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Miniature Mod

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MMM_MasterM
Level 61 : High Grandmaster Engineer
This mod allows you to shrink parts of the world and work on shrinked worlds using normal world mechanics.
Shrinking does not stop e.g. redstone from working. The shrinked worlds can be rescaled to normal size any time by placing a rescaling block on it.

This mod includes the metaworlds mod which can be found here:
http://www.planetminecraft.com/mod/metaworlds-mod---fly-working-worlds-zeppelines-aircrafts/

Setup instructions:
1. Start the installer
2. Select your minecraft folder as target (if it's not already selected by default)
Progress: 95% Complete
Game Version:Minecraft 1.7.2
Tags:Miniature Metaworlds, Aesthetic

More Mods by MMM_MasterMView All

Posted 2013-12-25 18:14:37
by MMM_MasterM

Update V0.995 (including metaworlds update) : 04/29/2014 1:28:20 pm4/29/14

(Update includes new metaworlds version and installer)
- added dedicated server support via mcpc+ (set allow-flight server property to true to prevent players from being kicked for standing on a subworld)
- corrected block rotation when placed on a subworld
- fixed enchantment table crash
- fixed block harvesting in survival
- fixed player sticking to subworlds when falling into liquids/free falling
- fixed tracking of player capabilities between subworlds
- fixed a crash that occurred when the client disconnects during login
- fixed orientation of blocks when using the contagious subworld creator
- changed the contagious subworld creator to work diagonally as well
- changed the contagious subworld creator to include e.g. plants and snow only from below
- fixed tile entities so e.g. chests don't spit out their contents anymore

Update V0.994 (including metaworlds update) : 04/15/2014 5:03:01 am4/15/14

(Update includes new metaworlds version and installer)
- ladders on subworlds are working again
- added gradual decay of traction (e.g. players are not blown off instantly)
- fixed a freeze bug
- fixed chests and other tile entities not rendering on subworlds
- added stop-movement and reset-scale buttons to the admin gui
- fixed a possible cause of crashes when creating a new subworld
- more changes to improve compatibility with other mods
- subworld velocities are also saved now

Update V0.993 (including metaworlds update) : 04/05/2014 8:16:07 am4/05/14

(Update include new metaworlds version and installer)
- added an administration gui (command "/mwc") to spawn/despawn and teleport subworlds
- added a world/subworld importer to import subworlds or the main world from the same or other savegames and add it as a subworld to the current world. The importer is accessible through the administration gui (command "/mwc")
- fixed entities/camera jittering when the subworld is being controlled
- fixed the subworld controller hovering the player too high in the air while taking control
- fixed the reintegrator block to prevent contagious subworld creators from immediately turning the structure back into a subworld

Update V0.992 (including metaworlds update) : 03/29/2014 5:42:49 pm3/29/14

(Update includes new metaworlds version and installer)
- added ingame names for the blocks and items
- fixed bug where entities in the water wouldn't interact with the water correctly
- changed render list allocation from static to dynamic
- fixed graphics glitches when advanced opengl is activated
- fixed some incompatibility problems for mods using entities' extended data storage

Update V0.991 (including metaworlds update) : 03/28/2014 1:06:05 pm3/28/14

First 1.7.2 release of the mod

Update V0.985 (including metaworlds update) : 01/30/2014 12:01:43 pm1/30/14

(Update includes new metaworlds version and installer)- IMPORTANT: If you want to play with subWorlds from the previous version of this mod, you have to rename their folder in the savefolder from e.g. DIM0_SUBWORLD21 to SUBWORLD21. And if you have subWorlds in other dimensions make sure to move them from within the e.g. DIM1 folder to the main folder of that savegame.
- changed subWorld saving so they are not bound to dimensions anymore
- added crafting recipe for Empty World-Bottle (8 glass panes with space in the middle)
- added new feature to the Miniaturization addon: World-in-a-bottle - Right-click a subWorld while holding an Empty World-Bottle to put the SubWorld into a bottle turning it into an item (requires a free inventory slot) which can be released in any dimension/location by right-clicking on the ground while holding the Bottled World
- changed the /tpworlds command to require the same permission level as the /give command
- added block textures (thanks a lot to Kyrinon and emissaryofinfinity)
- fixed ID range warnings which were displayed in the log
- a lot of code cleanup and restructuring (still not done yet)

