Minecraft Data Packs / World Generation

The Bracken Pack: Adds 11 Dimensions, 31 biomes, and 34 structures! [Java Release 1.17]

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Required Resource Pack
Brackenstrike avatar Brackenstrike
Level 50 : Grandmaster Engineer
74
The pack adds 11 additional dimensions to the game as well as customized mob spawning, playable fantasy species, and additional crafting recipes for typically uncraftible items like saddles, chain armor, and tridents. The data pack currently works in 1.17. The google drive link features a collection of useful folders, including the two most recent versions of the pack, species-only versions, a diet lag version, and several 1.16 releases.


My YouTube channel.
https://www.youtube.com/channel/UCu-Ens5imQR40hZfcws52Ig


Also, join our Discord server!
https://discord.gg/AtuqxsXfDM

Did I mention we made a Wiki?
https://thebrackenpack.fandom.com/wiki/BrackenPack_Wiki



Also plus, there's a Patreon.
I made a deal with a talented friend called TytoninaeArt, who posts Bracken-related fanart.
Check it out here!

https://www.patreon.com/thebrackenpack


WARNING: Unpredictable results may occur when combining the pack with other plugins or addons, be sure to back up your works just in case! Realms and plugins like Spigot and Paper don't work well with extra-dimensional packs like this one. Optifine works with the data pack, but some shaders may alter the vanilla coloring of the dimensions.

Also, uninstalling the data pack from your saves folder will also remove the nether and end dimensions from your world!
No idea why this happens as of yet. However in the google drive folder I linked there is a pack I made called, "Restore Nether and End Dimensions." Installing this like a typical pack will bring the dimensions back with nothing lost. All structures and progress made in the end and nether should be preserved.


There is also a texture pack designed to be used in conjunction with the Bracken Pack. Although it is not necessary for gameplay, the talented individuals responsible for the pixel art and music included very much improve the overall gameplay experience.



To select a species to play as use the command “/team join (team name)”. Each species has its own set of custom effects.

Different Species and What They Do
Automechs always have the resistance x2 and slowness x1 effect but are given slowness x5 when in water.

Dwellers have the hunger effect when their food bar is full but also have haste and night vision.

Enderlings have black hearts (purely aesthetic) and can teleport randomly by holding the sneak key and jumping. Each teleport consumes 1 point of xp.

Faefolk have the weakness effect, jump boost, and speed when sprinting.

Frostkin have resistance x1, immunity to slows, and are given instant damage when walking in fire or lava blocks.

Humans have luck and hero of the village when in the overworld dimension but have unluck in every other dimension.

Hunters have the hunger effect but also swiftness x2 while sprinting at full hunger. If a hunter punches a player they become "marked" and glow if the hunter sneaks. This resets only if the marked player dies. When sneaking, hunters take no fall damage.

Nereids have slowness when outside of water, but also have night vision, water breathing, and dolphin's grace.

Netherkin have the wither effect when in water, but permanently have fire resistance and night vision.

Outlanders have the saturation effect when below a hunger level of 15. They have mining fatigue when in the sanctum dimension and don't turn invisible there.

Realmkeepers have absorption when above 18 health (9 hearts) or when wearing a full set of golden armor. If possessing an armor level greater than that of full gold armor, they are granted weakness x10 and the glowing effect.

Villains have the unluck effect, resistance, strength, bad omen, and are unable to get hero of the village.



To travel to any of the custom dimensions you can use the command “/execute in (dimension name) run tp @p ~ ~ ~”. All dimensions can be reached in survival mode. Many of the dimensions are stacked, meaning if you build high or dig deep enough you can enter another dimension.

Dimensional Details
The order of the stacked dimensions from top to bottom go...

Pax
The Faewild
Overworld
The Underdark
The Nether
Sanctum
Void
The End

Pax is a dimension constructed for peaceful-mode loving players. Every player there has twice as many hearts, weakness x10 to dampen pvp, immunity to poison, and an inability to starve.

The Faewild is for players looking to generate xp at a faster rate. Xp is granted at regular intervals just by being there. It is always dusk there and hostile mobs spawn non-stop. Players are granted jump boost here as well as slowfall when sneaking. Players also have one less heart here.

