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Hey guys, this is Sirath reporting to you a new version of my game Little Miner. As little of you know, Little Miner is a 2D sandbox game inspired by Minecraft yet plans on heading into a different direction of features and blocks in the future. Anyway, heres a list of changes:
Ores Now Generate Randomly
Inventory Sprite Allignment Fixed
Stone Layer slightly deeper
New Cursor instead of your computers default
Lag Fixing
- Major Lag Spike at the start, afterwards it should run smoothly
Map is Larger
- Map now has 4 random biomes
Block Lighting Updated and Enabled
Now watch the video and enjoy.
Ores Now Generate Randomly
Inventory Sprite Allignment Fixed
Stone Layer slightly deeper
New Cursor instead of your computers default
Lag Fixing
- Major Lag Spike at the start, afterwards it should run smoothly
Map is Larger
- Map now has 4 random biomes
Block Lighting Updated and Enabled
Now watch the video and enjoy.
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I would love to start a small project of my own :)
Anyways Gamemaker has its own system to help newbies learn to make games with a feature called 'Drag and Drop' which needs barley any knowledge of coding but there is a programming language called 'Gamemaker Language' in it which I've been using for about a year.
Anyways so yeah, if you know already what variables, arrays and other things are, or even another programming language (I heard its simular to C++) It shouldn't be to hard to learn.