Update V0.980 (including metaworlds update) : 01/19/2014 4:20:07 pm1/19/14

(Update includes new metaworlds version and installer)- added installer for windows (XP or newer), linux and mac(Mac OS X 10.6.8+) which also offers correct java and forge version
- fixed collision raytracing for subworlds
- fixed SubWorld Aligner making subworlds "disappear" (actually they were just tilted and moved underground)
- added more API methods
- extended contagious subworld creator so it can also create new subworlds from parts of other subworlds
- fixed TNT related crash
- fixed a crash related to TNT and arrows on subworlds
- fixed bug which caused crashes e.g. if players stand on a hopper
- fixed "illegal stance" kick (which occured especially with shrunk subworlds)
- fixed another disappearing subworld bug
- changed controller block to not allow taking control while already controlling
- added "/tpworlds" command which moves all subworlds to the user's feet (so better use this while flying)
- fixed more explosion related bugs
- added recipes to config files (important keyworlds for recipe types in the config "shaped", "shapeless", "none"(deactivates the recipe altogether))

Update V0.972 (update metaworlds as well) : 12/10/2013 1:23:14 pm12/10/13

Update Metaworlds as well
- changed subworld controller to use left CTRL to go down and SPACE to go up
- adjusted block placement range on supersized subworlds
- fixed torches/ladders/etc. to stop falling off walls when converting structures to subworlds
- fixed crashes due to spawning of villages and cloud structures on subworlds
- fixed forge world load event to be triggered for subworlds as well
- improved performance for contagious subworld creator by caching block volatility

Update V0.971 (update metaworlds as well) : 12/03/2013 3:09:22 pm12/03/13

Update Metaworlds as well- added saving of rotationPitch, rotationRoll, centerXYZ and scale
- fixed setRotationPitch and setRotationRoll API functions
- some small performance improvements
- fixed crash which occured after players traveled to other dimensions and interacted with the world
- fixed jitter of subworlds' entities resting on other worlds
- fixed interaction with subworld entities (e.g. subworld minecarts - riding still teleports to wrong coordinates though)
- fixed ladders to be usable on subworlds (entity might be pulled off ladder if the subworld is in motion)
- fixed interaction with workbenches on subworlds
- adjustment to chunk loading which should decrease server memory usage for subworlds
- adjusted subworld aligner block to stop rotation pitch/roll and continuous scale changing as well
- improved chunk sending order so subworld chunks close to the player will reach the client much faster
- added get-/setScaleChangeRate to the subworld API
- fixed entity updates so subworld entities (like TNT) still update while they are out of the subworld bounds
- improved chunk sorting performance
- implemented player being put in the subworld location where she logged out even if the subworld moved since
- added supersizing block to miniature mod
- fixed "Illegal stance" kick if a player stood on a shrunk, supersized or pitched/rolled subworld

Comments :

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1 - 50 of 253

meatballme1814
Level 1
New Miner
August 22, 2014, 8:28 am

MMM_MasterM, can you please give us a set of instructions telling us how to install the mod because i have %000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000... 2 years later ... 000000000000000000000000000000000000000000000000000000 idea how to install this mod

babbajagga
Level 36
Artisan Architect
August 29, 2014, 8:27 am

maybe try reading the description...

awesomekolt01
Level 1
New Miner
July 21, 2014, 11:42 am

If you saw my previous comment before i deleted it, i'm sorry... I'm not sure why you have the same mod posted twice under two different names though...

Msh04
Level 1
New Miner
July 19, 2014, 7:25 pm

Plz make a 1.6.2 version so I can combine it with gulliver :D (Diamonded)

butterben13
Level 4
Apprentice Miner
July 3, 2014, 3:21 pm

???

butterben13
Level 4
Apprentice Miner
July 3, 2014, 9:27 am

may i use this mod in  a modpack?

furballswift
Level 1
New Crafter
July 3, 2014, 5:31 am

whats the resource pack

SweetLivy
Level 1
New Explorer
June 23, 2014, 10:30 pm

I know i've asked these questions before but would you be very kind enough to send me the mod installation instruction for forge? I have downloaded meta worlds and it worked but i haven't seem to find a folder for this mod that is for forge! I really love this mod and i want to try it out!!

furballswift
Level 1
New Crafter
July 3, 2014, 5:30 am

if you need help just see if skydaz has a installer

meatballme1814
Level 1
New Miner
August 22, 2014, 8:24 am

skydaz dosent have a installer :(

greatgamer9
Level 1
New Miner
June 13, 2014, 6:24 am

DO NOT choose to install cloudpanel! I left it checked and guess what happened? I got a trojan! Just trying to warn you. Im glad i have a good antivirus program.

