Texture Packs Other Packs

Toxifin Potatoes

  • 659 views 1 today
  • save_alt 73 downloads
Game Version
Minecraft 26.2
Resolution
16x
Progress
100% complete
Changes include
  • Items
  • Misc
  • 18
  • 14
  • 17
Amaro_Lunatico
Lvl 52Grandmaster Wizard
107
Description

This pack changes poisonous potatoes into sprites that resemble toxifin slab mobs seen in 24w14potato, also known as the Poisonous Potato Update. This retexture comes with a few interactions to make the item feel more "alive", such as looking at the screen when carried between slots, squinting when the player sneaks while holding the item, and it panicking and getting hurt when you eat it.

Toxifin Potatoes Minecraft Texture Pack

The current version of the pack is compatible with 1.21.9 to 26.2.

2 Update Logs

1.2 update : by Amaro_Lunatico 07/14/2026 8:15:22 pmJuly 15 @ 12:15 am UTC

Sneaking sprite now works in both hands, and the toxifin gets flipped in the offhand, look foward regardless of the hand you have it.
LOAD MORE LOGS

More like this

  Have something to say?

Karkino
07/15/2026 12:39 am
He/Him • Level 38 : Artisan Crab Fossil
peak. never forget the little creature
2
Amaro_Lunatico
07/15/2026 6:56 am
Level 52 : Grandmaster Wizard
Thanks
1
ovo gamer
07/13/2026 1:51 pm
He/Him • Level 4 : Apprentice Artist
i made it work in the offhand ill try to paste the code in a reply
1
ovo gamer
07/13/2026 1:52 pm
He/Him • Level 4 : Apprentice Artist
{
"model": {
"type": "minecraft:condition",
"property": "minecraft:carried",
"on_true": {
"type": "minecraft:model",
"model": "toxifin:item/poisonous_potato/interact"
},
"on_false": {
"type": "minecraft:select",
"property": "minecraft:display_context",
"cases": [
{
"when": "gui",
"model": {
"type": "minecraft:model",
"model": "minecraft:item/poisonous_potato"
}
},
{
"when": "ground",
"model": {
"type": "minecraft:model",
"model": "minecraft:item/poisonous_potato"
}
},
{
"when": "fixed",
"model": {
"type": "minecraft:model",
"model": "minecraft:item/poisonous_potato"
}
},
{
"when": "on_shelf",
"model": {
"type": "minecraft:model",
"model": "minecraft:item/poisonous_potato"
}
},
{
"when": "none",
"model": {
"type": "minecraft:model",
"model": "minecraft:item/poisonous_potato"
}
}
],
"fallback": {
"type": "minecraft:condition",
"property": "minecraft:keybind_down",
"keybind": "key.sneak",
"on_true": {
"type": "minecraft:model",
"model": "toxifin:item/poisonous_potato/sneak"
},
"on_false": {
"type": "minecraft:condition",
"property": "minecraft:using_item",
"on_true": {
"type": "minecraft:range_dispatch",
"property": "minecraft:use_duration",
"remaining": true,
"scale": 1,
"entries": [
{ "threshold": 2, "model": { "type": "minecraft:model", "model": "toxifin:item/poisonous_potato/eat_5" } },
{ "threshold": 6, "model": { "type": "minecraft:model", "model": "toxifin:item/poisonous_potato/eat_4" } },
{ "threshold": 11, "model": { "type": "minecraft:model", "model": "toxifin:item/poisonous_potato/eat_3" } },
{ "threshold": 16, "model": { "type": "minecraft:model", "model": "toxifin:item/poisonous_potato/eat_2" } },
{ "threshold": 21, "model": { "type": "minecraft:model", "model": "toxifin:item/poisonous_potato/eat_1" } },
{ "threshold": 26, "model": { "type": "minecraft:model", "model": "toxifin:item/poisonous_potato/eat_0" } }
],
"fallback": {
"type": "minecraft:model",
"model": "toxifin:item/poisonous_potato/eat_5"
}
},
"on_false": {
"type": "minecraft:model",
"model": "minecraft:item/poisonous_potato"
}
}
}
}
}
}
1
ovo gamer
07/13/2026 1:53 pm
He/Him • Level 4 : Apprentice Artist
sorry i couldnt paste the tab character idk why
1
ovo gamer
07/13/2026 2:00 pm
He/Him • Level 4 : Apprentice Artist
i'd also recommend turning the item 180° in the offhand to make it look like its looking foward
1
Amaro_Lunatico
07/14/2026 8:01 pm
Level 52 : Grandmaster Wizard
history
So about this, your version here did make me see what was wrong with mine to not allow the the animation in the off-hand. But there are a few issues here that I'll point out so that you dont have them in the future.

When you use the display context, you can have multiple contexts for the same entry by putting them in a square bracket, this prevents lengthening the file. So if you have multiple entries set to the same model, just set all those contexts to one entry.

As for the sneaking interraction, it overtook the eating one in this version, which I didnt because I believe seeing the toxifin reacting to be eaten takes priority in that case. The fix there was more just reordering a couple of thing and having the file accouting for eating reguardless if you are sneaking or not. So do keep in mind if one of your sprites isnt being prioritized when it shouldnt.

With all that said, thanks for motivating me to improve this pack ovo.
1
ovo gamer
07/14/2026 8:04 pm
He/Him • Level 4 : Apprentice Artist
oh ok, im new with those things i just tried to rewrite the code but im dumb
2
Shark_cool
01/02/2026 10:43 pm
Level 43 : Master Sailor
Love this little guy. Amazing job!
2
Amaro_Lunatico
01/03/2026 4:50 am
Level 52 : Grandmaster Wizard
history
Thank you
1

Welcome