• 8/23/21 3:24 pm
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Added CreditBeta Testers: Ky13M3YeR, iDab, WorkbenchBandi… info
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Play the revamped lovable classic! Dig the blocks under your opponents feet to make them fall into an abysmal demise! Now with 6 kits, 12 maps, custom advancements, and a trail shop!
ADD THIS TO YOUR SERVER.PROPERTIES FILE NEXT TO RESOURCE-PACK= https://www.dropbox.com/scl/fi/zyfbpy5ygc3rk5lk1oe3h/USRP_v1.4.4.zip?rlkey=un1v9ccf1mw9fnhxy7i63b0zw&e=1&st=hnd83zpf&dl=1
Version: 26.1.2
Size: 9.3 MB
Kits:
- Gymnast
- Brute
- Archer
- Spy
- Crazed Fisherman
- Pacifist
- Ninja
-Tank
- Spaceman
- Lich King
Stages:
-Desert Villa
-Classic
-Industrial Park
-Great Oak
-Temple Construction
-End Barrens
-Lava Caverns
-Dilapidated Downtown
-Dualing Bedrocks
-Vader's Fighter
-Install counter_strike_source
-Hilly Minefield
-Extreme Narcissism
-Prehistoric Panic
-Mesa Canyon
-Chungus Castle
Settings/Recommendations:
-Render Distance: ~10 Chunks
- 2-12 Players
-Clouds: Off
Clarifications:
-The interaction animation isn't broken, you just have haste 128
-The "must mine clock" is to prevent camping, not meant as a real threat
- Winners receive 15 coins and those who lose get 5 coins
- If you leave in the middle of a match you get nothing and automatically lose.
- Of course this okay to play on Youtube
- There's a few things to explore around the lobby if you are waiting on people
- Player's will need op to equip trails that are purchased
- If for whatever reason you need to switch game mode run this command /tag add @s dev then try switching
Changelog:
v1.1:
-Fixed Crazed Fisherman glitch where fishing hook caught on other players
v1.1.1
-Allowed fisherman rod to pass next to, above, and under player
-Removed Ability Scoreboard from sidebar
v1.2
-Added 2 Maps (Hilly Minefield and Install counter_strike_source)
-Gave Spy Speed 2 when invisible
-Gave Brute Knockback 2 stick
v1.3
-Updated to 1.20
-Cleaner Effects GUI
-Removed Vanilla Advancements
-Healed players once back in the lobby if died to Must Mine Clock
-Changed name from Dualing Bedrocks to Dueling Bedrocks
-Added sound to countdown
-Changed oak logs underneath dripleaf to moss blocks
-Add 4 new maps (Extreme Narcissism, Prehistoric Panic, Mesa Canyon, Chungus Castle)
-Remove particles from spawn during the match
-Organized the tick function
-Changed armor stand displays in kits to item_displays
-Made path to Trail Shop clearer
-Added Bacon & Bacon Source
-Added Wakey Wakey Advancement
-Raised Great Oak, Desert Villa, and Temple Construction to allow for more reaction time to use Giant Leap
v1.4
-Updated to 1.20.4
-Added 4 new classes (Ninja, Tank, Spaceman, Lich King)
-Updated trails equip to sign instead of chat
-Added more advancements
-Added Skeleton Scuffle in Lobby
-Updated Industrial Park visuals
-Updated Pig furnace entrance
-Updated Extreme Narcissism visuals
-Added Spectator Option
-Change Brute knockback level on sign
-Remove Stone block in corner
-Fix announcements in chat for map selection (Mesa Canyon, Prehistoric Panic, Extreme Narcissism, and Chungus Castle,Hilly Minefield,Dueling Bedrocks,Install Counter_strike_source)
-Update Sign post in Lobby
-Add Proper Tie detection
-Changed Mediation Noises advancement description from "Win as the Pacifist" to "Win as the Pacifist class"
-Buff Crazed Fisherman (TNT trail spawns every .5s instead of 1s)
v1.4.1
-Update Datapack and Resource pack to 1.21.5
-Fixed Tie Fighter Blaster Color (Colorblind Moment)
-Moved Trail Shop Display functionality from command blocks to datapack
-Moved Bacon Maker functionality from redstone and command blocks to datapack
