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Elyria Online | elyria.online

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Opalinium's Avatar Opalinium
Level 6 : Apprentice Crafter
0
Elyria Online | elyria.online
Status Offline Pinged: 10/07/23
Location
United States
Game VersionMinecraft Java
MOTD
            ---[Elyria Online]---
                --[Open Alpha]--
Connect With
Players0/80
RID5546517
๐™ด๐š•๐šข๐š›๐š’๐šŠ ๐™พ๐š—๐š•๐š’๐š—๐šŽ

What do we have to offer?

:diamond~1: Friendly Community
:heart~2: Challenging RPG Survival Experience
:iris~1: 100% Custom Worlds & new unique dimensions
:diamond_sword: PvP & PvE
:netherite_ingot~1: Custom craftable items, including new gearsets and custom ores that generate in the world
:Talismans: Unique baubles to grant you special abilities and bonuses
:EcoPets: Unique Custom-Modelled pets that you can level up for powerful rewards
:galaxy_gif: Full skill-based levelling system, with tons of unique rewards and mechanics never seen before
:mythiccraft: New unique bosses and mobs, with custom models and textures
:crystalball_gif: Dozens of Custom enchantments
๏ปฟDozens of Reforges for your weapons, tools, & armor
Currency - including NPC merchants and a Bank that secures your gold and earns you interest
Establish your own Settlement or Nation, build up powerful alliances or go to war with your Enemies

Server info:
IP: elyria.online
Website: https://elyria.online/
Discord: https://discord.gg/zZnp2VvYhB
Wiki: https://wiki.elyria.online/

Version: 1.19

Welcome to Elyria! We've been operating for over 4 years now, and strive to create a unique experience that brings people together! The server we currently run is best described as an RPG-like survival server, with a lot of freedom for you to choose how you play. New updates are being pushed every week, featuring tons of new mechanics only seen in mods, custom items, bosses, and more! If you ever have any questions, concerns, or suggestions, feel free to reach me in the discord! Cheers <3

:arrow~1: Join today!
Tags

1 Update Logs

Major 1.19 Overhaul Update : by Opalinium 08/30/2022 7:20:54 pmAug 30th, 2022

World Gen
Greatly improved and overhauled world generation
Changed world-height to -64-448 (From -64-320)
Much flatter plain biomes
Much taller and diverse mountainous biomes
Greatly increased cave size and variation
Added mud to swamp biomes, as well as mangrove swamp biome
Greatly increased size of oceans
Further improved the End generation
Refactored the Nether generation
Corrected a bug which prevented trees from being grown from saplings
Corrected a bug with Structure loot chests not generating with loot properly
Added oceanic structures with ocean-related loot

Content Additions
Added baubles, as well as a bauble bag to the menu
Added pets, as well as a pet storage GUI to the menu
Added Steel armor, tools & sword as a replacement to Diamond
Implemented player-auction system
Enabled PvP by default on the server, and added an anti-combatlog prevention system - Players can opt out of PvP if they choose, however they will lose out on any benefits
Increased the speed of Minecarts by 150%
Added Coal Flux, Iron Flux, Steel Blend, and Treated Wood Stick
Added Ironwood Log, Ironwood Planks, and Ironwood Stick
Added Chainmail as a craftable item, which can be used to make Chainmail Armor
Added new material type - DragonSteel, which includes all tools and a full set of armor
Added Copper, Steel, and Dragonsteel Daggers
Added a comprehensive HoloUI to all inventories, crafting stations, and dropped items
Added Cobalt, Starmetal, and Orichalum ores, as well as their respective gear-sets
Bookshelves can now be used for storing books
Implemented cross-bridge display for chat interactions (I.e [item] placeholder to display the currently held item)
Implemented in-game preview of images sent in the chat bridge, as well as better formatting
Added /playerlist๏ปฟ to discord bot to cleanly preview online players in a tab-list image render
Implemented a new obtainable 'Magical Map' item, which functionals as a minimap to the player, as well as displays land claim boundaries

Miscellaneous Changes
Removed NPC guards
Removed BloodMoon event
Removed Amethyst, Peridot, Pristine Diamond, and Diamond gear-sets
Removed Nature's Wrath, Nature's Fury, Amethyst Weave, Woven Cloth, & Ocean's Rage
Overhauled the GUIs - Added icons where relevant, removed the toggle for the hotbar item, made empty space look much cleaner
Added button toggles for XP-gain sounds, and enchantment descriptions to the /menu
Disabled the usage of Elytra (They will remain in-game as 'collectors item')
Removed proximity voice chat support
Removed Wandering Eye mobs & Disabled mob level scaling for Slimes
Drastically overhauled the economy (including the bank) - Economy will now be majorly player-driven, bank has been overhauled to be more simple and informative & can no longer store EXP, Interest will be given every 31 hours
Migrated the Portable Disposal and Ender Pouch items to the main menu
Mob level scaling will now be based on the players overall Combat trade-skill level
Removed Elk, Squirrels, Raccoons, Skunks, Bears, Hell Rats, and Hell Spiders
Removed all 'Enchanted' ore variants, Peridot, Compressed Wood, all custom crops & food and Lapis Armor
Renamed all base swords to be 'broadswords'
Further improved chat interactions (Such as Item Display)
Refactored the tablist UI to include information about land claims, improved formatting, and made information more concise

Skill System Changes
Alchemy
Renamed to Arcana
Max level increased to 100
Stat bonuses changed to be; Wisdom & Health
Potionmaster caps at 75, Efficient brewing caps at 50, Mystic Resilience caps at 25
Enchanting
Max level increased to 100
Stat bonus changed to exclusively be Wisdom
Second Chance caps at 25, Reimbursement caps at 25, Overcompensation caps at 25
Fishing
Max level increased to 100
Stat bonuses changed to be; Wisdom & Health
Eye of the Depths caps at 25, Magnetic Rod caps at 50
Farming
Max level increased to 100
Stat bonuses changed to be; Wisdom & Farming Fortune
Bountiful harvest caps at 25, Satiation caps at 50, Golden Yield removed
Woodcutting
Renamed to Logging
Max level increased to 100
Stat bonuses changed to be; Strength & Logging Fortune
Craftmanship caps at 100, Master Lumberjack caps at 50
Mining
Max level increased to 100
Stat bonuses changed to be; Ferocity & Mining Fortune
Versatile Tools caps at 25, Dynamic Mining caps at 75
Odyssey
Max level increased to 60
Stat bonuses changed to be; Speed & Crit Damage
Seamless Movement, Dodging, and Accelerated Escape all cap at 15
Resilience
Max level increased to 60
Sole stat bonus will be Defense
Shamanism, Infernal Resistance, and Bravery all cap at 15
Combat
Max level increased to 60
Stat bonuses changed to be; Attack Speed & Crit Chance
Serrated Strikes caps at 25, Endangering caps at 35

Claim System
Claims have drastically been revised to be more 'Faction' / Nation oriented - Claims are now done on a per-chunk basis, and claiming chunks will now cost money, as well as upkeep costs to maintain the claimed land
Users can now sub-lease parts of their land, charging other players 'rent' as well as taxes, which will be contributed directly to the balance of that land
Claimed territory now has its own unique levelling system, with increasing requirements & rewards per each tier
Nations can now also be formed (for a hefty price) that will be composed of multiple claimed territories, and will have a similar levelling system to regular land claims
Lands and Nations can go to war against each other, when all other forms of diplomacy fail

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