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A little puzzle map where I decided to see how much minecraft physics could be broken... apperently quite redilly - there is not yet an actual objective (but one of the books in the first chest you see tell you how many levels I'm expecting to have) You WILL be in survival mode and you WILL be on normal difficulty (Mainly because I was trying to learn command blocks while building this - and decided that going ahead and adding a couple of tasks to them wouldn't hurt my learning) - I already know what each room is going to be (the first 8 are all easy puzzles - they increase in difficulty) there *might* currently be a way to explore the world and get rid of the gamemode restriction so you can see how I built some of this.
Notice: It is recomended that you have a backup of map before you actually start doing anything with it as this map can make itself unplayable if you do something wrong
Map was built in vanilla 1.8.8 - and will stay in that map mode - I'm not sure if mods will break it or not... (I know for a fact from experience that using forge may cause... issues)
Notice: It is recomended that you have a backup of map before you actually start doing anything with it as this map can make itself unplayable if you do something wrong
Map was built in vanilla 1.8.8 - and will stay in that map mode - I'm not sure if mods will break it or not... (I know for a fact from experience that using forge may cause... issues)
| Progress | 20% complete |
| Tags |
9 Update Logs
Update #7 : by Pacattack25 01/25/2016 9:38:33 amJanuary 25, 2016 @ 2:38 pm UTC
Update... Good god that level took WAY TO LONG!
I am sorry that I only got one level done (and need to redo it because it's not working QUITE as expected) but making sure that there is at least one way to survive that newest dropper was necessary
I am sorry that I only got one level done (and need to redo it because it's not working QUITE as expected) but making sure that there is at least one way to survive that newest dropper was necessary
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+Added white text to a near invisible sign due to the light level in the room - you can now see the sign.
+Added names to all the current rooms - they aren't much but it'll help you keep the rooms straight when there are more of them.
+Added more sand
-Removed a barrier block I happened to have put in and not noticed there should NOW be no barrier blocks.
Plan for next update:
Finish room B2 with signs and the command blocks (most of which not implemented yet)
Get at least C2 and D2 done (with a lot of 'not implemented' command blocks)
Plan for the update after that:
Get row 2 done
Start work on wireless redstone currents so that when you pull a lever it actually does something outside of saying 'not implemented'