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I see a lot of servers out there with less than 10 plug-ins, only a hand full of common games struggling to get players. It’s a disappointment. You need to make every Key game feature unique. If you can’t make a new version, don’t make it. At least 183838282828488393 servers have tnt run. The most creative build battles are the ones with maps. Spleef lags your server if not correctly optimized. Creative with land claims is a never ending build battle, and without claims is a battle ground (and is soooo original). Many games are great! But when you have a common game, ether make up some new cool idea or just don’t add it. It might take a ton of work, but that is because of standards. Go back to the days where lifeboat had the brick lobby your creation would be a masterpiece. Now it’s a little bit far away. There are people who take this to the extreme. And to compete you do too. (No offense was meant in the creation of this post)
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my-rant-about-normal-server-games
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https://www.spigotmc.org/resources/viaversion.19254/
https://www.spigotmc.org/resources/viabackwards.27448/
https://www.spigotmc.org/resources/viarewind.52109/
Then you can use any amount of plug-ins on whatever version and still have everyone be able to connect. If I were you I would make sure there are no game breaking glitches then don’t worry about the small ones. When you have the money later you can hire people to edit the source code and look into it. By optimization I mean how well is it anti lag. Only put 1 anti lag plug-in. If you need any more help DM me. It might take a ton of work, but that is because of standards. Go back to the days where lifeboat had the brick lobby your creation would be a masterpiece. Now it’s a little bit far away. There are people who take this to the extreme. And to compete you do too.