Minecraft Data Packs / Extensive

Advanced Difficulty

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Required Resource Pack
ShockedCanine avatar ShockedCanine
Level 19 : Journeyman Miner
3
Advanced Difficulty`s resource pack is not obligatory, only changes the skeletons`s bow when he`s have two weapons. You can find its download under the datapack download.

This datapack aims to increase the difficulty of the vanilla game giving to all mobs more options to fight the player. It currently only modify creepers, zombies, all hostile arthropods and all skeleton variants

Modifiers
Spider
  Base stats:
HP: 16 > 18
Damage: 2 > 3

  Other modifiers:
-All spiders cave can spawn with potion effects (30%)

Speed 20%
Strength 20%
Regeneration 20%
Invisibility 20%
Resistence 20%

If it spawn with a effect from minecraft vanilla, the effect adds


-if it spawn below height 40, it has a chance of becoming a cave spider (25%)


-if it spawn in a mineshaft it has the possibility of becoming a cave spider (40%)


-if it spawn in a stronghold it has the possibility of becoming a silvefish (30%) coming soon

Cave spider
  Base stats:
HP: 12 > 16
Damage: 1 > 2

  Other modifiers:
-All spiders can spawn with potion effects (25%)

Speed 20%
Strength 20%
Regeneration 20%
Invisibility 20%
Resistence 20%


-Can spawn below height 40 (25% from a normal spider)


-Can naturally spawn in mineshaft (25% from a normal spider)

Silverfish
  Base stats:
HP: 8 > 12
Damage: 0.5 > 3
Armor: 0 > 12
Armor Toughness: 0 > 2
Knockback Resistance: 0 > 0.2 (20% no recoil)

If spawn in a Stronghold:

HP: 12 > 18
Damage: 3 > 5
Armor: 12 > 15
Armor Toughness: 2 > 4
Knockback Resistance: 0.2 > 0.3 (30% no recoil)


  Other modifiers:
-Can naturally spawn in stronghold (30% from a spider) coming soon

Creeper
  Base stats:
HP: 20 > 22
Explosion Radius: 3 > 4


  Other modifiers:
-If it thunderstorm and generates on the surface, may spawn charged creepers (40%)


-If it rains and generates on the surface, may spawn charged creepers (15%)

Guardian
  Base stats:
HP: 30 > 48
Damage: 6 > 8
Armor: 0 > 4
Knockback Resistance: 0 > 1 (100% no recoil)

Elder Guardian
  Base stats:
HP: 80 > 112
Damage: 8 > 12
Armor: 0 > 8
Armor Toughness: 0 > 4
Knockback Resistance: 0 > 1 (100% no recoil)

Skeleton (WIP)
  base stats:
HP: 20 > 22


  Other modifiers:
-Can spawn with different armors and weapons


-Can spawn with golden apples, and you can eat them

Stray (WIP)
  base stats:
HP: 20 > 22


  Other modifiers:
-Can spawn with different armors and weapons


-Can spawn with golden apples, and you can eat them


-If it spawn with boots, they will have frost walker

Wither Skeleton (WIP)
  base stats:
HP: 20 > 22


  Other modifiers:
-Can spawn with different armors and weapons


-Can spawn with golden apples, and you can eat them

Zombie (WIP)
  base stats:
HP: 20 > 22


  Other modifiers:
-Can spawn with different armors and weapons


-Leader zombies have a better armor and more attributes (HP, Knockback resistance, Movement speed, Spawn reinforcements, Armor and Armor toughness)


CompatibilityMinecraft 1.15
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1
04/28/2020 4:21 pm
Level 13 : Journeyman Mage
ExtremelyGenericUsername
ExtremelyGenericUsername avatar
This is exactly what i was looking for with a server im working on!

Do all skeletons and zombies spawn with gear, or only some?
1
05/01/2020 10:10 pm
Level 19 : Journeyman Miner
ShockedCanine
ShockedCanine avatar
Everyone has a chance to have armor, but only some have special attributes (skeletons with golden apples or 2 weapons, or zombies with a lot of "Spawn Reinforcement")

The better armor they have, the more likely they are to have these attributes
1
04/25/2020 1:04 pm
Level 1 : New Miner
nikolaysena
nikolaysena avatar
1.16??
1
05/02/2020 1:13 pm
Level 19 : Journeyman Miner
ShockedCanine
ShockedCanine avatar
not yet, some commands are different in 1.16
1
04/24/2020 11:42 pmhistory
Level 1 : New Miner
MainsaRZ
MainsaRZ avatar
are you sure if the encoding of the arthropods is ok?
because I try to amplify the effects but when changing it I don't do it.
and it was also generating silverfish and endermite and they dont appear with any effect
I don't know anything about coding but changing a number should suffice, I imagine
and I would like to make a request if it is possible to increase the probability that these mobs appear with these effects
I would like to increase the difficulty to one that is almost a nightmare to play it
so finding this datapack made me happy
I will be aware of updates
sorry my english but i'm using google translate
1
05/01/2020 10:02 pm
Level 19 : Journeyman Miner
ShockedCanine
ShockedCanine avatar
Silverfish and Endermite are not generated with effects, they only have more hp, damage and armor and i had already planned to increase the probability of having effects, surely I will

And I am also using a translator
1
05/02/2020 9:24 amhistory
Level 1 : New Miner
MainsaRZ
MainsaRZ avatar

I discovered that an error appears on the servers
what is your native language?
1
05/04/2020 4:33 pm
Level 19 : Journeyman Miner
ShockedCanine
ShockedCanine avatar
it's not a language, it's made with minecraft's commands
1
04/24/2020 9:09 am
Level 1 : New Miner
perrythecreator
perrythecreator avatar
Do you think you could make a less extreme version of this??? I don't want to be going up against decked out mobs all the time :/
1
04/24/2020 2:12 pm
Level 19 : Journeyman Miner
ShockedCanine
ShockedCanine avatar
When you attack a zombie, many more appear?

It is the first version of the datapack, I still have to balance it
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