The Underdark is for players that love to mine. The dimension harbors ores that generate at every y-level and with greater frequency than the overworld. However, it does contain an abundance of hostile mobs.

The Sanctum is the anti-grief dimension. Tnt, withers, lava, fireballs, and ender crystals are disabled here. All player species excluding Outlanders are granted invisibility. There is also a large amount of obsidian and netherite to build and craft with here.

Survival players in the Void are given blindness. This dimension was made to be an empty canvas for creative players to hide secret builds in.



The remaining dimensions require more special circumstances to enter.

Glacium can only be entered by standing for a period of time on an activated beacon. The player is given a wither effect while the teleportation charges, but the bigger the beacon base, the shorter the wait time. To return to the Overworld, an activated beacon must be set up in the Glacium dimension as well. Players are given the wither effect if they step into water.

Panacea can be entered by wearing a creeper head and standing very close to a creeper. Taking the head off will teleport the player back to the overworld. Players in Panacea are given two extra hearst as well as the hunger effect.

The Brine is reached by looking at the upper surface of an activated conduit block. Players return to the Overworld through the same means. In this dimension, potions become instantly brewed when players look at a brewing stand.

The Omnidrome dimension is entered only if the player places an end_crystal in the nether and sprints inside of it. Players can leave the Omnidrome by placing and sprinting near an end_crystal again. Players are given levitation when sneaking and speed when sprinting here. WORD OF ADVICE for slower computers like mine; don't immediately sprint into an end_crystal after placing it for the first time. For me, if I am playing on a high render distance setting especially, I need to wait about 30 seconds after placing the crystal down for the Omnidrome's terrain to preload before attempting to enter the dimension. After I've used the crystal once already though, I don't typically bother with waiting.

Varskspace is an elusive dimension that is only reached if the player is struck by lightning. The only way to leave the dimension is by sprinting for a period of time, which gradually increases the player’s speed until they are fast enough to be teleported back.

Dormis is a prison dimension, constructed to contain the most heinous villains of the 13 realms. Arguably the best way to enter/exit it would be through the portal gateway that generates in the Pax dimension. Players have slowness in this dimension as well as 2 seconds of invulnerability every 12 seconds.



The data pack also enables the use of 14 specific abilities that can be used by non-operator players. These commands are only activated by clicking on a knowledge book by players with a high enough xp level. Below are the specific details regarding each command.

Also here is a link to a video of my brother and I testing them out in PVP.
https://www.youtube.com/watch?v=NBdLT2bDO1Q&t=1s


Description of Book Abilities
[​Fireball] summon a stationary fireball that can be punched to fire in a targeted direction. Requires 5 levels of experience or higher and consumes 2 levels upon use. Drop a fire charge onto a knowledge book item to activate.


[​Lightning Bolt] Summons a lightning bolt at the user's location, instantly teleporting them and all players within a 3 block radius to the Varskspace dimension. Requires 25 levels or higher and consumes 4000 levels. Drop an end rod onto a knowledge book item to activate.


[​Iron Golem] Summons an iron golem near the user to protect them from hostile mobs. Requires 3 experience levels and consumes 1 level of experience. Drop an iron block onto a knowledge book item to activate.


[​Tetra Slime] Creates an enormous amalgamation of giant slimes having enhanced movement speed. Requires 25 levels and consumes 12. Drop a slime block onto a knowledge book item to activate.


[​Fang Attack] Summons three snapping fangs at the location of entities more than 3 blocks away from the user up to 30 blocks away. Requires 7 levels and consumes 3. Drop flint onto a knowledge book item to activate.


[​Flying Boat] Summons a glowing, flying boat. Requires 3 levels or higher and consumes 1 level of experience. Drop a birch boat item onto a knowledge book item to activate.


[​Mass Heal] Grants the instant health effect, saturation, and regeneration to all entities within a 10 block radius of the user. Requires 5 levels and consumes 2. Drop a glistering melon slice onto a knowledge book item to activate.


[​Kill] Kills all entities within a 2 block radius of the user including the user itself. Requires 5 levels and consumes 2. Drop a fermented spider eye onto a knowledge book item to activate.


[​Truelight Glow] Grants glow effect to all entities within a 100 block radius of the user for 10 seconds. Requires 7 levels and consumes 3. Drop glowstone dust onto a knowledge book item to activate.


