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MO' BENDS - 0.22 Update! (1.10.2)

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GoblinBob
Level 82 : Elite Senpai
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If you think that Minecraft characters could be more realistic, instead of steady and rigid animations, this mod is just for you!

It makes players seem alive, and adds epic sword animations!
Don't worry, more animated mobs are coming in the future :).

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Player Animations:
- Standing
- Walking
- Running
- Jumping
- Sprint Jumping
- Swimming
- Three Sword Attacks
- Fist Punch
- Sneaking
- Archery
- Ladder Climbing

Zombie Animations:
- Standing
- Walking

Spider Animations:
- Standing
- Walking
- Jump Attack
- Wall Climbing

Skeleton Animations:
- Standing
- Walking
- Archery

General:
- Sword Trails
- Animation Customization

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! ALL ARE OUTDATED !









Are you a YouTuber? Make a showcase of the newest update! Make it good quality, go over what you can, and I will put the video here down below :).



OUTDATED VIDEOS!

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Обзор мода на русском (Russian)
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CUSTOMIZATION
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Click for the tutorial!
To share your creations with the community, send me the Bends Pack you made to my email: [email protected], and if it is good enough, I shall put into the public packs database on GobBob.NET, so everyone can enjoy your creation :P.



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Future Updates:
- More mobs animated! (Creeper, Enderman etc.)
- More animations! (Flying, Capes etc.)
- More customization!
- More epicness!

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  • Download and Install Minecraft Forge for your desired Minecraft version,
  • Download Mo' Bends, and put into the mods folder,
  • Have fun!


Modpack Policy
If you want to include MoBends into your public modpack, feel free to do so :). The only requirements are to include me in the credits of your modpack, list the name of the mod somewhere in there, and send me the link to the modpack's page afterwards :).
Progress: 65% Complete
Game Version:Minecraft 1.9
Tags:Aesthetic, Steve, Forearm, Bends, Bending, Minecraft, Modding, GobBob, Animations, Animation, Customization, 172, 164, 1710

Note: Showing last 25 of 42 logs.

Update #42 (0.22.5) : 09/10/2016 2:00:24 pm9/10/16

  • Fixed the invisible heads in multiplayer due to the latest compatibility fix.

Update #41 : 09/09/2016 3:03:57 pm9/09/16

  • Fixed a possibility of the second head layer still being visible in first person mode while using the Realistic First-Person Rendering Mod.

Update #40 (0.22.3) : 09/09/2016 2:31:32 pm9/09/16

  • Fixed more second layer skin issues,
  • Added direct compatibility with the Realistic First-Person Rendering Mod.

Update #39 (0.22.2) : 08/31/2016 3:30:15 am8/31/16

  • Fixed Stray's overlay texture not showing,
  • Fixed a lighting bug occuring while in the customization menu.

Update #38 (0.22.1) : 08/30/2016 6:57:22 am8/30/16

  • Fixed the mod version and description,
  • Fixed the skin layers,

Update #37 : 08/29/2016 12:21:31 pm8/29/16

  • Updated to 1.9.4 and 1.10.2

Update #36 : 08/29/2016 9:13:20 am8/29/16

  • Updated for 1.9
  • Increased performance
  • Added ladder climbing animation for the player
  • Added Elytra gliding animation for the player
  • Fixed inventory twitching glitch
  • Stabilized the player's head during quick movements
  • Improved the sprint jump checks
  • Added walking and strafing animation for skeletons and wither skeletons
  • Added attack animation for skeletons and wither skeletons
  • Added animations for zombie villagers
  • Improved the accessibility of the bends pack selection
  • Decreased console spam

Update #35 : 12/24/2015 4:48:20 pm12/24/15

Made it actually work and not crash xD.
Soooorrryy ;-;

Update #34 : 12/24/2015 10:40:40 am12/24/15

  • Fixed faulty configuration files
  • Added new BendsPack capabilities:
    • New animations to alter: "attack_stance", "attack_0", "attack_1", "attack_2", "punch_stance", "punch"

