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PROTECTING YOUR TEXTURE PACKS!
Hello everyone this will the second blog in my series about work presentation and your uploads...
This blog is about keeping your work safe and (hopefully) theft free, I'm going to highlight what you can do to protect against theft and plagerism...
Firstly watermarking your work, this is very important as people who just unknowingly steal things and repost them don't notice these little hidden gems.. such as have this in your pack.txt 'made by (Username)' then when people go to select their texture pack they see this and know it isn't the thieves...
Also another one for texture packs, if you open up your terrain.png you will see there is still an empty space near the bottom left beside the lava, include your username in a distinguishing way so that if it is tampered with it will be noticeable..
Here is an example that I have highlighted for you...
This goes over several blocks of 'space' so if the name is in some way covered up you can be sure pixels will be misplaced or blatantly obvious...
The next thing you can do is get your pack out there try to post it on 3-4 sites, and make sure they are never removed (either by you or by the site) This means you have dates from 3-4 sites to submit to a moderator as proof and is a great way to protect your work!
However do take in mind that if they give you credit for the texture pack somewhere on the submission and it is a site you don't use at all, that is in reason if they link it to where you have posted it here as well, this means both sides win with no hard feelings...
And that is all about you can do to protect your texture packs online, but anyway I hope you found this short guide helpful even if it was in a very small way...
So if you like this blog, don't just tell me so, give me a diamond! so that everybody can see it!
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read the end print, don't just think it protects you...
I don't really do it since my skins aren't even that good but for ones that you expect to get twenty diamonds or something, you should put that watermark.