness III (Stacks to Sharpness VI)
-Iron Axe with Sharpness III and Sharpness III (Stacks to Sharpness VI)
Map Seed: 1404986100
Minecraft Version Generated in: Bedrock Edition 1.14.3
Minecraft Version Compatible with: Bedrock Edition 1.14.3+
Has the World previously been in Creative Mode? : No (You can earn achievements on this map.)
Hello everybody!
This is a Minecraft Bedrock World download for Windows 10 that offers a massive mushroom island location right at spawn. Why is this of significance? It is very beneficial to Survival Hard players who like to also make detailed builds and don't want to worry about mobs griefing them.
The mushroom island biome has a unique set of properties where save a couple of exceptions, no hostile mobs will generate within it. The natural exceptions are from mob spawners, extremely rare skeleton traps spawning from lightning strikes, and decreased Phantom Spawn rates if a player hasn't slept for three or more days. Illager Patrols can still come from off of the Island onto the Island as well. The only naturally spawning mobs that aren't hostile are Red Mooshrooms, Bats, and Wandering Traders (Which generate Llamas).
So to have a Mushroom Island of such a size can allow for large detailed builds, such as castles. I have added some things to the spawn of this world, such as a campfire, bed, flora (Peonies, Lilac, and Rose Bushes), an Oak Tree, and a Dark Oak Tree. There is also a Bonus Starter Chest as well with all you should need to start off, and if that isn't enough, I also started you off with a fully enchanted fishing rod, fully enchanted Iron Sword, two fully enchanted Iron Pickaxes, a fully enchanted set of Iron Armor, and a fully enchanted crossbow. Additionally some of the Iron Items and crossbow were double enchanted due to being Illager Raid drops, making them exceptionally useful and rare.
I hope you all enjoy this Starter Pack on this seed :) .
Edit: (02/26/2020). I obtained an Iron Sword with two Stacks of Sharpness III as well as an Iron Axe for you to use. This does stack to Sharpness VI.
Additional Information:
-Buried Treasure is located near spawn at X=200, Y=61, Z=8
Bugs:
-Double Enchanted Iron Armor and Tools in your inventory from Illager Raid drops that give a bit of an advantage(Similar to the Skeleton Trap double enchantment bug) , including:
-Iron Boots with Blast Protection III and Blast Protection II (Stacks to Blast Protection V)
-Iron Leggings with Projectile Protection IV and Projectile Protection III (Stacks to Projectile Protection VII)
-Two Iron Pickaxes with Unbreaking III and Unbreaking II (Stacks to Unbreaking V)
-Crossbow with Multishot I and Piercing III
-Iron Sword with Sharpness III and Sharpness III (Stacks to Sharpness VI)
-Iron Axe with Sharpness III and Sharpness III (Stacks to Sharpness VI)
Progress | 100% complete |
Tags |
tools/tracking
4494315
2
minecraft-bedrock-seed-1404986100-starter-pack-for-minecraft-bedrock-edition-1-14-3
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When spawned in a raid, an item carried or dropped by a Pillager will recieve a set of enchantments that are equivilant to level 19 on the enchantment table, and then again without checks due to the bug with an equivilant to level 21 on the enchantment table. If you do the calculations, this is how these glitched enchantment items can exist, such as a Crossbow with Multishot I and Piercing III. From there, you can add more enchantments to them as long as they do not conflict with the pre-existing enchantments.
Now I did trim away the workspace I used elsewhere in the world using MCC Tool Chest PE, as I don't want players to come across a desolated village or a cobblestone hut that looks meh, so if you're inferring to modding in that regard, I trimmed/pruned the map back so new users of this map essentially have a fresh start with this world and deleted many many chunks and regions. This is also why some of the brown mooshrooms exist as they were struck by lightning.
Edit: Are you a Java Player? I ask as the term Advancements usually pertains to Java Edition, whereas Achievements usually pertains to Bedrock Edition and Console Legacy.