Retinazer
Level 1
New Explorer
July 6, 2014, 8:57 am

the antivirus trolled you lol!

MMM_MasterM
Level 61
High Grandmaster Engineer
June 15, 2014, 1:25 am

Seems more like you have a bad/overcautious antivirus program, because cloudpanel is not a trojan. It was a side project of mine about performance balancing which I didn't even find the time to finish so in its current state it does nothing whatsoever.

TheFoxDen
Level 1
New Miner
June 9, 2014, 5:31 am

if you added mini mobs that went around your mini world, i would pay money for this mod

MMM_MasterM
Level 61
High Grandmaster Engineer
June 15, 2014, 1:27 am

Don't they work anymore? They used to work just fine. If you can't spawn them as tiny creatures using spawn eggs on the miniaturized world try spawning them by putting spawn eggs in a dispenser on the miniaturized world.

HAMY SHANKY
Level 1
New Miner
June 10, 2014, 5:13 am

I would pay like 2,5 bucks just for this mod if there were mini creatures

SweetLivy
Level 1
New Explorer
June 7, 2014, 11:41 pm

and also when i download manual folders it wont work, i realised that the installer is supposed to be a java file (Yes i know pretty stupid of me huh?) and there are to java files to select when i click the first one nothing happens but when i click the second one a cmd tab opens and closes again!! PLLLZZ HELP! I LUV THIS MOD!!

MMM_MasterM
Level 61
High Grandmaster Engineer
June 15, 2014, 1:32 am

If you have the correct forge version you should be able to just put the mod core and the creative module (which contains the additional blocks for creating new subworlds) into the mods folder and start minecraftcraft with forge. (If you want to do the manual setup completely yourself, you'll also have to add the jblas library to the list of libraries minecraft is supposed to run. For details on that please check the official forum post of this mod)

SweetLivy
Level 1
New Explorer
June 7, 2014, 11:20 pm

I have forge do i just drag the main file or the forge file because the forge file didnt work :/

MINER4LYFE
Level 1
New Miner
May 13, 2014, 11:20 pm

Very nice, useful for horror maps. doll houses = scares 4 dayz  ;D

Creeper Assasian
Level 1
New Miner
May 9, 2014, 5:32 pm

If u can do this with traincraft/railcraft, you can make your own model railway in minecraft

iplayminecraf+
Level 1
New Miner
May 7, 2014, 1:20 pm

First, There are black dots coming from the ground in my world.

Second, Is the subworld creator supposed to be sideways?

Thanks for the help!

MMM_MasterM
Level 61
High Grandmaster Engineer
May 8, 2014, 12:10 am

Black dots comig from the ground sounds like you've imported a subworld or flew a subworld very high. It's the void particles minecraft draws below bedrock level so if you have a subworld flying high in the air, its bedrock level is probably over the global ground which causes the black particles to render. I will try to get rid of that in the future. 

About the subworld creator being sideways I suppose you're refering to the Blank SubWorld Creator spawning at a 45 degree angle. That's supposed to happen in order to make clear it's a subworld. However you can just use a subworld aligner or subworld controller to adjust its orientation if you want.

Epicben49
Level 1
New Miner
May 2, 2014, 3:18 pm

What version is this?

MMM_MasterM
Level 61
High Grandmaster Engineer
May 3, 2014, 12:46 pm

Mod version 0.995 for forge version 10.12.0.1047 for minecraft version 1.7.2. There's also a 1.6.4 version of the mod linked in the forum post mentioned in the description.

Themasterkenney1
Level 1
New Crafter
April 21, 2014, 12:27 pm

is this compatible with forge

TheMonsta
Level 3
Apprentice Mage
June 22, 2014, 12:09 pm

It is

10money19324
Level 4
Apprentice Dragon
April 20, 2014, 12:16 pm

Epic indeed

MCSirsTheDarkX
Level 1
New Miner
April 13, 2014, 5:32 am

my problem am i spose to dig two block under it?

