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[Project: Central] is both a Zombie survival/escape map, and a re-build of Central High School (Keller, Texas)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/central_zps02d09e3b.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-08-26_214820_zps5e9e79f2.png)
"You have no clue how amazing this place looks until you see for yourself; Pictures do no justice."
Map Download:
v1.8: MediaFire: http://www.mediafire.com/download/w54audnml5p0319/Project;Central_v1.8(2).zip
V1.8 -- MASSIVE Renovation!
-floors and walls given a clean, new look
-simplified map- no more carpet or "Complete the Monument"
-improved lighting and mob spawning
-massive loot nerf (70% fewer armor/weapons, potions)
-better loot system (the better the gear = the less durability remaining)
v1.7.10: http://www.mediafire.com/download/o1zg8k81n0ei9if/Project;Central_v1.7.10.zip
Map Objective:
Heres how the map works: Throughout the hundreds of rooms and hallways in the school are zombies, monsters, but also- chests full of treasure! Look around for chests to get items to help you survive. There are several clues around the school to guide you towards the end goal of escaping the school safely. You may collect emeralds throughout the map to see how many you can find! Can you find all 237, though?
Please leave any comments/issues/feedback along with your gameplay pictures, your support will encourage me to keep building and expanding this map! Thanks for reading and playing, hope you enjoy / enjoyed the map!
Current School construction progress: ~95%
Current Map construction Progress: ~90%
Estimated Play Time: 90min(rush through) - 5Hours(full map exploration.)
Current Download Count: ~89,000
Random pictures:
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_201108_zpscdbb9200.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202811_zpscfe6fd28.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202837_zps67e29a61.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_201658_zps1b5e4aa4.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202537_zps2a03f2e9.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202547_zps9eb22be2.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202657_zps82949bbe.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202727_zps658f908b.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202628_zps020621be.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/central_zps02d09e3b.png)
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-08-26_214820_zps5e9e79f2.png)
"You have no clue how amazing this place looks until you see for yourself; Pictures do no justice."
Map Download:
v1.8: MediaFire: http://www.mediafire.com/download/w54audnml5p0319/Project;Central_v1.8(2).zip
V1.8 -- MASSIVE Renovation!
-floors and walls given a clean, new look
-simplified map- no more carpet or "Complete the Monument"
-improved lighting and mob spawning
-massive loot nerf (70% fewer armor/weapons, potions)
-better loot system (the better the gear = the less durability remaining)
v1.7.10: http://www.mediafire.com/download/o1zg8k81n0ei9if/Project;Central_v1.7.10.zip
Map Objective:
Heres how the map works: Throughout the hundreds of rooms and hallways in the school are zombies, monsters, but also- chests full of treasure! Look around for chests to get items to help you survive. There are several clues around the school to guide you towards the end goal of escaping the school safely. You may collect emeralds throughout the map to see how many you can find! Can you find all 237, though?
Please leave any comments/issues/feedback along with your gameplay pictures, your support will encourage me to keep building and expanding this map! Thanks for reading and playing, hope you enjoy / enjoyed the map!
Current School construction progress: ~95%
Current Map construction Progress: ~90%
Estimated Play Time: 90min(rush through) - 5Hours(full map exploration.)
Current Download Count: ~89,000
Random pictures:
Front entrance
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_201108_zpscdbb9200.png)
Courtyard
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202811_zpscfe6fd28.png)
Library Window / Main Wing
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202837_zps67e29a61.png)
Library
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_201658_zps1b5e4aa4.png)
Balcony
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202537_zps2a03f2e9.png)
Cafeteria
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202547_zps9eb22be2.png)
Band Hall
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202657_zps82949bbe.png)
Auditorium
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202727_zps658f908b.png)
Emerald Shrine
![Posted Image](https://i1187.photobucket.com/albums/z394/Vaaldraem/2012-10-10_202628_zps020621be.png)
Progress | 100% complete |
Tags |
8 Update Logs
Update #8 : by Vaaldraem 09/07/2014 2:49:41 pmSep 7th, 2014
V1.8 -- MASSIVE Renovation!
-floors and walls given a clean, new look
-simplified map- no more carpet or "Complete the Monument"
-improved lighting and mob spawning
-massive loot nerf (70% fewer armor/weapons, potions)
-better loot system (the better the gear = the less durability remaining)
-floors and walls given a clean, new look
-simplified map- no more carpet or "Complete the Monument"
-improved lighting and mob spawning
-massive loot nerf (70% fewer armor/weapons, potions)
-better loot system (the better the gear = the less durability remaining)
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V1.8 -- MASSIVE Renovation!
-floors and walls given a clean, new look
-simplified map- no more carpet or "Complete the Monument"
-improved lighting and mob spawning
-massive loot nerf (70% fewer armor/weapons, potions)
-better loot system (the better the gear = the less durability remaining)