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Aeterna Scrolls

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Br1tt00
Lvl 6Apprentice Miner
5
Aeterna Scrolls
Status Offline Pinged: 12/28/25
Location
United States
Game VersionMinecraft Java
MOTD
Connect With
Players0/30
RID3951664


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Another Tale, Another Time.




A petty mistake the gods made. The gift of life and free choice. . . The presence of Man.




Creation. Choice. Unity. Happiness. The age of humans quickly boomed, leaving behind dozens and dozens of creations to make the life easier. Although utility wasn’t the only thing that mattered. People needed a place of power, a source of money. Though the era of man wasn’t equal. There were those at the top dishing out orders, and those at the bottom who reluctantly agreed. The people at the top listed those who pledged their loyalty as their guards. It only took a small amount of time to realize that there were more people at the bottom than the top. Pride and Loyalty was just another stepping stone to get to the top. Easily faked and quickly disposed. Soon there were riots of violence, dragging the mangled bodies of those who stood at the top down to the ground for a kicking. But this did nothing. Back at square one with no one to lead and no one sure of what to do. Distrust became common, fear eminent. Families tore themselves apart, the continent as a whole soon lacked the presence of Man.


It didn’t take long for new exciting things to seep in. Those who believed in the gods saw this as punishment. The embodiment of Humanity’s negative emotions soon walked the continent. Although those who believed in their own happiness easily changed their style. People began to pick up arms, train themselves to fight these disgusting creatures. But, humanity wasn’t as cunning as the devious thoughts they held. Cities plummeted, villages burned, the masses slaughtered. Of course, there were those who built themselves back up. Way out to the west promised a happy peaceful life within the walls of Erisdar. Or at least, until humanity would destroy itself again.




Around these times the other races were thrown into chaos as well. Dwarves, Elves, Gnomes, Sylvani, Dragonborn. Even all those tiny tribes than never managed to kick up dust. With the human’s negativity and greed, many of these were lost to time. Elves managed to stay away from the majority of the conflict, while Dwarves managed to escape the last minute. Although the others. . . Not so fortunate.


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About Us



Our server consists of mainly individuals in their mid twenties, with a couple of exceptions above and below that threshold. Main communication is through our website, or our discord. And you can usually find us all chatting away on TeamSpeak. You can find a few photos of our server here!. We also hold mini events like our game Sumotori, some PvP battles, raids and seasonal festivals, all lore related.


Some Of Our Plugins



  • Movecraft
  • Mythic Mobs
  • Brewery
  • Sign Boards
  • ShopKeepers
  • CraftBook
  • LWC
  • BookShelf
  • Citizens
  • Treasure Chest
  • HeroChat


If this sounds like something you're interested or have any questions then come say hi! Here's the link to our Application!

Hope to see you on Aeterna Scrolls!!

3 Update Logs

Update #3 : by Br1tt00 07/12/2017 6:41:08 pmJuly 12, 2017 @ 10:41 pm UTC

RESEARCH UPDATE


Patch Notes v1.3.0

-added Araji Castle ruins

-added new mob: Mad Researcher

-added new mob: Undead Araji

-added new boss mob: The Priest

-tweaked global spawn rate of Mad Researcher from .05 to .1

-The Preist now have a respawn cooldown time of 1 hour

-The Priest has a rare armor drop chance of 15%

-reset all loot chests with new items

-reset new player starter chest to include new items
NOTE TO ALL PLAYERS: THERE ARE NEW ITEMS AND A SMALL TUTORIAL IN THE STARTER CHEST. IT WOULD BE WISE TO GRAB THEM

-revised and revamped how research is handled:
~ All class recipes and a few items will now use the new research system
~ Special event items will still use the old system of using /roll
~ Again, please access the starter chest to learn how to use the new system

-reduced Chomper spawn rate from .55 to .45

-reduced mob spawn radius per player from 64 to 32

-Undead Miners will now only spawn below y=60

-increased spawn rate of Undead Miners from .05 to .15
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