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Status | Offline Pinged: 04/12/24 |
Location | United States |
Game Version | Minecraft Java |
MOTD | |
Connect With | |
Players | 0/24 |
RID | 1235154 |
'The Grid!'
July 24th 2016 For two weeks the official "The Grid" Demo will be live, featuring a host of options for players to play on.
INTRO
-You awaken in a familiar world
"What is this?" "Why does this keep happening to me." "The walls, they are so high, I see a large wooden structure out in the distance, maybe i should check there".
Features
-Explore the grid, unviel its knowns and unknowns, it's secrets it's treasures, can you survive? Power up and become an explorer in the universe of "The Grid*"
Credit | Jlav , Kneegrow |
Tags |
11 Update Logs
Update #11 : by Grilldave 04/29/2016 1:06:21 amApr 29th, 2016
July 24th 2016 For two weeks the official "The Grid" Demo will be live, featuring a host of options for players to play on.
Goals of the beta?
-Judge our maps workload (it's big, and more players may mean choosing heavier options)
-Introduce our community (no one bites)
-Adjust our statistics! (you havent been playing the grid as long as we have, but don't worry, The true experience is held within the Hardcore Grid (no spoilers... oops!)
Updates:
-Beta date announced
-Nether Underground (nether portal disabled)
-Skull Walls, Glowing eyes light the way, but the blind eyes could never see.
-[Hub] Starting area introduced, veteran players have crawled through the darkest trenches of "The Grid" and have uncovered many secrets, thoroughly including a complete fast travel network which will allow you to teleport to 7 different grid blocks connected to this fast travel network to the [Hub]
-New Socket Gems
-Less sketchy enchanting
-HP Level ups are now based on a separate experience bar (no more dying and losing hearts, DUMB-:))
-Added more villager towns in random grid blocks (to improve trading experience.)
-Day and night now last 125% longer. (More than twice as long!)
-HP Experience accumulates at a much faster rate! (but we start off with a little less hearts)
-New Enemy variant
-Witch (shares same model as witch)
-2 HP (4 Absorbtion): Summons 2 Skeletons and 1 Epic Skeleton. Each skeleton has 1 HP and does 1 damage on attack hit, Epic Skeleton has a chance to spawn with an effect on attack ability,which may be negative or beneficial.
-The witch will have a higher drop of epic items.
Goals of the beta?
-Judge our maps workload (it's big, and more players may mean choosing heavier options)
-Introduce our community (no one bites)
-Adjust our statistics! (you havent been playing the grid as long as we have, but don't worry, The true experience is held within the Hardcore Grid (no spoilers... oops!)
Updates:
-Beta date announced
-Nether Underground (nether portal disabled)
-Skull Walls, Glowing eyes light the way, but the blind eyes could never see.
-[Hub] Starting area introduced, veteran players have crawled through the darkest trenches of "The Grid" and have uncovered many secrets, thoroughly including a complete fast travel network which will allow you to teleport to 7 different grid blocks connected to this fast travel network to the [Hub]
-New Socket Gems
-Less sketchy enchanting
-HP Level ups are now based on a separate experience bar (no more dying and losing hearts, DUMB-:))
-Added more villager towns in random grid blocks (to improve trading experience.)
-Day and night now last 125% longer. (More than twice as long!)
-HP Experience accumulates at a much faster rate! (but we start off with a little less hearts)
-New Enemy variant
-Witch (shares same model as witch)
-2 HP (4 Absorbtion): Summons 2 Skeletons and 1 Epic Skeleton. Each skeleton has 1 HP and does 1 damage on attack hit, Epic Skeleton has a chance to spawn with an effect on attack ability,which may be negative or beneficial.
-The witch will have a higher drop of epic items.
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