Texture Packs Experimental Packs

Fixed Small Dripleaf

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Pythagoras_314
Level 60 : High Grandmaster Pig Musician
204
The small dripleaf. Obtained via wandering traders, native to the lush caves, can be bonemealed into a bigger counterpart. Well did you know about how many errors it has when it comes to modeling? These are:
  • The leaves are too small for the size of the textures, so there are mixels.
  • The top one is floating in midair because the UV mapping of the stem is off.
  • The bottoms of the leaves have improper rotation, so where they are supposed to meet the stem is now off to the side.
  • The UV mapping of the stem is off in terms of width, so there are mixels. The texture also isn't tall enough, so there are mixels in terms of height. I didn't fix the latter, so it would be compatible with other packs.
As you can see, there are a lot of issues. That's why I decided to fix (most of) them! Because only models are changed, this pack is compatable with all others that change the textures! Make sure you put this pack over those that change the textures, because they might change the model a bit as well and it will screw things up. Because the small dripleaf is in 1.17, it is advised that this pack only be used in 1.17 and its snapshots. There is also a z-fighting issue sometimes when leaves intersect, but this is most likely due to the blockstate file randomly rotating and offsetting the model and I can't do much with my current knowledge without removing the blockstate entirely.
Progress100% complete
Game VersionMinecraft 1.17
Tags
Curated in their collections

  Have something to say?

ItIsPhantom
02/23/2021 9:33 pm
Level 43 : Master Warrior
history
i have a question. when i looked at the vanilla models in blockbench, the looked very normal. they didnt have mixels or anything. but why is it different ig? (im not talking abt this pack, im talking abt the vanilla models and textures)
2
Pythagoras_314
02/23/2021 9:49 pm
He/Him • Level 60 : High Grandmaster Pig Musician
If you look VERY closely, they have mixels. It's slight, but it is there if you notice it. For me, it became apparent when I auto UV'd sides.
2
h_h_h
02/22/2021 2:07 am
Level 38 : Artisan Blob
Fix this pack didn't have my diamond.
1
Pythagoras_314
02/22/2021 9:33 am
He/Him • Level 60 : High Grandmaster Pig Musician
I have no idea what you are trying to say here. Are you saying you liked it, or are you saying there is something that I could fix?
1
h_h_h
02/22/2021 8:35 pm
Level 38 : Artisan Blob
I'm saying I love it it's awesome!
1
Pythagoras_314
02/22/2021 8:46 pm
He/Him • Level 60 : High Grandmaster Pig Musician
Well ok, thanks!
1
ItIsPhantom
02/22/2021 11:22 am
Level 43 : Master Warrior
i think hes tryna say fix this pack, you will not get a diamond
1
Pythagoras_314
02/22/2021 12:54 pm
He/Him • Level 60 : High Grandmaster Pig Musician
Any idea what could be fixed tho? I think the stem's texture could be made taller to entirely eliminate mixels, but I want it to be compatible with other packs. There is a z-fighting issue sometimes when 2 leaves from neighboring plants intersect, but IDK how to fix that.
1
blank3times
01/02/2022 11:53 pm
He/Him • Level 56 : Grandmaster Botanist Programmer
I personally think it was trying to say that it should have the diamond but didn't already which was the problem that was going to be fixed. But heyyyyyyyy, that's just a theory.

If you have problems with z fighting between plants then maybe you can do the translation that usually goes into the model possibly (I haven't tried nor tried enough to do research on this) instead to the blockstate because I am pretty sure you'd only get it for leaves the same height and because they shouldn't intersect if theyr'e facing the same direction (maybe? at least it'd reduce the problem?) then it'd choose one over the other and the top faces woulnd't z-fight. That could be a reduction? Not sure... I'll start rambling if I continue.
1
ItIsPhantom
02/21/2021 9:45 pm
Level 43 : Master Warrior
gamingerism
2

Welcome