Update #33 : 11/27/2015 4:53:15 pm11/27/15

  • Added all the skin layers,
  • Hopefully fixed OpenGL errors after arrow impact,
[Due to lack of free time I am not capable to produce much new content ;-;]
[Please, stay patient and report any bugs you find in the game via email - [email protected]]
[Sincere apologies - GoblinBob]

Update #32 : 06/07/2015 10:04:05 am6/07/15

  • Fixed the bow aiming
  • Improved the Spider animations (Jump attack, wall climbing)
  • Added an option to disable the third spin attack.

Updated to 1.8!

  • Added the Alex skin model support.
  • Added an option to enable/disable player animations at runtime.

Update #31 : 03/28/2015 11:29:24 am3/28/15

-Hopefully fixed Optifine compatibility! :D
(If you get any more troubles, please mention them in the comments)

Update #30 : 03/19/2015 9:18:42 am3/19/15

-New Axe Chopping animation.
-New Mining Animation.
-New Riding animation.
-The placing/destroying blocks with blocks animation is no longer the attack animation. It is now the mining animation.
-Improved Running animation
-Improved Jumping animation
-Wider and smoother sword trail.
-New Spider model.
-Spiders now have an idle and a walking animation.

-Fixed visual compatibility with the Mine&Blade Battlegear 2 mod.
-Fixed visual compatibility with the AdventureBackpack mod.
-Fixed compatibility with lots of other visual mods.
-Fixed cape placement.
-Fixed username tag placement.
-Fixed sprint jumping with one leg on mulitplayer bug.
-Fixed crazy head spinning in the inventory menu.
-Fixed clipping textures.

Update #29 : 12/30/2014 5:38:41 pm12/30/14

-Bugfixes!

Update #28 : 12/26/2014 5:47:05 pm12/26/14

-Fixed Bends Packs Loading!

Update #27 : 12/25/2014 3:24:01 pm12/25/14

-Pack Managment bugfixes!
-Hitbox & Username tag placement bugfix!

Update #26 : 12/24/2014 10:37:25 am12/24/14

-Customization Update!

Update #25 : 10/19/2014 2:13:00 pm10/19/14

-Added a 1.7.2 version of the newest build of the mod!
-Bugfixes!

Update #24 : 09/20/2014 11:04:38 am9/20/14

- Added the zombie animations,
- Custom zombie hurt and death effects

Update #23 : 09/19/2014 8:44:51 pm9/19/14

-Fixed the sword trails.

Update #22 : 09/19/2014 4:53:46 pm9/19/14

- Re-coded entirely.
- Added a swimming animation.
- Added a three combo sword attack animation.
- Added a slick menu for customizing.

Update #21 : 08/11/2014 5:30:02 am8/11/14

-Added Enderman animations.
-Minor bugfixes

Update #20 : 07/22/2014 1:18:19 pm7/22/14

-Added scars over player's body which shows when the player's health is low.
-Updated to 1.7.10.

Update #19 : 07/09/2014 5:54:06 am7/09/14

-Fixed minor bugs.
-Fixed the cut ankles and elbows.
-Added a flying animation (WIP).
-Fixed the sword swing animation.
-The fist punching now applies while walking and running.
-Applied every change to the Big Head preset.

Update #18 : 06/14/2014 5:32:19 pm6/14/14

-Fixed the spinning sprint jump bug.

