- 11,779 views, 2 today
- 1,824 downloads, 0 today
17
The Land Of Rythkia!
Welcome to the Land Of Rythkia, the land of many Kings; where, among the beautiful landscape, whether nestling in or dominating the countryside, stand the castles, keeps and homes of many different Kingdoms and their Lords.
We would recommend the Conquest texture pack (link at the bottom), along with Optifine, the connected Textures are beautiful!
If you spawn in a weird limbo location please teleport to the following coordinates:
X: -517, Y: 94, Z: -167
Information
The Land Of Rythkia is a large map (3000x3000), split according to terrain into various kingdoms. We are always working on this, although going is slow, and we will still be updating from time to time probably for ever...
Structure List (whether big or small):
Brightpeak Palace (spawn)
Giant's Causeway
Mora City (port) (incomplete) including the Keep, Cathedral, Viaduct and the start of the ampitheatre, as well as a small portion of what will be a huge city.
The Dark Alter/Finren Tor
Cermeror (incomplete) including the Grand Atrium, the main chasm, the throne, a housing section (at the front of the main hall, its quite hard to find) and a forge area.
Royal Isle (incomplete)
A few easter-eggy building dotted around. Maybe try and find them if you're bored enough and have a computer that can handle the render distance required.
The idea behind this is to create a map that is large enough to have everything you want in it, without being to cramped. For that reason we want to leave large empty areas in the less well-developed nations, and areas of farmland and such in places like Moravia. We also want a little lore, but not to much so that you can't forge your own path. Essentially, it's a cross between an custom map and a survival world. Or you can just set yourself to creative and fly around, enjoying the sights.
We have decided, under the coercion of some of our friends, that we are in fact going to turn this into a full blown adventure map, of a open worldy style, for your enjoyment. We want to aim for something not dissimilar to Skyrim, without the loading screens.
We advise the use of the Conquest Texture pack, because that's what we built it with, so it may look odd without it. Also Conquest has some lovely connected textures, so Optifine would be good (other mods are available (I think))
Conquest Texture Pack: Click Me! (I think this is the most up to date website.)
Credits - Please Read
All the manmade structure, and any minor edits to terrain to fit said structure was built by jeragon20 (Joe) and Angoarangotango (Angus).
The vast majority of the terrain was built by kingzogan and can be found here: Rocky Mountain Replication
If you have any errors with the download or the world not working, be sure to comment, I'll try and fix it.
Please Leave A Diamond If You Like It!
Welcome to the Land Of Rythkia, the land of many Kings; where, among the beautiful landscape, whether nestling in or dominating the countryside, stand the castles, keeps and homes of many different Kingdoms and their Lords.
We would recommend the Conquest texture pack (link at the bottom), along with Optifine, the connected Textures are beautiful!
If you spawn in a weird limbo location please teleport to the following coordinates:
X: -517, Y: 94, Z: -167
Spoiler - A Bit O' Lore
Current Nations:
The Kingdom of Morovia
The Kingdom of Morovia or Morovia as it is more commonly know, is one of the most powerful nations in Rythkia. It's power stems mainly from it's vast trade empire, making it extremely wealthy, a trait that is evident thougouht it's holdings. The captial is Brightpeak Palace, a relatively young, yet beautiful and extravagant building, famous for Smoketop Tor, the second tallest mountain in all of Rythkia. Other towns and structures are planned, a port being one.
Mora City: Mora city is the largest settlement in Moravia and is the centre of trade for all of Rythkia. It is dominated by Moravin's Keep, the famous home of the Moravin family and their ancestor who founded the great kingdom, the Great Cathedral, the Viaduct and the Ampitheatre, all of which are symbols of Moravia's unimaginable wealth.
Rebel Kingdom/State: Unnamed
We plan to build a small, poor rebel state, in a much more militaristic style, probably bordering Moravia.
Finren Island
This is a small island to the East, where the Dark Gods used to rule over Rythkia, until their downfall. There are those exiles who still worship that twisted religion, and they strive to find away to revive their dormant masters from the depths of Hell itself.
Cermeror
Currently the single largest artificial structure in Rythkia, this Dwarven Kingdom is unimpressive from the outside, but within lies untold riches and a kingdom as mighty as any other. It's underground halls make it nigh on impregnable, and in it's centre sits King Jrar, on his mighty stone throne. Be warned though, its depths are home to all manner of twisted creatures, lurking in the dark places, beyond the eyes of the dwarves.
