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Advanced CheckPoints

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MrDimeren
Lvl 27Expert System
3
Hello people of minecraft to another tutorial...this time is about advanced check points which you can use on diferent adventure maps or even on servers ...

All you need is some command blocks,redstone,hoper,comparator and a repeater

Commands i used:
 # First you need a scoreboard objective which is type dummy... :
             scoreboard objectives add status dummy status     ( this will add a dummy objective called status)

# Than you want the player who enter in your world to be teleported to a certain location :
              /tp @a[score_status_min=0,score_status=0] x y z    (first command block)

#    Than you want the spawn point to be changed in that certain location where the player was teleported  :            
               /spawnpoint @p[x,y,z,r,score_status_min=0,score_status=0]    (2nd command block)
 
#   Than because this type its running a clock you will be always tped in that location unless you change your score of the dummy    objective             
              scoreboard players set @p[x,y,z,r,score_status_min=0,score_status=0] status 1    (  3rd comand block )
 
   Than when you go to another check point you want to make it the next spawn point there... :          
             scoreboard players set @p[x,y,z,r,score_status_min=1,score_status=1] status 2  (4th command block)
       


 I recomend to watch the video about how its done...it will make your game experience better ... hope you liked it and if you
have any questions i will gladly help

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