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Dubbed the "Adventure Update", meant to flesh out the game a bit and make exploration and combat more rewarding.[1][2] Note that this is not Adventure Mode.[3][4]nFixes:nShift+Click on items will work correctly.[5]nLabels for items will be added.[6]nRedstone circuits not working after time set (x) glitch going to be fixed in SMP.[7]nUser placed leaf blocks won't decay.[8]nFeatures:nDifferent game modes.[9]nLimited flying in Creative moden"At least one new mob"[10]nNew Enderman mob. [11][12]nNew features in the terrain generator; things which will only appear in new worlds/chunks[13]nNPC Villages [14] with farms[15] and "town borders".[16]nUnderground Ravines including canyons on the surface and ledges to walk on.[17][18]nStrongholds[19], consisting of 4 new blocks: Stone Brick, Mossy Stone Brick, Cracked Stone Brick, and Iron Bars.[20] (names unconfirmed)nNew Mushroom biome[21] which will include Huge Mushrooms, both brown and red.[22]nLarger Biomes [23]nNew combat Mechanics[14]nCritical hits[24]nHold-to-charge bows[25]nPlayer blocking attack animation and hostile mob attack animations, possibly more player animations[26][27]nNew farming options, more interesting farming.[24][28][10]nThis could be the Cocoa Bean tree Jeb was talking about.[14]nPlantable pumpkins and melons, each with a central stem that grows to max size and spawns a fruit next to it.[29]nAnimal breeding.[30]nNew Food & Hunger System:nFood no longer heals directly but indirectly.[31]nThere is now a hunger bar.[31]nFood will be stackable.[32][33]nFood takes now 1.6 seconds to consume.[31]nThere is now a food eating animation.[34][31]nThere will be most likely sound effects for consuming food.[34]nHunger is possibly optional since according to Notch it will be possible to play without food.[35]n5 new food items.[36]nCooked Chicken.[37]nRaw Chicken.[38]nPotentially Steak (or some other food item from cows).[39]nNew iMelon block, but not yet confirmed as food.nNew achievements:nKill a skeleton with an arrow at 50 meters.iygffh[40]nPossibly Shoot the Moon with an arrow.[41]nSprinting: By double pressing the forward button, the player will move faster.[42]nHitting a mob while "rushing" (sprinting?) sends them flying.[43]nGlass Panes.[44]nPossibly Spike blocks, Jeb initially considered Spike Pistons, but then pondered making a Spike block that can be pushed by the Sticky Piston.[45]nGraphics / UI / Audio:nNew improved lighting o day/night cycles will not require chunk updates.[46] Lighting will be updated via a texture, whose coordinates are the block's sky light and block light levels.[47]nWarmer light from torches.[48]nNew texture for Moss Stone.[49]nSliders for field of view and gamma in video options.[50][51][52]nRedesigned HUD, including two new features, hunger and experience bars.[53]nNew launcher.[54][55]nPossibly a web Applet launcher.[56]nA lot of new sounds and some changes, such as minecart sounds and shear sounds, also a change in the sound of rain.[57][58]nNew bow sounds (including hits), new door sounds, big slimes sound, and walking skeletons sound more skeletony.[59]nPossibly new particle effects.[60]nMultiplayer:nMultiplayer server list[61][62]nImproved server join screen: The server join screen will feature a list of servers[63]nPlayer List - Press tab in multiplayer and player list comes up.[64]nThe ability to allow moderators to enter creative mode in SMP.[65]nModding:nModding Support[24]nIncluding easier changing of the max level (map) height.[66]
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