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Protecting your texture packs!

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Plain Creator's Avatar Plain Creator
Level 12 : Journeyman Zombie
19
PROTECTING YOUR TEXTURE PACKS!


Hello everyone this will the second blog in my series about work presentation and your uploads...


This blog is about keeping your work safe and (hopefully) theft free, I'm going to highlight what you can do to protect against theft and plagerism...


Firstly watermarking your work, this is very important as people who just unknowingly steal things and repost them don't notice these little hidden gems.. such as have this in your pack.txt 'made by (Username)' then when people go to select their texture pack they see this and know it isn't the thieves...


Also another one for texture packs, if you open up your terrain.png you will see there is still an empty space near the bottom left beside the lava, include your username in a distinguishing way so that if it is tampered with it will be noticeable..


Here is an example that I have highlighted for you...


dojbpng


This goes over several blocks of 'space' so if the name is in some way covered up you can be sure pixels will be misplaced or blatantly obvious...


The next thing you can do is get your pack out there try to post it on 3-4 sites, and make sure they are never removed (either by you or by the site) This means you have dates from 3-4 sites to submit to a moderator as proof and is a great way to protect your work!


However do take in mind that if they give you credit for the texture pack somewhere on the submission and it is a site you don't use at all, that is in reason if they link it to where you have posted it here as well, this means both sides win with no hard feelings...


And that is all about you can do to protect your texture packs online, but anyway I hope you found this short guide helpful even if it was in a very small way...


So if you like this blog, don't just tell me so, give me a diamond! so that everybody can see it!
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Scolez
11/19/2011 1:46 am
Level 18 : Journeyman Engineer
Scolez's Avatar
There is a better way to Water Mark
1
Venima
11/18/2011 12:40 pm
Level 35 : Artisan Modder
Venima's Avatar
You could watermark the side of the crafting table...
1
Sumpumpolis
11/18/2011 12:52 am
Level 69 : High Grandmaster Egyptian
Sumpumpolis's Avatar
my system is simply to take advantage of a reasonable fanbase to get people stealing my work to just get flamed/reported off sites. lol i'm too lazy to bother with the other strategies.
1
Draco Dragon
11/17/2011 2:38 am
Level 25 : Expert Dragon
Draco Dragon's Avatar
nice work plain, aslong as people dont ignore this (im sure most will considering the maturity on here) the thieving of everything from honest users will at-least slowdown, i commend you sir, i thought you were going to be a problem but even i can be wrong so, i apologize, good luck and have fun with your stay on PMC.
1
OfficialGamemode
11/16/2011 10:17 pm
Level 51 : Grandmaster Princess
OfficialGamemode's Avatar
Well, There is also the Creative Commons right, which Protects your stuff.
1
Plain Creator
11/17/2011 11:53 am
Level 12 : Journeyman Zombie
Plain Creator's Avatar
No, it protects your work from being used for commercial purposes...

read the end print, don't just think it protects you...
1
Pumpkin K1ng
11/16/2011 9:21 pm
Level 63 : High Grandmaster Paladin
Pumpkin K1ng's Avatar
You are brilliant, Mister! Thank you!
1
huebearsong
11/16/2011 5:15 pm
Level 36 : Artisan Artist
huebearsong's Avatar
I have seen a lot of people do this, and they put a little watermark in the bottom right hand corner of a skin.
I don't really do it since my skins aren't even that good but for ones that you expect to get twenty diamonds or something, you should put that watermark.
1
BandwidthSlayer
11/16/2011 7:00 pm
Level 10 : Journeyman Network
BandwidthSlayer's Avatar
I've seen Hal watermark his skins.
1
Plain Creator
11/16/2011 5:21 pm
Level 12 : Journeyman Zombie
Plain Creator's Avatar
I suppose it does happen for everything, however I have never seen a watermarked skin...
1
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