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This is my first blog post! In this post I will tell about plans I have for my new Caves of DOOM II! If you want to try Caves of DOOM I, head over to the projects section, where you can try it out. I as developer found it a little easy, with wool just sitting around. I love the above ground exploration of it, though, and may use it in future maps. Ok, here are some ideas, plans, and new features:
Higher difficulty
Intersections (like Vechs' Spellbound Caves)
Easier to find TS
Wool rooms
and more!!
Higher difficulty
Intersections (like Vechs' Spellbound Caves)
Easier to find TS
Wool rooms
and more!!
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