Comments : 2,532

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1 - 50 of 2,532

  • GamerDuck12
  • Level 1
  • New Explorer
  • September 23, 2016, 6:53 am
Amazing plugin! Just an idea for the new update, Maybe a flying animation?
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  • Darhagonable
  • Level 1
  • New Explorer
  • September 22, 2016, 9:25 am
What's the plans for the next update? What are you working on?
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  • smallsandman
  • Level 1
  • New Explorer
  • September 18, 2016, 8:25 am
can you work on creeper mob after all the bug fixes im exited for it can u make it like the one from the old mo bends mod
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  • Rider_of_Berk
  • Level 8
  • Apprentice Pokemon
  • September 17, 2016, 9:53 pm
I love it!
Edit Reply Delete
List of all bugs: Swimming bug
Boat bug
weird legs movement when flying
in gamemode 3 the sword trail should not be visible
floating heads when mobs are wearing them
* pls make it compatible with fisrt person mod
srry bad english
love your work btxw :)
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  • McHorse
  • Level 14
  • Journeyman Modder
  • September 16, 2016, 8:22 am
Hey Goblin, do you plan on releasing sources? Or, I wonder, what is the license of your code? :)

By the way, your mod's features look very impressive, I had in mind doing something similar, but with custom models for my actors. How did you implemented limb bends?
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  • RetroidTV
  • Level 1
  • New Miner
  • September 14, 2016, 9:11 am
Hey Golbin! Could you please fix the RFPR compatibility in the 1.8 version? It's a little bit important.. At least for me.. :/
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  • ChibiYuno
  • Level 6
  • Apprentice Skinner
  • September 12, 2016, 1:25 pm
Am I able to get this on 1.7.10?
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  • Image64Labs
  • Level 4
  • Apprentice Network
  • September 11, 2016, 4:07 pm
does this work for liteloader?
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  • TheLarsinator
  • Level 85
  • Elite Ghast Rider
  • September 11, 2016, 6:25 am
Congrats on 1.000.000 views :) Getting really big now!
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 11, 2016, 10:42 am
Thanks mate! Trying to hold up ^^.
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:( Why in first person, other players have invisible heads. I'm using 1.9.4
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Can you make update 0.22.5 for 1.9.4
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 11, 2016, 1:32 am
Done ;)
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thx!
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  • smallsandman
  • Level 1
  • New Explorer
  • September 10, 2016, 7:56 pm
zombies cant wear skulls they just float above them
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  • Auva
  • Level 4
  • Apprentice Hunter
  • September 10, 2016, 4:03 pm
When falling down while running or fast flying with Mo'Bends and RFPR installed, you see the players body as if you don't a neck. I assume because the player model animation moves forward a bit
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  • Bro2494
  • Level 18
  • Journeyman Dragonborn
  • September 10, 2016, 2:30 pm
Swimming with both mods active cause this to happen... x)
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  • Darhagonable
  • Level 1
  • New Explorer
  • September 10, 2016, 1:23 pm
GoblinBob

what parts do your mod effect and which parts do the first person mod effect? like the how the camera don't follow the head when like sneaking and you can see the neck
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 10, 2016, 1:31 pm
I am working on fixing that now ;). The author of the RFPR mod doesn't have the need to "fix that" since that happens only when my mod is installed, and that is because I change the position of the head, but in vanilla this doesn't occur.
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  • Darhagonable
  • Level 1
  • New Explorer
  • September 12, 2016, 11:30 am
how hard will it be?
Edit Reply Delete
  • Darhagonable
  • Level 1
  • New Explorer
  • September 10, 2016, 2:10 pm
Nice! :D
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  • Bro2494
  • Level 18
  • Journeyman Dragonborn
  • September 10, 2016, 9:11 am
The camera isn't aligned with my characters head when using both this and the first person mod. :(

http://i.imgur.com/bXj8dab.png
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 10, 2016, 9:38 am
Which version of Mo' Bends do you have?

That problem should be fixed past the 0.22.3 version :).
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  • Bro2494
  • Level 18
  • Journeyman Dragonborn
  • September 10, 2016, 12:59 pm
Oh... For some reason I thought I had downloaded that version. xD
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  • RossenX
  • Level 1
  • New Miner
  • September 10, 2016, 7:54 am
The Sword Spin attack doesn't seem to have an entry in the config file. So it doesn't save if i choose to turn it off. Otherwise great mod.

I would only suggest one future feature.