-Covered the exposed back of the trail shop front for the angry villager trail
-Tied the fishing rod tnt clock to the datapack instead of constantly running
-Decreased the spawn frequency of barrier trail
-Added spam protection to Giant Leap in case of cheated in uses
-Added all scoreboard creation to the tick function in case of accidental deletion, and cleans up UI when in Visual Studio Code
-Removed ding and brief spectator switch when player is manually killed in the lobby
-Changed from Skeleton Scuffle high score from displaying in tellraw to the score just earned
-Added a reminder to press TAB to view Skeleton Scuffle high score
-Changed coloring for both tellraw mentioned above
-Add Worldspawn gamerules to prevent weird spawning
-Added Day/Night Toggle
-Added appropriate lighting in maps that were lacking it (Desert Villa, Temple Construction, Industrial Park, Hilly Minefield, Prehistoric Panic, Mesa Canyon, Chungus Castle, & Extreme Narcissism)
-Added further detailing to Mesa Canyon
-Added further lighting to the lobby
-Add further detailing to the lobby
-Added Egg's Egg
-Added New Advancement: Green Eggs and Canadian Bacon
-Re-Removed Vanilla Advancements via pack.mcmeta filtering
-Changed background image for advancements to chiseled tuff bricks top
-Changed "A True Alpha" advancement name to "A Light in the Darkness"
-Changed "A Light in the Darkness" icon from glowstone dust to a glow inc sac
-Unbolded "A Light in the Darkness" title
-Changed "Like A Cat" advancement name to "Like a Cat"
v1.4.2
-Hotfixed bug that caused a permanent removal of a player's ability to jump if spleefed while charging the spaceman ability
-Added _WAFL_ to credits area
v1.4.3
-Changed gravity increase to jump strength removal for Spaceman
-Revamped visuals for Great Oak
-Moved clear function to happen at the end of round instead of the start and more effectively clears emerald blocks (there were gaps before)
-Added lights to stairwell in Chungus Castle
-Fixed bug that kept no knockback between rounds after playing spaceman
v1.5
-Updated Minecraft version to 26.1.2
-Added Random Map Feature
-Added Random Kit Feature
-Changed the knockback of the Brute kit to attribute control (from enchantment)
-Nerfed Brute knockback
-Nerfed Tank knockback resistance
-Changed Gymnast kit to have a passive speed 1 and jump boost 2
-Added Dexterity Boost potion to Gymnast kit, it gives 10 seconds of speed 1, jump boost 5, and glowing. Refills every 60 seconds
-Increased Spy invisibility time
-Changed all signs on kit selection be more accurate
-Cleaned up chat tellraw to be more readable
-Filled in the main gate wall on the Chungus Castle Map
-Added more Lighting to the Chungus Castle Map
-Added Connecting Wall to Chungus Castle Map for improved traversal
-Improved Dilapidated Downtown Map Visuals
-Added Lower Island to End Barrens Map
-Extended Day-Night Toggle time to further prevent epilepsy
-Remove glowing from the spy kit while invisible when in the ninja kit's smoke bomb
-Removed spawn chunks from around the lobby
-Ensured players spawn at the start of the lobby path
-Changed Player Elimination method to be more accurate
-Added Match Details in Post-Game chat
-Moved Makin Bacon Process to datapack
-Increased respawn radius of the Lich King kit
-The Lich King kit no longer clips through fences and walls when respawning
-Added New Advancements:
-Creature of Darkness - Win as Ninja during nighttime on any map
-Level-Headed - Win as the brute without hitting anyone
-Barbaric Rage - Win as the brute with your must mine clock below 250
-THAT'S MY G.O.A.T. - Bring Egg into a match with you
