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| Status | Pinging... |
| Location | United States |
| Game Version | Minecraft Java |
| MOTD | THE EXCHANGE NETWORK [1.21.11] ? NOW OPEN | Towns · Bazaar · SiegeWar · Crates |
| Connect With | |
| Players | 0/420 |
| RID | 7011620 |
THE EXCHANGE
play.theexchange.gg — Java 1.21.11
Towny with a fully player-run economy
No admin shop
There is no /sell hand and no NPC that pays a fixed price for your cobblestone. Every coin in circulation came from another player, and every price on the market was set by someone playing.
Four places to trade
- The bazaar works like an order book. Post a buy order or a sell offer at whatever price you want and wait for someone to take it. Nothing fills instantly.
- The auction house handles gear and one-off items. Real bidding.
- Spawn shops are storefronts you stock, you price, and you run.
- Town banks hold claim money, taxes, and war chests.
Towns and nations
Nations lower the daily upkeep for every member town, and the discount grows with the nation, so recruiting is profitable rather than just prestigious.
Founding a town costs 8,000 coins. A nation costs 120,000, which is deliberately more than one player can manage alone.
War runs on a schedule
SiegeWar, but sieges can only be fought during scheduled one-hour sessions: Friday 8pm, Saturday and Sunday 3pm and 8pm US Eastern. Outside those windows your town cannot be attacked at all. No offline raiding.
Ranks are bought with in-game coins
Six ranks from Nomad to Baron, each unlocking more chest shops, more auction slots and longer listings. They are paid for with coins earned in game, so climbing the ladder means trading well.
Also running
- Eleven skills with treasure tables
- A seasonal battle pass with daily, weekly and milestone quests
- Custom brewing
- Crates, a live map, and rtp
play.theexchange.gg
Website: https://theexchange.gg
Discord: https://discord.gg/P6xzzqC9Kf
play.theexchange.gg — Java 1.21.11
Towny with a fully player-run economy
No admin shop
There is no /sell hand and no NPC that pays a fixed price for your cobblestone. Every coin in circulation came from another player, and every price on the market was set by someone playing.
Four places to trade
- The bazaar works like an order book. Post a buy order or a sell offer at whatever price you want and wait for someone to take it. Nothing fills instantly.
- The auction house handles gear and one-off items. Real bidding.
- Spawn shops are storefronts you stock, you price, and you run.
- Town banks hold claim money, taxes, and war chests.
Towns and nations
Nations lower the daily upkeep for every member town, and the discount grows with the nation, so recruiting is profitable rather than just prestigious.
Founding a town costs 8,000 coins. A nation costs 120,000, which is deliberately more than one player can manage alone.
War runs on a schedule
SiegeWar, but sieges can only be fought during scheduled one-hour sessions: Friday 8pm, Saturday and Sunday 3pm and 8pm US Eastern. Outside those windows your town cannot be attacked at all. No offline raiding.
Ranks are bought with in-game coins
Six ranks from Nomad to Baron, each unlocking more chest shops, more auction slots and longer listings. They are paid for with coins earned in game, so climbing the ladder means trading well.
Also running
- Eleven skills with treasure tables
- A seasonal battle pass with daily, weekly and milestone quests
- Custom brewing
- Crates, a live map, and rtp
play.theexchange.gg
Website: https://theexchange.gg
Discord: https://discord.gg/P6xzzqC9Kf
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