MMM_MasterM
Level 61
High Grandmaster Engineer
April 13, 2014, 6:00 am

It must not be connected to bedrock (neither directly nor indirectly) in order for the Contagious SubWorld Creator to work. One block of space is enough but keep in mind that e.g. flowers and snow also count as whole blocks in this case.

MCSirsTheDarkX
Level 1
New Miner
April 13, 2014, 5:31 am

and do u hve to dig under it?

MCSirsTheDarkX
Level 1
New Miner
April 13, 2014, 5:31 am

whts  the texture pack called?

MMM_MasterM
Level 61
High Grandmaster Engineer
April 13, 2014, 5:58 am

I think that was Ravand's

MCSirsTheDarkX
Level 1
New Miner
April 13, 2014, 1:16 am

does it work for 1.7.2?

MMM_MasterM
Level 61
High Grandmaster Engineer
April 13, 2014, 3:04 am

Yes

xXTornWinterXx
Level 8
Apprentice Zombie
April 8, 2014, 9:48 am

Found that out, but for some reason it's not working..is it compatible with other mods?
 Because i just put it in the mods folder, dunno if i'm supposed to do it differently?

Should i just run the installer?

MMM_MasterM
Level 61
High Grandmaster Engineer
April 8, 2014, 11:12 pm

You can either run the installer or use the instructions from the linked forum post for manually setting it up. If it crashes there might be a compatibility issue with one of your other mods. If it simply isn't listed in the ingame mods list then it's just not set up properly.

xXTornWinterXx
Level 8
Apprentice Zombie
April 9, 2014, 5:14 am

Thank you ^^

xXTornWinterXx
Level 8
Apprentice Zombie
April 7, 2014, 10:50 am

Forge compatible?

MMM_MasterM
Level 61
High Grandmaster Engineer
April 7, 2014, 11:59 am

Uses Forge 1047, yes

Killerclown346
Level 1
New Miner
April 5, 2014, 9:48 am

Or at least disable them

MMM_MasterM
Level 61
High Grandmaster Engineer
April 6, 2014, 12:13 am

Mods you had installed before? Or single components of this mod?
For mods you had installed before, you need to take them out of your ".minecraft/mods" folder.
For single components of this mod you can open the creative-module jar file in the mods/1.7.2 folder with e.g. WinRar and delete the subfolders with the names of the respective components from it.

Killerclown346
Level 1
New Miner
April 5, 2014, 9:47 am

How do you take off the other mods

Diamond_Crafter101
Level 3
Apprentice Architect
April 5, 2014, 5:40 am

its harmful to my computer!!!!

MMM_MasterM
Level 61
High Grandmaster Engineer
April 5, 2014, 6:21 am

No it's not. Why do you think it is?

TheNinja03
Level 3
Apprentice Warrior
April 5, 2014, 7:49 am

I think its because its a Java thing and the computer thinks its harmful, it really isnt.

Diamond_Crafter101
Level 3
Apprentice Architect
May 13, 2014, 3:43 pm

Just got a new computer with tons of space and no lag. I'll try it again tomorrow.

MAIN crafter
Level 10
Journeyman Architect
April 4, 2014, 3:17 am

This my problems:
---- Minecraft Crash Report ----
// There are four lights!

