Maps Challenge & Adventure

The Maze Runner Advanced

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Hello everyone! Me and Blazeaxtrius, the creators of "Cry With Joy - The Adventures of Heady" are now working on a new map, more complex, more detailed and longer and harder! It will follow the general story ot The Maze Runner (Yes, there is already a map about it, but read on!), but we will bring a bit of touch ro it. The four entrances of the maze WILL be used, however in an order, not all at once. First of all, you will be stuck in the village, from where you will have to survive and venture through the place until you find something that will help you unlock the maze, meaning that you will need to do something in order to be able to open the maze. Each Sector will open after something is accomplished and each sector within will have... Wait for it... Automatically arranged walls, which open and close, just like in the real story! Of course, it will take a while for us to code the stuff, but we also have as an idea to make it random.

Regarding the randomization, upon loading the map you will be required to click a button, which will randomize the order of events that occur. The events will happen by days, which we still haven't thought of completely.

Right now we have made almost completely the vicinity in which you will initially be required to survive in.

I want to ask YOU guys what you would like to have inside the place where your village and other structures will be. Which structures do you find fit? What do you think will be good there? Anything you want to suggest regarding this?




Also regarding suggestions, we would like to ask you, what types of events do you want to "randomly" occur throughout your adventure? Do you want to have a chest be given to you with a minecart with unknown ingredients? Do you want to be attacked by an army? Do you want to get new crops already given or do you want to have your house lit on fire? Ideas peeps, ideas! They are gladly welcome and we would gladly implement them while we work on the map! :D

Teaser Trailer:


P.S. With the map will come a texture pack as well, so yep!



P.S.S. The map is survival with essential emphasis on adventure.

Update:
- 12/24/2014: We've increased the height of the walls and made the core of the maze much bigger and it takes you around 1 minute to get from one end to the other given that you are SPRINTING on FLAT terrain (the terrain is sometimes wobbly with trees annoying you). Aside that we have populated the place with a nice mountain, water and especially forested the whole terrain (keep in mind we started from an absolutely flat world). Also we have added some structures and with all that said you could say that the vicinity is around 1/3 complete. What is left is to make more structures, round up some terrain and position key elements of the story. After that we will start bashing our heads with the maze walls and all that :D

Edit: Fixed something in the text. AGAIN.

- 02/01/2015: A large portion of the vicinity is conplete. Just a few more houses to put and then we're oo coding the spawn, some events and in just a day or two we'll surely get on with building the first sector of the maze! Soon we'll release a teaser trailer with a few fun things we've included so far. We won't spoil it too much tho!

- 06/01/2015 - We have released a Teaser trailer of the map, featuring one of the core concepts the player is required to do in order to unlock the maze and begin the semi-survival bit of the future map!

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