• 3/3/25 12:14 pm
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Hello! This is how to make a basic skin render in Mine-Imator!
No use wasting time, let's get to it :D
(Assuming you already have the latest version of Mine-Imator installed)
First open the workbench

then create a character (Any skin or mob)

now open workbench again

and click the camera

then create

Position it infront of your character
(You can add fancy effects if you click the camera, then a 'menu' type thing will apear on the right side of your screen)

Now click one of the limbs of your character


move them around until you get to something you like

Now if you want scenery, (You make the scenery before the character usually) open workbench

click scenery and Import world

A new window will open that will look like this, you now need to choose a world

Like so

For now just pick the 'small' option. The selected area will be imported.

click import and boom

Move your character to the desired place

As well as the camera

We could end here, but I'm fancy. Go into workbench and click 'Light source'

just do the standard Point Light and click create.

Position it in a way that it lights up the front of your character

now click the render button on the top of the screen

choose 'Render Image'

and save

and save... Again

And boom!

A very basic skin render!
DoreoTheOreo
No use wasting time, let's get to it :D
(Assuming you already have the latest version of Mine-Imator installed)
First open the workbench

then create a character (Any skin or mob)

now open workbench again

and click the camera

then create

Position it infront of your character
(You can add fancy effects if you click the camera, then a 'menu' type thing will apear on the right side of your screen)

Now click one of the limbs of your character


move them around until you get to something you like

Now if you want scenery, (You make the scenery before the character usually) open workbench

click scenery and Import world

A new window will open that will look like this, you now need to choose a world

Like so

For now just pick the 'small' option. The selected area will be imported.

click import and boom

Move your character to the desired place

As well as the camera

We could end here, but I'm fancy. Go into workbench and click 'Light source'

just do the standard Point Light and click create.

Position it in a way that it lights up the front of your character

now click the render button on the top of the screen

choose 'Render Image'

and save

and save... Again

And boom!

A very basic skin render!
DoreoTheOreo
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