• 1/15/23 9:30 pm
- 9.3k views • 0 today
- save_alt 750 downloads
- Compatibility
- Minecraft 1.13
- to version
- Minecraft 1.19
- Changes include
- Functions
145
Welcome to Angry villagers, a quality of life pack that makes villagers far more realistic!
With this pack, breaking a villager's workstation will now cause it to grow angry at the nearest player, playing some angry particles too!
Same goes for any villager trapped in a 1x1 box, or near a zombie (even if it is behind a wall or under a floor, so no more easy dropdown zombification chambers, at least if you want the best prices).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This change is included in my RL Megapack posted here: Aceplante's RL Megapack, but I also wanted to post it separately in case anyone wanted this specifically.
With this pack, breaking a villager's workstation will now cause it to grow angry at the nearest player, playing some angry particles too!
Same goes for any villager trapped in a 1x1 box, or near a zombie (even if it is behind a wall or under a floor, so no more easy dropdown zombification chambers, at least if you want the best prices).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This change is included in my RL Megapack posted here: Aceplante's RL Megapack, but I also wanted to post it separately in case anyone wanted this specifically.
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Have something to say?
There is a namespace called "no_op_villagers" which is nonexistent,and accordingly, your villagers wouldn't get mad when geting close to the zombie.
Also, you can add codes to detect zombie villagers aswell, since it's reasonable.
I have some data packs that share the similar concepts with yours---You thief and You Bandit. Both of them are doing the thing you want to: making villagers far more realistic. Hope you like them.
And your idea really inspire me, you will see the credit in my next data pack!
Also for a second I thought you were jokingly calling me a thief for having an idea similar to yours
As for the code issue, that’s alright I can fix it myself.
Again, appreciate your datapack and inspiration!