Published Sep 17th, 2014, 9/17/14 4:34 pm
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ORIGIN:
WORK for 1.8+
COMMAND (příkaz) {I recommend this command to manually write}
give @p written_book 1 0 {title:"Magic Book",author:"The_Webmage",pages:[
"{text:'Give and Summon\n\n',extra:
{text:'* Barrier\n',color:dark_aqua,clickEvent:{action:run_command,value:'/give @p barrier'}},
{text:'* Command Block\n',color:dark_aqua,clickEvent:{action:run_command,value:'/give @p command_block'}},
{text:'* Command Minecart\n',color:dark_aqua,clickEvent:{action:run_command,value:'/give @p minecraft:command_block_minecart'}},
{text:'* Dragon Egg\n',color:dark_aqua,clickEvent:{action:run_command,value:'/give @p minecraft:dragon_egg'}},
{text:'* Mob Spawner\n\n',color:dark_aqua,clickEvent:{action:run_command,value:'/give @p minecraft:mob_spawner'}},
{text:'* Charged Creeper\n',color:dark_aqua,clickEvent:{action:run_command,value:'/summon Creeper ~ ~ ~ {powered:1}'}},
{text:'* Ender Dragon\n',color:dark_aqua,clickEvent:{action:run_command,value:'/summon EnderDragon ~ ~ ~'}},
{text:'* Wither Skeleton\n',color:dark_aqua,clickEvent:{action:run_command,value:'/summon Skeleton ~ ~ ~ {SkeletonType:1,Equipment:{id:minecraft:stone_sword}]}'}}]}",
"{text:'Difficulty\n\n',extra:[
{text:'* Peaceful\n',color:dark_aqua,clickEvent:{action:run_command,value:'/difficulty 0'}},
{text:'* Easy\n',color:dark_aqua,clickEvent:{action:run_command,value:'/difficulty 1'}},
{text:'* Normal\n',color:dark_aqua,clickEvent:{action:run_command,value:'/difficulty 2'}},
{text:'* Hard\n\n',color:dark_aqua,clickEvent:{action:run_command,value:'/difficulty 3'}},
{text:'Game Mode\n\n',color:black},
{text:'* Survival\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamemode 0'}},
{text:'* Creative\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamemode 1'}},
{text:'* Adventure\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamemode 2'}},
{text:'* Spectator',color:dark_aqua,clickEvent:{action:run_command,value:'/gamemode 3'}}]}",
"{text:'Time\n\n',extra:[
{text:'* Advance time\n',color:dark_aqua,clickEvent:{action:run_command,value:'/time add 1000'}},
{text:'* Set time: ',color:black},
{text:'Day - ',color:dark_aqua,clickEvent:{action:run_command,value:'/time set day'}},
{text:'Night\n',color:dark_aqua,clickEvent:{action:run_command,value:'/time set night'}},
{text:'* Day cycle: ',color:black},
{text:'On - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doDaylightCycle true'}},
{text:'Off\n\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doDaylightCycle false'}},
{text:'Weather\n\n',color:black},
{text:'* Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/weather clear 1000000'}},
{text:'* Rain\n',color:dark_aqua,clickEvent:{action:run_command,value:'/weather rain 1000000'}},
{text:'* Thunder',color:dark_aqua,clickEvent:{action:run_command,value:'/weather rain 1000000'}}]}",
"{text:'Other Settings I\n\n',color:black,extra:[
{text:'* Command Feedback\n',color:black},
{text:' On - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule sendCommandFeedback true'}},
{text:'Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule sendCommandFeedback false'}},
{text:'* Command Output\n',color:black},
{text:' On - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule commandBlockOutput true'}},
{text:'Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule commandBlockOutput false'}},
{text:'* Death Messages\n',color:black},
{text:' On - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule showDeathMessages true'}},
{text:'Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule showDeathMessages false'}},
{text:'* Fire Tick\n',color:black},
{text:' On - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doFireTick true'}},
{text:'Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doFireTick false'}},
{text:'* Mob Loot\n',color:black},
{text:' On - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doMobLoot true'}},
{text:'Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doMobLoot false'}}]}",
"{text:'Other Settings II\n\n',color:black,extra:[
{text:'* Mob Spawns\n',color:black},
{text:' On - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doMobSpawning true'}},
{text:'Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doMobSpawning false'}},
{text:'* Tile Drops\n',color:black},
{text:' On -',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doTileDrops true'}},
{text:'Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule doTileDrops false'}},
{text:'* Inventory\n',color:black},
{text:' Keep - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule keepInventory true'}},
{text:'Drop\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule keepInventory false'}},
{text:'* Mob Griefing\n',color:black},
{text:' On - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule mobGriefing true'}},
{text:'Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule mobGriefing false'}},
{text:'* Regeneration\n',color:black},
{text:' On - ',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule naturalRegeneration true'}},
{text:'Off\n',color:dark_aqua,clickEvent:{action:run_command,value:'/gamerule naturalRegeneration false'}}]}"
]}
ENJOY :-).
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1 Update Logs
~Video~ : by GMCZ_NBOLI_XP 09/17/2014 5:01:33 pmSep 17th, 2014
My review video has uploaded to Youtube
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