To be able to assign different bend packs to different players. So say i could assign a male bends pack to players and a female to others, just to mix things up.
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  • smallsandman
  • Level 1
  • New Explorer
  • September 9, 2016, 10:31 pm
i found glitch when use first person mod and mo bend when players are animated players dont have heads
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  • Auva
  • Level 4
  • Apprentice Hunter
  • September 9, 2016, 9:52 pm
In multiplayer, people don't have heads...
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 10, 2016, 10:00 am
Sorry for that mistake, that bug is now fixed in the 0.22.5 version :).
Edit Reply Delete
  • saurus
  • Level 1
  • New Miner
  • September 10, 2016, 1:32 pm
GoblinBob, do you mind making 0.22.5 for 1.9? or at least fixing this problem for 1.9? our server is 1.9 and we are using 1.9 clients BUT WE LOVE YOUR MOD.
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 10, 2016, 1:51 pm
Yes, getting on it ;)
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  • Kiwi8vjd
  • Level 1
  • New Miner
  • September 9, 2016, 8:18 pm
is this gonna be in 1.8.9? you completely skipped that version
Edit Reply Delete
  • aaron_knudson
  • Level 8
  • Apprentice Explorer
  • September 9, 2016, 6:24 pm
I love this mod so much now :)
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  • Darhagonable
  • Level 1
  • New Explorer
  • September 9, 2016, 6:16 am
many people have asked the creator of the "realistic first person rendering mod" to make it work with mobends and this was his respons:
Mo' Bends is being a cranky mod and rendering the head despite it being set to be invisible. I'm assuming Mo' Bends is a coremod, which would explain why it and Optifine don't play nicely with RFPR. Either way, that's an issue with Mo' Bends. Go pester that creator and not me.
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 9, 2016, 10:29 am
Alright, fixed ;P. ( At least for 1.10.2 for now ;) )
Edit Reply Delete
  • Darhagonable
  • Level 1
  • New Explorer
  • September 9, 2016, 11:13 am
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 9, 2016, 8:08 am
Ah, I see. That would be quite easy to fix I suppose :).
Edit Reply Delete
  • -NoX-
  • Level 1
  • New Crafter
  • September 9, 2016, 4:36 am
So cool! I missed the "Animated Players Mod" so much and you brought it back to Minecraft 1.10!
Very cool, hope you'll be adding more mods and more features :)
Edit Reply Delete
  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 9, 2016, 5:47 am
Glad you like it =3. To be honest, Mo' Bends was before The Animated Player Mod, but I am on good terms with thehippomaster21 on that regard ;).
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  • Stormfront12
  • Level 1
  • New Explorer
  • September 6, 2016, 5:50 pm
Looks like elytra are invisible currently (1.10.2)
Edit Reply Delete
  • L1f3l1ne
  • Level 1
  • New Crafter
  • September 6, 2016, 6:23 am
Can you please update to 1.8.9!
Edit Reply Delete
  • skillet4eva
  • Level 24
  • Expert Pokemon
  • September 5, 2016, 3:32 pm
Advertise this mod elsewhere other than on this one please, it's really rude of you to do that. Have some bloody consideration and decency for this creator.
Edit Reply Delete
  • Darhagonable
  • Level 1
  • New Explorer
  • September 6, 2016, 9:31 am
he isn't the creator of that mod and I thnk his point was that that mod would be awesome if it worked together with mo bends
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  • bingon3
  • Level 1
  • New Crafter
  • September 2, 2016, 7:55 pm
This is quite cool
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • September 2, 2016, 5:59 am
At last your back! I'm assuming this also means we will get ragdol corpses 1.10 eventually?
Edit Reply Delete
  • GoblinBob
  • Level 82
  • Elite Senpai
  • September 1, 2016, 1:24 am
My hosting service is a total spoon, and is not letting me pay for my website -_-. I am working on a solution to the problem right away ;).
Edit Reply Delete
  • jccreszMC
  • Level 22
  • Expert Nerd
  • September 8, 2016, 12:50 pm
Not sure if it's helpful but I know of a site hoster that only costs $12 a year: WebsiteBuilder. It's like a Weebly on steroids.
Edit Reply Delete
  • Bro2494
  • Level 18
  • Journeyman Dragonborn
  • August 31, 2016, 3:07 pm
There seems to be an issue with the Skeleton's/Stray's/Wither Skeleton's legs... They're too far apart. x)
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I can't download the mod because the website is suspended, please Help me
Edit Reply Delete
  • Bro2494
  • Level 18
  • Journeyman Dragonborn
  • August 31, 2016, 7:15 am
What mob are you thinking of animating next?
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  • DerpyPonyHD
  • Level 2
  • Apprentice Network
  • August 30, 2016, 11:07 pm
You Fixed The Sword Trail Bug When Morphing?
Edit Reply Delete
Cool animations!!!!!!
Edit Reply Delete
  • jckfrbn
  • Level 36
  • Artisan Network
  • August 30, 2016, 4:42 pm
Wow the old axe animation is very, eh when it comes to shields and combat

