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Woodcraft 1.11.2

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AridWaste
Level 41 : Master Architect
18
This pack offers an immersive wood-grained experience. Most textures have been modified, some subtly and others drastically. Even the sun, moon, clouds, rain and air-bubbles are different.

The concept of this pack is to give a wooden feel to most textures without changing their fundamental design or coloration. For many textures this simply means adding diagonal wood-grain striations to the existing texture, for others this means a significant redesign to add wooden accents. Includes all block textures.

Includes alternate textures and additional animations! Furnaces flicker, endframe eyes blink, and mycelium slowly morphs. Logs, planks and slabs of all wood types have multiple alternate textures, as do bedrock, beds, beacons, bookshelves, bricks, cactus, cauldrons, clear glass, glowstone, and all root crops such as carrots.

Fixed Minecraft's default door model to show correct edge textures and added bottoms to pumpkins and melons.

This pack features unique weapon and tool textures based on the material--wooden items are broken and dull, stone items are large and blunt, iron items are curved and sharp, etc.

If you're wondering where the language modifications went, they are now optional and appear in the language menu as "English (Woodcraft)".

There are also versions available for Minecraft 1.4.6 to 1.5, 1.6.2, and 1.9.2 to 1.10.2.

Support me on Patreon! If you want to see Woodcraft updated on a more regular basis, you can help make it possible with your donations.

Additional Notes
Textures NOT yet modified:
- Armor
- most Mobs
- most Items
- Fonts other than ascii.png and ascii_sga.png (enchantment font)
Progress: 85% Complete
Game Version:Minecraft 1.11
Resolution:16x16
  • Art
  • Environment
  • Font
  • GUI
  • Items
  • Misc
  • Mobs
  • Particles
  • Terrain
Tags:
Credit:Minecraft for the base textures that some of mine are blended with

Update #3 : 01/15/2017 5:31:51 pm1/15/17

This update fixes some sub-par textures and adds the new Iron Nugget.
2017-01-07 - Woodcraft v1.11.2
- in textures\entity\ folder
. updated steve.png to be more woodsy
. removed vanilla alex.png from folder
. added custom alex.png
- in textures\environment folder
. replaced end_sky.png with more distinguishable texture (pattern was too small to see)
- in textures\items folder
. added custome gold_nugget.png
. added custome iron_nugget.png

Update #2 : 12/13/2016 1:01:00 pm12/13/16

This update fixes the custom Woodcraft language, jungle bark, and minor GUI glitches
2016-12-01 - Woodcraft v1.11e
- in root
. updated pack.mcmeta to rename custom language from us_wd to en_wd
. updated pack.mcmeta to remove duplicate (Woodcraft) from en_wd language name
- in lang\ folder
. renamed custom language from us_wd to en_wd
. modified en_wd.lang to remove duplicate (Woodcraft) from name
- in textures\ folder
. reinstated extra blocks and renamed their folder to blocks_extra
. reinstated alternate blocks and renamed their folder to blocks_alternate
. reinstated alternate items and renamed folder to items_alternate
- in textures\items\ folder
. modified empty_armor_slot_shield.png to match actual shape of shields in slot
- in textures\gui\container\creative_inventory\ folder
. updated all creative-mode inventory GUIs to proprerly align riveted metal plates with text
. updated tab_inventory.png to properly align armor slots and player shadow and include a shield shadow
. updated tab_items.png and tab_item_search.png to have more integrated slider bar coloration
. updated tabs.png to blend tabs properly with creative-mode inventory GUIs
- in textures\gui\container\ folder
. updated all GUIs to fix display glitches by making semi-transparent areas completely transparent
(was especially an issue with horse.png and inventory.png)
. updated enchanting_table.png to show enchantment slots properly after riveted metal plates were adjusted
. updated furnace.png to darken the unlit progress flames
- in blocks\alt\ folder
. updated alternate jungle bark models to show correct textures

Update #1 : 11/29/2016 5:25:44 pm11/29/16

Woodcraft is now available for Minecraft v1.11!
2016-11-23 - Woodcraft v1.11
- support for 1.11:
. pack.mcmeta updated to pack_format 3
. pack.mcmeta added language section to make woodcraft language file optional
- in lang folder
. renamed customized en_us to us_wd to make language changes optional
. added text to us_wd.lang for:
- shulker box, elder guardian, evoker, llama, vex, vindicator, zombie villager, elytra, totem
. changed all instances of %d and $d to %s and $s (in us_wd.lang)
- in textures\gui\container folder
. added shulker_box.png gui with woodgrain and rivet plates
. updated all guis to proprerly align riveted metal plates with text
- in textures\blocks\ folder
. added all 16 shulker_top textures with woodgrain
. added all 5 observer textures with woodgrain
- in textures\font\ folder
. updated ascii_sga.png to better fit enchantment text on enchantment table display
- in textures\entity\shulker folder
. replaced endergolem.png with 16 images for the new shulker skins

2016-11-03 - Woodcraft v1.10.2
- in textures\gui\container folder
. updated brewing_stand.png to support blaze fuel
. updated enchanting_table.png to have even wider riveted metal plates without impacting enchantment buttons
. updated horse.png to have even wider riveted metal plates without obscuring preview pane
. updated inventory.png to eliminate display artifacts caused by earlier widening of riveted metal plates
. updated villager.png to have even wider riveted metal plates

Comments : 3

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1 - 3 of 3

  • Queks
  • Level 4
  • Apprentice Skinner
  • January 15, 2017, 1:10 pm
the wooden sword doesn't look like something I'd kill something with lol
  • AridWaste
  • Level 41
  • Master Architect
  • January 15, 2017, 3:03 pm
Then I've accomplished my goal! How much could you accomplish with a wooden blade in real life, right?
  • Queks
  • Level 4
  • Apprentice Skinner
  • January 15, 2017, 4:24 pm
wooden 'blade'* :P

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