• 8/13/18 11:39 am
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| Status | Offline Pinged: 06/15/26 |
| Location | France |
| Game Version | Minecraft Java |
| MOTD | |
| Connect With | |
| Players | 0/120 |
| RID | 4177812 |
MASSIVE PVP
Massive PvP is being in a closed online non-instanced environment where your main goal is to grow an empire by fighting and killing other players. In order to achieve this, it is essential to make friends and allies to help you.
INTRODUCTION
Unenchanted diamond armor, diamond swords, bows and arrows, and golden apples are free and obtained by right-clicking the items frames in spawn. Enchantment tables are spread around in the arena. There are various different ways to gain experience, but a certain way is to fight and kill other players.
PLAYER ECONOMY
The player economy is a very important aspect of the server. It creates trading between players, it adds value to items, and it benefits the overall immersiveness and fun of the server. Some items are soulbound which means that they are not able to be dropped. We have two types of currencies on the server.
Gold can be exchanged for experience points in spawn. Gold is obtained by killing other players, and when hitting a player, there is a chance they will bleed gold.
Coins are a virtual currency, meaning they’re text-based. Coins can be exchanged for armor, weapons, consumables, and create keys at Merchant John.
QUESTS & MISSIONS
Quests are immersive storytelling missions that bring an RPG element to the game. Each mission has an objective: a target that must be reached before the mission is completed. Typically, you will see kill, collect, delivery, and escort quests. Each quest can only be completed once. Completing a quest will offer you with rewards and XP. Missions are quests without the storytelling part, and unlike quests, missions are randomized every two weeks.
GAMBLING
On the server, we allow you to gamble your coins. Currently, there are three methods of gambling:
LOOT CRATES
Loot crates have many different items and cosmetics, found by either:
With these crates, you have a chance to get rare loot that you cannot receive from the standard weapon kit system.
CUSTOM ENCHANTMENTS
Custom enchantments allow an attacker to apply debuffs to their enemies while fighting them in order to give an advantage or provide a special feature or characteristic to a weapon or tool. Custom enchants can be applied to your weapon in Enchant Shop end portal for coins. The possible custom enchantments include:
Poison (All weapons)
Wither (All weapons)
Slowness (All weapons)
Blindness (All weapons)
Multi Arrow (Bow)
Barrage (Axe)
PRESTIGES
The Prestige system gives different perks and prefixes to players based on how much XP that player has acquired. XP for the prestige system is accumulated through killing other players. Perks can be cosmetic and empowering. (XP needs to be changed as it is easily confused with exp)
OTHER
King of the hill. Be inside the circle for 10 minutes without leaving. Being successful in this will award you rare and expensive rewards.
Create your own clan with up to 10 slots and dominate arena. Planned feature for a future patch: clan fighting arena.
Massive PvP is being in a closed online non-instanced environment where your main goal is to grow an empire by fighting and killing other players. In order to achieve this, it is essential to make friends and allies to help you.
INTRODUCTION
Unenchanted diamond armor, diamond swords, bows and arrows, and golden apples are free and obtained by right-clicking the items frames in spawn. Enchantment tables are spread around in the arena. There are various different ways to gain experience, but a certain way is to fight and kill other players.
PLAYER ECONOMY
The player economy is a very important aspect of the server. It creates trading between players, it adds value to items, and it benefits the overall immersiveness and fun of the server. Some items are soulbound which means that they are not able to be dropped. We have two types of currencies on the server.
Gold can be exchanged for experience points in spawn. Gold is obtained by killing other players, and when hitting a player, there is a chance they will bleed gold.
Coins are a virtual currency, meaning they’re text-based. Coins can be exchanged for armor, weapons, consumables, and create keys at Merchant John.
QUESTS & MISSIONS
Quests are immersive storytelling missions that bring an RPG element to the game. Each mission has an objective: a target that must be reached before the mission is completed. Typically, you will see kill, collect, delivery, and escort quests. Each quest can only be completed once. Completing a quest will offer you with rewards and XP. Missions are quests without the storytelling part, and unlike quests, missions are randomized every two weeks.
GAMBLING
On the server, we allow you to gamble your coins. Currently, there are three methods of gambling:
- Conflip: Two players will throw an equal amount of coins into the pot, there will be a 50/50 chance of winning and the winner takes it all.
- Weekly jackpot: All players on the server are able to submit coins into the jackpot, your chance to win will increase based on the number of coins you’ve bet. After one week, a lucky winner will receive the entire pot.
LOOT CRATES
Loot crates have many different items and cosmetics, found by either:
- Tier 1 Keys: Purchased with coins, chance to drop on a kill
- Tier 2 Keys: Voting
- Tier 3 Keys: Awarded to the winner of a KOTH
With these crates, you have a chance to get rare loot that you cannot receive from the standard weapon kit system.
CUSTOM ENCHANTMENTS
Custom enchantments allow an attacker to apply debuffs to their enemies while fighting them in order to give an advantage or provide a special feature or characteristic to a weapon or tool. Custom enchants can be applied to your weapon in Enchant Shop end portal for coins. The possible custom enchantments include:
Poison (All weapons)
Wither (All weapons)
Slowness (All weapons)
Blindness (All weapons)
Multi Arrow (Bow)
Barrage (Axe)
PRESTIGES
The Prestige system gives different perks and prefixes to players based on how much XP that player has acquired. XP for the prestige system is accumulated through killing other players. Perks can be cosmetic and empowering. (XP needs to be changed as it is easily confused with exp)
OTHER
King of the hill. Be inside the circle for 10 minutes without leaving. Being successful in this will award you rare and expensive rewards.
Create your own clan with up to 10 slots and dominate arena. Planned feature for a future patch: clan fighting arena.
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