Edit: Im wondering which I would ask for compatibiliy with each other, because a first person render mod came out and as all render mods when used with a model mod the head isnt excluded
Here is it for reference
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  • Bro2494
  • Level 18
  • Journeyman Dragonborn
  • August 30, 2016, 8:21 am
Any chance that you could fix the second layer on the Strays?
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • August 30, 2016, 11:04 am
Ah, sorry xD. Fixing it right away! =3
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  • scigeotech
  • Level 1
  • New Crafter
  • August 30, 2016, 4:43 am
epic mod, but this gives me lag spikes!
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  • Powerless001
  • Level 17
  • Journeyman Pony
  • August 29, 2016, 6:05 pm
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • August 30, 2016, 2:59 am
Alright, fixed in the 0.22.1 version =3.
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  • Powerless001
  • Level 17
  • Journeyman Pony
  • August 30, 2016, 9:26 am
Awesome! I will let you know if I find anymore bugs!
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ABOUT TIME YOU UPDATED! Jk I understand you've been busy XD Glad to see this mod making it's return!
Edit Reply Delete
  • Powerless001
  • Level 17
  • Journeyman Pony
  • August 29, 2016, 5:20 pm
If I could give you another diamond I would! thanks for the 1.9 and 1.10 update!
Edit Reply Delete
  • Vectorvital
  • Level 1
  • New Miner
  • August 29, 2016, 4:53 pm
Oh my gosh! I've been waiting for an update to this mod for the longest time ever! YAYYY!
Edit Reply Delete
1.9 ?
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  • GoblinBob
  • Level 82
  • Elite Senpai
  • August 30, 2016, 12:48 am
1.9 indeed :).
Edit Reply Delete
  • Mih666
  • Level 1
  • New Miner
  • August 25, 2016, 4:48 am
Были исправления для следа меча для мультиплеера на версии 1.7.10? Напомню ошибку: когда рядом игрок другой махает мечом, вокруг меня появляются следы от меча. Простите за мой Английский.
Edit Reply Delete
  • chromecore4
  • Level 1
  • New Miner
  • August 20, 2016, 1:00 pm
Hey, Is there a way to make modded zombies and spiders use the same animations? Like "Angry Zombies" from the thaumcraft mod?
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  • Powerless001
  • Level 17
  • Journeyman Pony
  • August 18, 2016, 5:51 pm
Are planning on updating to 1.9 or 1.10 in the future? I love this mod and would love to use it in 1.10, but no rush.
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yeah he's making it.
Edit Reply Delete
  • SusBenDeR
  • Level 1
  • New Miner
  • August 16, 2016, 8:50 am
i want him to add more animations more than normal minecraft like minecraft animations
Edit Reply Delete
  • SusBenDeR
  • Level 1
  • New Miner
  • August 16, 2016, 8:50 am
but what iam talking about is animations
Edit Reply Delete

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