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BannerDesigns's Avatar BannerDesigns
Level 16 : Journeyman Engineer
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/summon SpectralArrow ~ ~5 ~ {Duration:200}NBT is used everywhere in Minecraft. It determines what type of item a dropped item is, or if a creeper is electric or not. I will show you, in an alphabetical list, all of these NBT tags with an example.

BeamTarget (EnderCrystal)
BeamTarget is a compound determining where the beam on the ender crystal is pointing to.
Example: /summon EnderCrystal ~ ~1 ~ {BeamTarget:{X:0,Y:0,Z:0}}
Duration (SpectralArrow)
Duration is an integer determining how long the Glowing status effect will last when the spectral arrow hits an entity.
Example: /summon SpectralArrow ~ ~1 ~ {Duration:1000}
EntityTag (Spawn Egg)
EntityTag is a compound determining what data merges with an entity when it is spawned from a spawn egg.
Example: /give @p minecraft:spawn_egg 1 0 {EntityTag:{id:"Creeper",Fuse:0}}
Fuse (PrimedTnt and Creeper)
Fuse is a short determining when a primed TNT or Creeper entity will explode.
Example: /summon PrimedTnt ~ ~1 ~ {Fuse:5000}
Glowing (All)
Glowing is a byte determining if the entity has an indefinite outline from the Glowing status effect.
Example: /summon Villager ~ ~1 ~ {Glowing:1}
LeftHanded (Mobs)
LeftHanded is a byte determining if the entity's main hand is the right or left hand.
Example: /summon Skeleton ~ ~1 ~ {LeftHanded:1}
powered (Command Block)
powered is a byte determining whether a command block is powered or not.
Example: /blockdata 0 0 0 {powered:1b}
ShowBottom (EnderCrystal)
ShowBottom is a byte determining if the ender crystal has a bedrock base or not.
Example: /summon EnderCrystal ~ ~1 ~ {ShowBottom:1b}
Team (Mobs)
Team is a string determining the scoreboard team a mob is on when spawned.
Example: /summon Zombie ~ ~1 ~ {Team:"Blue"}
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