The Kingdom of Morovia
The Kingdom of Morovia or Morovia as it is more commonly know, is one of the most powerful nations in Rythkia. It's power stems mainly from it's vast trade empire, making it extremely wealthy, a trait that is evident thougouht it's holdings. The captial is Brightpeak Palace, a relatively young, yet beautiful and extravagant building, famous for Smoketop Tor, the second tallest mountain in all of Rythkia. Other towns and structures are planned, a port being one.
Mora City: Mora city is the largest settlement in Moravia and is the centre of trade for all of Rythkia. It is dominated by Moravin's Keep, the famous home of the Moravin family and their ancestor who founded the great kingdom, the Great Cathedral, the Viaduct and the Ampitheatre, all of which are symbols of Moravia's unimaginable wealth.
Rebel Kingdom/State: Unnamed
We plan to build a small, poor rebel state, in a much more militaristic style, probably bordering Moravia.
Finren Island
This is a small island to the East, where the Dark Gods used to rule over Rythkia, until their downfall. There are those exiles who still worship that twisted religion, and they strive to find away to revive their dormant masters from the depths of Hell itself.
Cermeror
Currently the single largest artificial structure in Rythkia, this Dwarven Kingdom is unimpressive from the outside, but within lies untold riches and a kingdom as mighty as any other. It's underground halls make it nigh on impregnable, and in it's centre sits King Jrar, on his mighty stone throne. Be warned though, its depths are home to all manner of twisted creatures, lurking in the dark places, beyond the eyes of the dwarves.
Information
The Land Of Rythkia is a large map (3000x3000), split according to terrain into various kingdoms. We are always working on this, although going is slow, and we will still be updating from time to time probably for ever...
Structure List (whether big or small):
Brightpeak Palace (spawn)
Giant's Causeway
Mora City (port) (incomplete) including the Keep, Cathedral, Viaduct and the start of the ampitheatre, as well as a small portion of what will be a huge city.
The Dark Alter/Finren Tor
Cermeror (incomplete) including the Grand Atrium, the main chasm, the throne, a housing section (at the front of the main hall, its quite hard to find) and a forge area.
Royal Isle (incomplete)
A few easter-eggy building dotted around. Maybe try and find them if you're bored enough and have a computer that can handle the render distance required.
The idea behind this is to create a map that is large enough to have everything you want in it, without being to cramped. For that reason we want to leave large empty areas in the less well-developed nations, and areas of farmland and such in places like Moravia. We also want a little lore, but not to much so that you can't forge your own path. Essentially, it's a cross between an custom map and a survival world. Or you can just set yourself to creative and fly around, enjoying the sights.
We have decided, under the coercion of some of our friends, that we are in fact going to turn this into a full blown adventure map, of a open worldy style, for your enjoyment. We want to aim for something not dissimilar to Skyrim, without the loading screens.
We advise the use of the Conquest Texture pack, because that's what we built it with, so it may look odd without it. Also Conquest has some lovely connected textures, so Optifine would be good (other mods are available (I think))
Conquest Texture Pack: Click Me! (I think this is the most up to date website.)
Credits - Please Read
All the manmade structure, and any minor edits to terrain to fit said structure was built by jeragon20 (Joe) and Angoarangotango (Angus).
The vast majority of the terrain was built by kingzogan and can be found here: Rocky Mountain Replication
If you have any errors with the download or the world not working, be sure to comment, I'll try and fix it.
Please Leave A Diamond If You Like It!
Credit | Angoarangotango, kingzogan |
Progress | 50% complete |
Tags |
18 Update Logs
Update #18 : by Cuaroc 04/04/2020 8:46:41 pmApr 4th, 2020
A lot has been added in this update. The city has continued to grow, other settlements are appearing as we get bored and branch out. A lot more smaller details have been popping in as the amount of time we have to dedicate to large projects is limited with university.
LOAD MORE LOGS
tools/tracking
3179407
2
rythkia
Create an account or sign in to comment.
I am a minecraft player from China and i love beautiful maps very much.
I saw your maps and liked it very much.May i share this map to a forums(Mcbbs)? I want let other watching this map.I will put your link on the post
Thx
Jres
Thanks.