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For the past 3 years I have been working on and off this project. This is not only a massive castle with many labyrinths and rooms to explore but tons of weapons. Also I will release the final version of Doom 1993, I added amo, hitscan, new textures for the guns, and so much other stuff I can’t remember due to potato memory.
Light weapons: These have little cool down with decent damage
Heavy weapons: These have a long cool down with large amounts of damage.
Dual weapons: These have no cool down with small amounts of damage. (They also increases movement speed)
Each Catagory will amount to a total of 30 weapons. Meaning there is 10 weapons per category
Helmets: These will give you extra power/protection.
Armor: Protection :)
Items:
Throwing Knife: deals low damage but recharges quickly
Nether Reactor Crosses: These do 24 damage each but their projectile speed is slow. (You can throw 3 before recharging)
The Book of auto Spikening: This book can knockback enemies very far away.
The Sire of Evil: Summons Lightening upon all nearby enemies.
Holy Water: Creates a Cloud of chemicals that kill the undead
Bow: Deals damage from afar.
Musket: deals 48 damage a shot.
The Monster Killer: This is a whip that replaces the Primary slot. Deals 24 damage
Metor Launcher: This hasn’t been Added yet but it should be added by release.
Globe of Flames: Sets all Nearby enemies on fire.
Light weapons: These have little cool down with decent damage
Heavy weapons: These have a long cool down with large amounts of damage.
Dual weapons: These have no cool down with small amounts of damage. (They also increases movement speed)
Each Catagory will amount to a total of 30 weapons. Meaning there is 10 weapons per category
Helmets: These will give you extra power/protection.
Armor: Protection :)
Items:
Throwing Knife: deals low damage but recharges quickly
Nether Reactor Crosses: These do 24 damage each but their projectile speed is slow. (You can throw 3 before recharging)
The Book of auto Spikening: This book can knockback enemies very far away.
The Sire of Evil: Summons Lightening upon all nearby enemies.
Holy Water: Creates a Cloud of chemicals that kill the undead
Bow: Deals damage from afar.
Musket: deals 48 damage a shot.
The Monster Killer: This is a whip that replaces the Primary slot. Deals 24 damage
Metor Launcher: This hasn’t been Added yet but it should be added by release.
Globe of Flames: Sets all Nearby enemies on fire.
Tags |
tools/tracking
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