Time: 04/04/14 18:16
Description: Exception in server tick loop

java.lang.NoSuchMethodError: net.minecraft.server.management.PlayerManager.getPlayers()Ljava/util/List;
at metaworlds.patcher.WorldIntermediateClass.func_72900_e(WorldIntermediateClass.java:216)
at net.minecraft.server.management.ServerConfigurationManager.func_72367_e(ServerConfigurationManager.java:292)
at net.minecraft.network.NetHandlerPlayServer.func_147231_a(NetHandlerPlayServer.java:661)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:162)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:694)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:579)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:464)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:719)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 25265272 bytes (24 MB) / 293031936 bytes (279 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 1338 (74928 bytes; 0 MB) allocated, 1252 (70112 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.129.1047 Minecraft Forge 10.12.0.1047 Optifine OptiFine_1.7.2_HD_U_C2 13 mods loaded, 13 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.2.129.1047} [Forge Mod Loader] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.12.0.1047} [Minecraft Forge] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetaworldsMod{0.991} [Metaworlds_patcher] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.1.0} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.8.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
metaworldscontrolsalignmod{0.992} [MetaworldsControlsAlignMod] (metaworlds-creative-module-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
metaworldscontrolscaptainmod{0.992} [MetaworldsControlsCaptainMod] (metaworlds-creative-module-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
metaworldscontrolsflipmod{0.992} [MetaworldsControlsFlipMod] (metaworlds-creative-module-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
metaworldsblankcreatormod{0.992} [MetaworldsBlankCreatorMod] (metaworlds-creative-module-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
metaworldscontagiouscreatormod{0.992} [MetaworldsContagiousCreatorMod] (metaworlds-creative-module-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
metaworldsreintegratormod{0.992} [MetaworldsReintegratorMod] (metaworlds-creative-module-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
metaworldsminiaturemod{0.992} [MetaworldsMiniatureMod] (metaworlds-creative-module-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 248 (13888 bytes; 0 MB) allocated, 107 (5992 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP'MAIN_crafter'/135, l='Renaldi MOD (1.7.2)', x=479,97, y=4,00, z=1385,41]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

MMM_MasterM
Level 61
High Grandmaster Engineer
April 4, 2014, 6:59 am

This happens with OptiFine

Nicholas juan
Level 1
New Crafter
June 13, 2014, 7:41 am

So,i have to disable OptiFine ?It Make my minecarft slower

MAIN crafter
Level 10
Journeyman Architect
April 4, 2014, 3:13 am

Why its still crash on my minecraft? I already have the forge.

Aberda00
Level 1
New Miner
March 30, 2014, 1:47 pm

What forge does it use?

MMM_MasterM
Level 61
High Grandmaster Engineer
March 30, 2014, 1:59 pm

Forge 10.12.0.1047 (For MC 1.7.2)

nooo123678459
Level 1
New Miner
March 29, 2014, 4:56 pm

how do i remove it

MMM_MasterM
Level 61
High Grandmaster Engineer
March 30, 2014, 4:22 am

Just delete it from the .minecraft/mods/1.7.2 folder

Silver412
Level 1
New Miner
March 29, 2014, 9:10 am

So here is my problem, its saying coundin't fined metaworldsMod : any, Thx for all the hard work.
Crash-Report: ---- Minecraft Crash Report ----
Description: Exception in server tick loop
java.lang.NullPointerException: Exception in server tick loop
at cpw.mods.fml.client.FMLClientHandler.handlingCrash(FMLClientHandler.java:877)
at net.minecraft.client.Minecraft.func_71404_a(Minecraft.java:368)
at net.minecraft.server.integrated.IntegratedServer.func_71228_a(IntegratedServer.java:152)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:465)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:706)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 184169000 bytes (175 MB) / 280903680 bytes (267 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.129.1047 Minecraft Forge 10.12.0.1047 10 mods loaded, 10 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Available
FML{7.2.129.1047} [Forge Mod Loader] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Available
Forge{10.12.0.1047} [Minecraft Forge] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Available
MetaworldsControlsAlignMod{0.991} [MetaworldsControlsAlignMod] (metaworlds-creative-module-1.0.jar) Unloaded->Available
MetaworldsControlsCaptainMod{0.991} [MetaworldsControlsCaptainMod] (metaworlds-creative-module-1.0.jar) Unloaded->Available
MetaworldsControlsFlipMod{0.991} [MetaworldsControlsFlipMod] (metaworlds-creative-module-1.0.jar) Unloaded->Available
metaworlds_creators_mod{0.991} [MetaworldsBlankCreatorMod] (metaworlds-creative-module-1.0.jar) Unloaded->Available
MetaworldsContagiousCreatorMod{0.991} [MetaworldsContagiousCreatorMod] (metaworlds-creative-module-1.0.jar) Unloaded->Available
MetaworldsReintegratorMod{0.991} [MetaworldsReintegratorMod] (metaworlds-creative-module-1.0.jar) Unloaded->Available
MetaworldsMiniatureMod{0.991} [MetaworldsMiniatureMod] (metaworlds-creative-module-1.0.jar) Unloaded->Available
Profiler Position: N/A (disabled)
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

MMM_MasterM
Level 61
High Grandmaster Engineer
March 29, 2014, 9:39 am

Well, the log also doesn't show any sign of the core component of MetaworldsMod. Check your mods/1.7.2 folder if it's in there. 
If you used the installer something probably went wrong. If you tried to set it up manually you've probably forgotten to put the core in.