[​Adamantine Will] Grants resistance effect x10 for 30 seconds and wither to the user for 35 seconds. Requires 15 levels and consumes 7. Drop a wither rose onto a knowledge book item to activate.


[​Soar] Grants the user the levitation effect x90 for 1 second, as well as fall damage immunity for 10 seconds. Requires 5 levels and consumes 2. Drop phantom membrane onto a knowledge book item to activate.


[​Frostlock] Summons an area of effect cloud with a 25 block radius that grants slowness x10 to all players in contact with it. Requires 7 levels and consumes 3. Drop blue ice onto a knowledge book item to activate.


[​Scatterstorm] All players within a 20 block radius of the user are teleported to a random location 20 to 30 blocks away. Requires 7 levels and consumes 3. Drop chorus fruit onto a knowledge book item to activate.

[​Crimson Spark] Gives 24 spawn eggs to the user that creates firework explosions upon activation. Requires 3 experience levels and consumes 1. Drop a fireworks charge onto a knowledge book item to activate.

[​Swordfall] Creates a giant sword that is directed by the user, dealing instant damage x3 and instant health x3 to all entities it gets close to. This instantly kills most mobs but leaves high-health mobs unhurt. Requires 25 experience levels and consumes 12. Drop an iron sword onto a knowledge book item to activate.

[​Worm-toothed burrower] Creates a giant pickaxe that spirals downward, carving a spiral tunnel in it's path. Can destroy any block but is disabled in the End dimension. Requires 25 experience levels and consumes 12. Drop a netherite pickaxe onto a knowledge book item to activate.

[​Great Nulifier] The user is surrounded by a cloud of sparkling particles, clearing all entities within a 10-block radius of all effects. The nbt data of mobs within the radius are also changed. Horses become instantly tamed, creeper explosions get neutralized and vexes and endermites have their short lifetimes made even shorter. Requires 5 levels and consumes 2. Drop a milk bucket onto a knowledge book item to activate.



STRUCTURES AND BIOMES

The following includes screenshots for every naturally generating structure as well as a general description of what a player might encounter there. Spoiler warning!

Dormis: Cage Structure
-The cage contains low quality loot, as well as an anvil, a music disk, jukebox, and villager spawner. It only generates in the coarse dirt biome with the obsidian posts.

The Bracken Pack: Adds 11 Dimensions, 31 biomes, and 34 structures! [Java Release 1.17] Minecraft Data Pack
Dormis: Box Maze
-The box maze has several levels each with a different type of maze or challenge. It only generates in the diorite-covered biome.

The Bracken Pack: Adds 11 Dimensions, 31 biomes, and 34 structures! [Java Release 1.17] Minecraft Data Pack
Dormis: Thrall Boss Courtyard
-The boss courtyard contains four giant scales and the Solatium Thrall Boss at its center. The boss drops netherite and gold armor as well as an ability book and golden helmet with powerful stats. This structure is found in the purely bedrock-covered biome.

The Bracken Pack: Adds 11 Dimensions, 31 biomes, and 34 structures! [Java Release 1.17] Minecraft Data Pack
Dormis: Spawn Platform
-The platform structure first generates when a player uses a pax portal to enter the Dormis dimension. It was designed to prevent players from spawning within layers of inescapable bedrock. Pressing a button on any of the four command blocks inside the structure clears a straight tunnel along that direction.



Glacium: Beacon Towers
-The Glacium boreal frontiers have beacon towers that contain an entity called the frozen heart, which grants mining fatigue over a large radius. Very high-quality loot is found in shulker boxes at the top of each structure.


Glacium: Snowman Village
-The Glacium forests may contain a snowman village, complete with walls, igloos, and snowman inhabitants.


Glacium: Underground Ice Cave
-The Ice mass biome has an underground ice cave structure. The structure contains baby snow fox spawners as well as the Bygone Viceroy Boss. All of the Glacium structures may contain loot with enchantment levels surpassing what is typically achievable in survival mode.


Glacium: Giant Snowflake
-The fractured wastes biome usually contains a giant snowflake structure, which constantly spawn falling shulker bullets and area of effect clouds. A miniboss exists at the center of the structure and drops a powerful trident and head item if slain. Diamond ore also can be found here.



