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This is the base of operations for Squad Multiverse. Built out of an abandoned mine in eastern Kalos and inspired by earthships and the Cheyenne Mountain Complex, this base consists of seven main floors, along with multiple side areas for various purposes. They are listed here.
Floor 7 - Surface Level
• Has entrances to the auditorium, helipad, infirmary, and portals room
• Holds the laundry room
Floor 6 - Living Room
• Has an entrance to the concealed sleeping quarters
Floor 5 - Gym
• Has entrances to the dining room and combat room
Floor 4 - Kitchen
• Has entrances to the garden and dining room
Floor 3 - Lab
• Has an entrance to the squad computer hub
Floor 2 - Magic Room
• The place for anything both experimental and mystical
Floor 1 - Basement
• Has an entrance to the emergency sleeping quarters
Other Areas
• Holding cells - Used for temporarily holding convicts until they can be picked up by the authorities
• Power storage - Holds extra power gathered from the solar and wind plants
• Geothermal room - Holds a geothermal generator to power the squad computer hub
Minecraft Version: 1.12.2
Mods Required at Minimum (some of said mods might also require additional mods to properly function):
• Fossil and Archeology Revival
• Buildcraft
• Future MC
• Malisis Doors
• Malisis Core
• Mekanism
• Mekanism Tools
• Mekanism Generators
• Zoo and Wild Animals
• Simple Planes
• ThutCore
• Techguns
• HarvestCraft
• MrCrayfish's Furniture
• MrCrayfish's Device
• SecurityCraft
• Cyclic
• JustEnoughIDs
Floor 7 - Surface Level
• Has entrances to the auditorium, helipad, infirmary, and portals room
• Holds the laundry room
Floor 6 - Living Room
• Has an entrance to the concealed sleeping quarters
Floor 5 - Gym
• Has entrances to the dining room and combat room
Floor 4 - Kitchen
• Has entrances to the garden and dining room
Floor 3 - Lab
• Has an entrance to the squad computer hub
Floor 2 - Magic Room
• The place for anything both experimental and mystical
Floor 1 - Basement
• Has an entrance to the emergency sleeping quarters
Other Areas
• Holding cells - Used for temporarily holding convicts until they can be picked up by the authorities
• Power storage - Holds extra power gathered from the solar and wind plants
• Geothermal room - Holds a geothermal generator to power the squad computer hub
Minecraft Version: 1.12.2
Mods Required at Minimum (some of said mods might also require additional mods to properly function):
• Fossil and Archeology Revival
• Buildcraft
• Future MC
• Malisis Doors
• Malisis Core
• Mekanism
• Mekanism Tools
• Mekanism Generators
• Zoo and Wild Animals
• Simple Planes
• ThutCore
• Techguns
• HarvestCraft
• MrCrayfish's Furniture
• MrCrayfish's Device
• SecurityCraft
• Cyclic
• JustEnoughIDs
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