-Chewy - Get inside Terrance's (The Dinosaur) Mouth before the match starts
-Slow and Steady - Win a match without sprinting
-Rock and Stone!! - Mine 100,000 blocks
ADD THIS TO YOUR SERVER.PROPERTIES FILE NEXT TO RESOURCE-PACK= https://www.dropbox.com/scl/fi/zyfbpy5ygc3rk5lk1oe3h/USRP_v1.4.4.zip?rlkey=un1v9ccf1mw9fnhxy7i63b0zw&e=1&st=hnd83zpf&dl=1
Version: 26.1.2
Size: 9.3 MB
Kits:
- Gymnast
- Brute
- Archer
- Spy
- Crazed Fisherman
- Pacifist
- Ninja
-Tank
- Spaceman
- Lich King
Stages:
-Desert Villa
-Classic
-Industrial Park
-Great Oak
-Temple Construction
-End Barrens
-Lava Caverns
-Dilapidated Downtown
-Dualing Bedrocks
-Vader's Fighter
-Install counter_strike_source
-Hilly Minefield
-Extreme Narcissism
-Prehistoric Panic
-Mesa Canyon
-Chungus Castle
Settings/Recommendations:
-Render Distance: ~10 Chunks
- 2-12 Players
-Clouds: Off
Clarifications:
-The interaction animation isn't broken, you just have haste 128
-The "must mine clock" is to prevent camping, not meant as a real threat
- Winners receive 15 coins and those who lose get 5 coins
- If you leave in the middle of a match you get nothing and automatically lose.
- Of course this okay to play on Youtube
- There's a few things to explore around the lobby if you are waiting on people
- Player's will need op to equip trails that are purchased
- If for whatever reason you need to switch game mode run this command /tag add @s dev then try switching
Changelog:
v1.1:
-Fixed Crazed Fisherman glitch where fishing hook caught on other players
v1.1.1
-Allowed fisherman rod to pass next to, above, and under player
-Removed Ability Scoreboard from sidebar
v1.2
-Added 2 Maps (Hilly Minefield and Install counter_strike_source)
-Gave Spy Speed 2 when invisible
-Gave Brute Knockback 2 stick
v1.3
-Updated to 1.20
-Cleaner Effects GUI
-Removed Vanilla Advancements
-Healed players once back in the lobby if died to Must Mine Clock
-Changed name from Dualing Bedrocks to Dueling Bedrocks
-Added sound to countdown
-Changed oak logs underneath dripleaf to moss blocks
-Add 4 new maps (Extreme Narcissism, Prehistoric Panic, Mesa Canyon, Chungus Castle)
-Remove particles from spawn during the match
-Organized the tick function
-Changed armor stand displays in kits to item_displays
-Made path to Trail Shop clearer
-Added Bacon & Bacon Source
-Added Wakey Wakey Advancement
-Raised Great Oak, Desert Villa, and Temple Construction to allow for more reaction time to use Giant Leap
v1.4
-Updated to 1.20.4
-Added 4 new classes (Ninja, Tank, Spaceman, Lich King)
-Updated trails equip to sign instead of chat
-Added more advancements
-Added Skeleton Scuffle in Lobby
-Updated Industrial Park visuals
-Updated Pig furnace entrance
-Updated Extreme Narcissism visuals
-Added Spectator Option
-Change Brute knockback level on sign
-Remove Stone block in corner
-Fix announcements in chat for map selection (Mesa Canyon, Prehistoric Panic, Extreme Narcissism, and Chungus Castle,Hilly Minefield,Dueling Bedrocks,Install Counter_strike_source)
-Update Sign post in Lobby
-Add Proper Tie detection
-Changed Mediation Noises advancement description from "Win as the Pacifist" to "Win as the Pacifist class"
-Buff Crazed Fisherman (TNT trail spawns every .5s instead of 1s)
v1.4.1
-Update Datapack and Resource pack to 1.21.5
-Fixed Tie Fighter Blaster Color (Colorblind Moment)
-Moved Trail Shop Display functionality from command blocks to datapack
-Moved Bacon Maker functionality from redstone and command blocks to datapack
-Covered the exposed back of the trail shop front for the angry villager trail
-Tied the fishing rod tnt clock to the datapack instead of constantly running
