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Armor reimagined! Now reworked!
This set of medieval knight armor changes the armor's visuals!
Inspired on the style of Spryzeen's Knight Armor (Also using an altered version of his chainmail and leather armor)
For java, it does NOT require optifine!
Highly recommended to use with Tools reimagined!
Bedrock / Java ←Netherite with gold/diamond trims
Bedrock & Java ← Default netherite colors
This set of medieval knight armor changes the armor's visuals!
Inspired on the style of Spryzeen's Knight Armor (Also using an altered version of his chainmail and leather armor)
For java, it does NOT require optifine!
Highly recommended to use with Tools reimagined!
Bedrock / Java ←Netherite with gold/diamond trims
Bedrock & Java ← Default netherite colors
Credit | Spryzeen - Icon structure - Leather armor overlay - Leggings/arms overlay |
Progress | 100% complete |
Game Version | Minecraft Bedrock |
Resolution | 16x |
Tags |
5 Update Logs
Update #5 : by KhalMika 05/21/2024 2:00:29 pmMay 21st
Added 1.21 trims!
Fixed leather helmet texture, now it makes more sense for a cloak with fur (minor change)
Changed leather leggings icon
Fixed leather helmet texture, now it makes more sense for a cloak with fur (minor change)
Changed leather leggings icon
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And i was inspired to make my own set of armor because of your fantastic resource pack, you did a great job i was in aw when i saw them in the game.
You need the model itself, notepad++ and the "attachables"
So, open the model with np++ and assign a unique name to it's geometry (example iron_chestplate_3d or whatever you want but keep it in mind)
Then in the attachable file you'll have to use this name, to tell the game what should it look for when rendering the armor
In my 3D armor files you'll have the attachables ready, you'll have to change the name of the geometries (or even use my names, no problem at all with that)
I hope this helps :D
Good luck with your server, and have fun! <3
If there's a trim you don't like or have any suggeation, let me know! ^^