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Mob Rooms by MatosPoljca
Welcome :) Mob Rooms is a unique map, kind of Dark Souls style, made by me, quite long (hour or two to beat) and quite complex (lots and lots of commands and functions). There is some explanation in-game, but shorter and not as nice as here.
FEEL FREE TO LEAVE A COMMENT! (Please, it means a lot :))
Good luck and have fun!
Welcome :) Mob Rooms is a unique map, kind of Dark Souls style, made by me, quite long (hour or two to beat) and quite complex (lots and lots of commands and functions). There is some explanation in-game, but shorter and not as nice as here.
FEEL FREE TO LEAVE A COMMENT! (Please, it means a lot :))
The map includes:
- 18 mob rooms
-6 bonus rooms
-3 boss rooms
-1 final boss room
-PvE (fighting monsters)
-Boss Fight
-Upgrading Gear and Upgrades
-Find the button
-Some Parkour
-Custom Advancements
-1-3 hours of playtime (not tested, but it takes me about 35 minutes)
-Some Easter Eggs
-Progressively harder and more fun rooms
-Visual (particle) Effects
-And so on
-6 bonus rooms
-3 boss rooms
-1 final boss room
-PvE (fighting monsters)
-Boss Fight
-Upgrading Gear and Upgrades
-Find the button
-Some Parkour
-Custom Advancements
-1-3 hours of playtime (not tested, but it takes me about 35 minutes)
-Some Easter Eggs
-Progressively harder and more fun rooms
-Visual (particle) Effects
-And so on
Intro/tutorial:
-You will spawn in Start Room. On your right, there will be a button for Starter Kit. You will get a pickaxe that you need to leave Start Room and every other room after it. Every room will have a block that you need to dig out to leave. You may get better pickaxes later on to help you leave rooms more quickly. That counts as Gear.
-After taking Starter Kit, on the left side there will be a button for Food. You can press it unlimited amount of times. You start with apples, but food you get will get better and better later on. Those are Food Upgrades.
-Every room contains some treasure, either Gear or Upgrade (or both). On every sign before a room, there will be info how many treasures the room has, and which ones. Gear is any armor, weapon or a pickaxe. Upgrades are Food Upgrades, Speed Upgrades and Teleport Upgrades.
-Speed upgrades give you speed and haste boost for a limited amount of time after leaving the Start Room. Upgrades increase speed and haste level and duration.
-Teleport Upgrades unlock the Teleport Room (near the exit of Start Room, on the left) and upgrade the distance that you can teleport. This means that after you die, you don't have to go trough all of the rooms again, you can skip some of the rooms and start off a lot later.
-Yes. You will die. Probably many times. You will keep all of your Gear and Upgrades after death, and rooms that you already beat are easier to leave (less blocks or softer blocks on exit).
-Treasures are ALWAYS an iron block with blackstone button.
-In Start Room there are also some levers. They give you permanent buffs or nerfs as long as they are turned on. Turning them off at any time instantly takes away the effect. You can choose between Health Reduction, Hunger 2, Weakness, Resistance, Regeneration and Strength. For anyone playin for the first time, I recommend starting with Resistance. You can turn it off at any time. If you are not that skilled of a player, you can take Resistance AND Strength or Regen. You can take all three if you want to.
-After taking Starter Kit, on the left side there will be a button for Food. You can press it unlimited amount of times. You start with apples, but food you get will get better and better later on. Those are Food Upgrades.
-Every room contains some treasure, either Gear or Upgrade (or both). On every sign before a room, there will be info how many treasures the room has, and which ones. Gear is any armor, weapon or a pickaxe. Upgrades are Food Upgrades, Speed Upgrades and Teleport Upgrades.
-Speed upgrades give you speed and haste boost for a limited amount of time after leaving the Start Room. Upgrades increase speed and haste level and duration.
-Teleport Upgrades unlock the Teleport Room (near the exit of Start Room, on the left) and upgrade the distance that you can teleport. This means that after you die, you don't have to go trough all of the rooms again, you can skip some of the rooms and start off a lot later.
-Yes. You will die. Probably many times. You will keep all of your Gear and Upgrades after death, and rooms that you already beat are easier to leave (less blocks or softer blocks on exit).
-Treasures are ALWAYS an iron block with blackstone button.
-In Start Room there are also some levers. They give you permanent buffs or nerfs as long as they are turned on. Turning them off at any time instantly takes away the effect. You can choose between Health Reduction, Hunger 2, Weakness, Resistance, Regeneration and Strength. For anyone playin for the first time, I recommend starting with Resistance. You can turn it off at any time. If you are not that skilled of a player, you can take Resistance AND Strength or Regen. You can take all three if you want to.
~~RULES~~:
-No peaceful! (Choose between easy, normal and hard yourself)
-No cheating obviously
-Keep render distance at 5 or more
-Version 1.18.1
-No cheating obviously
-Keep render distance at 5 or more
-Version 1.18.1
TIPS:
-Do not try to speedrun. It is not possible.
-Always take all of time treasures in a room.
-You can play with or without shaders. Shaders look great but also make the map harder.
-If your PC is slow, turn particles OFF. Map has some nice visual effects that could cost you some FPS.
-If you are not Dream or a god, I recommend playing with resistance effect first. If it gets to easy you can always turn it off.
-Remember to stock up on food!
-Some treasures are very visible, but some are hidden and hard to find. Look out!
-Always take all of time treasures in a room.
-You can play with or without shaders. Shaders look great but also make the map harder.
-If your PC is slow, turn particles OFF. Map has some nice visual effects that could cost you some FPS.
-If you are not Dream or a god, I recommend playing with resistance effect first. If it gets to easy you can always turn it off.
-Remember to stock up on food!
-Some treasures are very visible, but some are hidden and hard to find. Look out!
Good luck and have fun!
Progress | 100% complete |
Tags |
1 Update Logs
Update v1.1 : by MatosPoljca 04/16/2022 4:56:36 pmApr 16th, 2022
-Bonus Room 2 made slightly harder
-Trident speed bonus slightly lower
-Fixed no spawning due to game time, now always set to midnight.
-Trident speed bonus slightly lower
-Fixed no spawning due to game time, now always set to midnight.
tools/tracking
5542161
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mob-rooms-by-matospoljca
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