-Decreased the spawn frequency of barrier trail
-Added spam protection to Giant Leap in case of cheated in uses
-Added all scoreboard creation to the tick function in case of accidental deletion, and cleans up UI when in Visual Studio Code
-Removed ding and brief spectator switch when player is manually killed in the lobby
-Changed from Skeleton Scuffle high score from displaying in tellraw to the score just earned
-Added a reminder to press TAB to view Skeleton Scuffle high score
-Changed coloring for both tellraw mentioned above
-Add Worldspawn gamerules to prevent weird spawning
-Added Day/Night Toggle
-Added appropriate lighting in maps that were lacking it (Desert Villa, Temple Construction, Industrial Park, Hilly Minefield, Prehistoric Panic, Mesa Canyon, Chungus Castle, & Extreme Narcissism)
-Added further detailing to Mesa Canyon
-Added further lighting to the lobby
-Add further detailing to the lobby
-Added Egg's Egg
-Added New Advancement: Green Eggs and Canadian Bacon
-Re-Removed Vanilla Advancements via pack.mcmeta filtering
-Changed background image for advancements to chiseled tuff bricks top
-Changed "A True Alpha" advancement name to "A Light in the Darkness"
-Changed "A Light in the Darkness" icon from glowstone dust to a glow inc sac
-Unbolded "A Light in the Darkness" title
-Changed "Like A Cat" advancement name to "Like a Cat"
v1.4.2
-Hotfixed bug that caused a permanent removal of a player's ability to jump if spleefed while charging the spaceman ability
-Added _WAFL_ to credits area
v1.4.3
-Changed gravity increase to jump strength removal for Spaceman
-Revamped visuals for Great Oak
-Moved clear function to happen at the end of round instead of the start and more effectively clears emerald blocks (there were gaps before)
-Added lights to stairwell in Chungus Castle
-Fixed bug that kept no knockback between rounds after playing spaceman
v1.5
-Updated Minecraft version to 26.1.2
-Added Random Map Feature
-Added Random Kit Feature
-Changed the knockback of the Brute kit to attribute control (from enchantment)
-Nerfed Brute knockback
-Nerfed Tank knockback resistance
-Changed Gymnast kit to have a passive speed 1 and jump boost 2
-Added Dexterity Boost potion to Gymnast kit, it gives 10 seconds of speed 1, jump boost 5, and glowing. Refills every 60 seconds
-Increased Spy invisibility time
-Changed all signs on kit selection be more accurate
-Cleaned up chat tellraw to be more readable
-Filled in the main gate wall on the Chungus Castle Map
-Added more Lighting to the Chungus Castle Map
-Added Connecting Wall to Chungus Castle Map for improved traversal
-Improved Dilapidated Downtown Map Visuals
-Added Lower Island to End Barrens Map
-Extended Day-Night Toggle time to further prevent epilepsy
-Remove glowing from the spy kit while invisible when in the ninja kit's smoke bomb
-Removed spawn chunks from around the lobby
-Ensured players spawn at the start of the lobby path
-Changed Player Elimination method to be more accurate
-Added Match Details in Post-Game chat
-Moved Makin Bacon Process to datapack
-Increased respawn radius of the Lich King kit
-The Lich King kit no longer clips through fences and walls when respawning
-Added New Advancements:
-Creature of Darkness - Win as Ninja during nighttime on any map
-Level-Headed - Win as the brute without hitting anyone
-Barbaric Rage - Win as the brute with your must mine clock below 250
-THAT'S MY G.O.A.T. - Bring Egg into a match with you
-Chewy - Get inside Terrance's (The Dinosaur) Mouth before the match starts
-Slow and Steady - Win a match without sprinting
-Rock and Stone!! - Mine 100,000 blocks
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