MMM_MasterM
Level 61
High Grandmaster Engineer
March 29, 2014, 9:39 am

Also you can download just the core from here: 
http://www.metaworlds.info/1.7.2/991/ManualPackages/metaworldsCore.jar

erikhansen
Level 1
New Miner
March 30, 2014, 9:14 am

When i downloaded MetaWorld from planetminecraft minecraft crshed everytime i tried to start it and when i play from this link i cant even start minecraft :/

MMM_MasterM
Level 61
High Grandmaster Engineer
March 30, 2014, 9:39 am

Please post the crash log or the log from the launcher's Developer Console tab then so I can see what went wrong.

Silver412
Level 1
New Miner
March 29, 2014, 12:59 pm

i see thx you so much. some how the core had gotten mest up. it worked after i replaced it with what you gave me. once agen thank you for all the hard work.

solid_snake420
Level 8
Apprentice Archer
March 28, 2014, 1:42 pm

Should be compatable with optifine. i can't live with it, but i will try this without it today.

WHY DO I SEE THIS IN THE MINECRAFT LOG?
[17:49:15 INFO]: Client> [17:49:15] [main/INFO] [Metaworlds]: InjectData called

WHAT DOES INJECT DATA MEAN???

MMM_MasterM
Level 61
High Grandmaster Engineer
March 28, 2014, 1:52 pm

OptiFine and MetaWorlds are not compatible with each other because both have to change some fundamentals in vanilla core code and their changes overwrite each other's respective changes. 

So sadly the only way OptiFine and MetaWorlds could ever work together was if I worked with the coder from OptiFine.

solid_snake420
Level 8
Apprentice Archer
March 28, 2014, 1:59 pm

What does that inject data mean? your not hiding something are you?

oh, and it didn't work for me for the first time :(

MMM_MasterM
Level 61
High Grandmaster Engineer
March 28, 2014, 2:35 pm

"injectData" is a function called from Forge to patch minecraft classes during runtime.
It means it's injecting my changes to the minecraft code into the running minecraft instance. 
That doesn't change anything on the HDD though, just for the currently running minecraft game.

P.S. I'll better change that line so people won't panic when they see a crash log. ^^

Still crashing? 
If you post the crash log (e.g. using pastebin.com) I can check what the problem is.

solid_snake420
Level 8
Apprentice Archer
March 28, 2014, 3:01 pm

LOL yeah you better not give people the wrong idea on what injectdata means. otherwise, they would think your injecting a virus, then it causes panic.

When i crash on there, it doesn't make a crash report. All it does is run, then a little while later it shows the launcher again, and i thought something was up with this mod.

MMM_MasterM
Level 61
High Grandmaster Engineer
March 28, 2014, 3:28 pm

You can see the log if you click on the Developer Console tab in the launcher.

solid_snake420
Level 8
Apprentice Archer
March 28, 2014, 3:29 pm

I did, but i usually post crash reports, not logs.

MMM_MasterM
Level 61
High Grandmaster Engineer
March 28, 2014, 3:49 pm

Does the log contain any hints what's going wrong before it exits?

solid_snake420
Level 8
Apprentice Archer
March 29, 2014, 1:42 am

well i thought something went wrong with injectdata but as usual, i was wrong :(

maybe i will try it again sometime later this afternoon, and find the crash log.

MoverAndShaker666
Level 1
New Miner
March 24, 2014, 11:32 am

How Do I Move Things Down?

MMM_MasterM
Level 61
High Grandmaster Engineer
March 24, 2014, 4:58 pm

While controlling them press the left CTRL key

jijic123
Level 1
New Miner
March 23, 2014, 3:35 am

Wondering if you know how to fix this crash:

http://pastebin.com/UA8Jj1xa

Thanks for the help.

MMM_MasterM
Level 61
High Grandmaster Engineer
March 23, 2014, 7:23 am

Yes, for some Mac OS X 10.6.8 users the JDK 7 doesn't seem to work (as it's not even officially supported by the Apple/Oracle on Snow Leopard) and throws that error. I don't know how to fix it but I will test if the Forge changes that came with Minecraft 1.7 will allow the upcoming 1.7 release of metaworlds to work without JDK 7.

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