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Luke_Sky_Walker's Avatar Luke_Sky_Walker
Level 36 : Artisan Mlem Mlem Bat
13
This custom adventure map is a huge WIP that I have been working on for quite a while. This map will have custom items, rarities, music, dungeons, and more! If you have any questions or would like to learn more about the progress on this map, feel free to reach out to me!

Map is for Minecraft version 1.19.3
CreditOofyMcOoferson (For some additional building designs)
Progress30% complete
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5 Update Logs

Update 3.4 : by Luke_Sky_Walker 04/23/2023 8:43:31 amApr 23rd, 2023

Recent Updates:


- Small update, but 95% of the RNG data pack command blocks is completed and will be incorporated into the map soon!
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2
09/23/2023 10:38 pm
Level 1 : New Explorer
SapphireDoodle
SapphireDoodle's Avatar
super wish this was already finished, would love to play!!
2
03/24/2023 7:03 pm
Level 37 : Artisan Dragonborn
The_EnderSpider
The_EnderSpider's Avatar
Maybe switch out that armor stand randomizer for a random number generator datapack… that amount of armor stands is bound to lag someone’s pc
1
03/25/2023 10:58 am
Level 36 : Artisan Mlem Mlem Bat
Luke_Sky_Walker
Luke_Sky_Walker's Avatar
I would but I would like to keep the map as Vanilla as possible. To fix potential lag, I've made it so when you play the map, you'll play on a really low render distance which should cut down a majority of the lag that could occur playing with all the command blocks/armor stands.
2
03/27/2023 2:59 pmhistory
Level 37 : Artisan Dragonborn
The_EnderSpider
The_EnderSpider's Avatar
That won't do much if the armor stands are still loaded. Also, datapacks are 100% vanilla, they're just a set of command block commands that run from a file. So its basically just commands blocks but A LOT less laggy. Also, depending on how low you ask the player to set their render distance and how large your map is, the commands blocks will not load and will break (something that simply dosent happen with datapacks). There's really no reason as to not use a RNG datapack.

My recommendation is CloudWolf's math lite datapack

You'll only have to set the minimum and maximum numbers than call the rng function and use the result number however you want

How to use
scoreboard players set in1 math 100
scoreboard players set in math 1
function math:rng/range
execute if score out math matches 1 run say 1
execute if score out math matches 2 run say 2
execute if score out math matches 3 run say 3
execute if score out math matches 4 run say 4
.......

Doing like so will generate a random number between 1 and 100, you can change the minimum and maximum by simply changing the "in" and "in1" values
1
03/23/2023 5:29 pm
Level 4 : Apprentice System
markyplayer123
markyplayer123's Avatar
yo tengo hacer en la juego y la mesa
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