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The year has been lost to time. Three groups have formed in the aftermath of a full out war.
The Solosians, worshipers of the eternal flame
The Abytrox, guardians of the deep
The Terrene, harmonic tricksters of nature
Once enraged, forever engaged. Whose side will you choose?
Right then, cryptic messages aside, thanks for taking a peek at my latest, and hopefully greatest project- A server.
What's so special about a server? Well, unfortunately I cannot go into much detail as to all the tricks I've got up my sleeve, but rest assured, nothing about this will be normal. Primary plugins we'll be using for this server include Factions, Heroes, Essentials, VoxelSniper, and many many more. Still doesn't sound that special? I agree. But in the updates for this, I'll clue you guys in on the rest of the story.
Factions will work a bit differently on this server than they do on others- you will NOT be allowed to create your own faction. You will need to choose one of the existing factions to join. Subfactions may become available later on. Leaders of factions will rotate every 2-3 weeks, based on majority rules within the faction.
Skills given by the Heroes plugin will not only be unique to each faction, but to differing ranks & positions in each faction. Leaders will be given higher tier skills, but with major cooldown times.
The Solosians have attack power buffs. They also do increased damage to Terrene members. They are immune to fire/lava. Solosian skills primarily consist of fire/explosion skills. Solosians cannot breathe under water. Solosians cannot enter the End. Solosians take more damage from Abytrox members.
The Abytrox have defense & mana buffs. They also do increased damage to Solosian members. They take more damage from Terrene members. They can breath underwater for an unlimited amount of time. They gain movement buffs while in water. Only Abytrox members can create potions, but they cannot enter the Nether. Abytrox skills are primarily water/ice based. They are also given the majority of the "magical" skills.
The Terrene have no major stat bonuses to speak of at this time. They are the only faction capable of enchanting items, repairing items on anvils. Their skills primarily consist of earthen, poisonous, natural, and trap-oriented skills. The Terrene deal more damage to the Abytrox & take more damage from the Solosians. (The Terrene may be granted permanent movement bonuses).
There's a lot more to come that I'm not mentioning at this time, partially because it's 2:15 in the morning here, and partially because I'd like the opinions of you guys. Take some time, question what I've said, post those questions below. Feel free to leave a diamond or just a note of encouragement. More Info to come!
The Solosians, worshipers of the eternal flame
The Abytrox, guardians of the deep
The Terrene, harmonic tricksters of nature
Once enraged, forever engaged. Whose side will you choose?
Right then, cryptic messages aside, thanks for taking a peek at my latest, and hopefully greatest project- A server.
What's so special about a server? Well, unfortunately I cannot go into much detail as to all the tricks I've got up my sleeve, but rest assured, nothing about this will be normal. Primary plugins we'll be using for this server include Factions, Heroes, Essentials, VoxelSniper, and many many more. Still doesn't sound that special? I agree. But in the updates for this, I'll clue you guys in on the rest of the story.
Factions will work a bit differently on this server than they do on others- you will NOT be allowed to create your own faction. You will need to choose one of the existing factions to join. Subfactions may become available later on. Leaders of factions will rotate every 2-3 weeks, based on majority rules within the faction.
Skills given by the Heroes plugin will not only be unique to each faction, but to differing ranks & positions in each faction. Leaders will be given higher tier skills, but with major cooldown times.
The Solosians have attack power buffs. They also do increased damage to Terrene members. They are immune to fire/lava. Solosian skills primarily consist of fire/explosion skills. Solosians cannot breathe under water. Solosians cannot enter the End. Solosians take more damage from Abytrox members.
The Abytrox have defense & mana buffs. They also do increased damage to Solosian members. They take more damage from Terrene members. They can breath underwater for an unlimited amount of time. They gain movement buffs while in water. Only Abytrox members can create potions, but they cannot enter the Nether. Abytrox skills are primarily water/ice based. They are also given the majority of the "magical" skills.
The Terrene have no major stat bonuses to speak of at this time. They are the only faction capable of enchanting items, repairing items on anvils. Their skills primarily consist of earthen, poisonous, natural, and trap-oriented skills. The Terrene deal more damage to the Abytrox & take more damage from the Solosians. (The Terrene may be granted permanent movement bonuses).
There's a lot more to come that I'm not mentioning at this time, partially because it's 2:15 in the morning here, and partially because I'd like the opinions of you guys. Take some time, question what I've said, post those questions below. Feel free to leave a diamond or just a note of encouragement. More Info to come!
5 Update Logs
Update #5 : by Gundamit 12/25/2012 9:22:04 amDecember 25, 2012 @ 2:22 pm UTC
With the update, we've been set back a little bit, no more voxeling for a bit, but that doesn't stop us from working on the arenas by hand!
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Have something to say?
I wish I could terraform as awesome as that.
My arches suck...
The picture up at this time is outdated, i've smoothed out some of it since then XP
:3
I'll keep practicing...
And maybe look at this later on...
Diamond.
If you're thinking "We cannot make our own factions," you're completely right. This is to prevent those annoying little 1 man factions from springing up, then sticking around as the player leaves forever. Hate those.
Sad Face
Diamond anyway