Glacium: Viperfish Fossil
This structure is submerged underground and is very hard to find, but contains an abundance of bone blocks and iron blocks in its teeth.


Glacium: Hidden Orb
This mysterious structure is rare and its function unknown. However, diamond blocks and ore can be collected at its center.


Omnidrome: Library
-A floating library, complete with enchantment tables, corrupted golems, and secret loot hidden under the endstone stairs. Found in the most-organized, biome #1.


Omnidrome: Living Palace
-The living palace is a large megastructure containing iron and gold blocks, four deactivated end portals, several hostile mobs, and one HIGHLY dangerous boss. Found at high y-levels in biome #1.


Omnidrome: Cyber Highways
-The cyber highways contain honey blocks and glowing guardian turrets that deal massive amounts of damage! Found in biomes #2 and #3.


Omnidrome: Spawn Platforms
-When a player first uses an end crystal to travel to the Omnidrome dimension, a spawn platform will generate for the player to arrive on. If using a slower computer, it is recommended that players wait 20 or more seconds after first placing an ender crystal down in the nether before attempting to enter. This is because sometimes the Omnidrome terrain takes a long time to load and players may fall and die in the void before the commands responsible for flight and teleportation can have a chance to activate. Revisits to the Omnidrome in areas where the terrain has already loaded require no wait time though. The platforms come in three variants; light, dark, and golden.



Panacea: Giant Pitcher Plant
-The swamp biome has a giant pitcher plant structure that detonates if players get too close to its central flower. Players that fall in might get pulled underwater and killed by the drowned mobs that spawn there. However, killing a drowned has a chance of dropping leather armor that increases player hp when worn.



Panacea: Giant Lily Pads
-Giant lily pads can be found in the jungle biome. The lily pads have a bee spawner at their center as well as an emerald block directly below it. The bees have a small chance of dropping hp boosting loot as well.


Panacea: Giant Tree Stump
-A giant tree stump structure can form in the forest biome. The tree not only contains many charged creeper spawners but also hides several emerald blocks. The creepers also drop hp boosting armor. Each armor piece, (boots, leggings, and chestplate) contributes max health to the player, maxing out at eight additional hearts.




Pax: Ancient Double Tree
-The Ancient Double Tree structure is located in the petal grove biome, and contains a book called The Book of Arbitrium that allows you to change into any race without admin permissions. It costs 100 levels to use and consumes 50 xp. Spawners that spawn golden apples are also present.


Pax: Portal Gateway
-The portal gateway structure found there allows you to travel to ANY dimension through the use of lever combinations. It generates in the cloud canopy biome.



Sanctum: Obsidian Hand
-The obsidian hand hides a few blocks of netherite within its tough structure.


Sanctum: Buried Gear
-The buried gear has blocks of ancient debris hidden at its center.


Sanctum: Stone Army
-Each statue within the stone army structure has a chance of containing treasure within its head.


Sanctum: Ruined Building
-The ruined building has several floors with better loot near the top levels.



The Brine: Giant Sponge Tower
-The beach biome has a giant sponge building. The building mostly has potion-based loot.


The Brine: Jellyfish Structure
-The fungus biome has jellyfish structures. Inside the center of the jellyfish are honey blocks and a yellow shulker box full of simple loot.


The Brine: Giant Coral Fan
-The giant coral fan only exists in the reef biome and harbors an active conduit.



The Faewild: Illusioner Tower
-There are Illusioner towers in the woods, with a chest filled with berries, Bottle's O' Enchanting, and sometimes golden carrots. Illusioners spawn near the structure.


The Faewild: Pool Structure
-Faewild pool structures are located in the fields and spawn pool shulkers that protect the enchanting-based loot directly in the center of the pool.


The Faewild: Floating Island
-The floating island structure is positioned in the Faewild dells.


The Faewild: Faefolk Village
-The Faefolk village has three types of wandering traders present, each of which offers altered spawn eggs.


  -One spawns a fuseless creeper.

  -Another spawns a killer bunny.

  -The last spawns a horse with hp, speed, and jump boost.


Some of the village houses contain vindicators and illagers, which will attack and kill the wandering traders if left to escape.




The Underdark: Spider Nest
-The spider nest structure spawns in the gravel zone and contains cave spiders and shellbreaker spiders (enhanced atk damage). Loot is hidden in barrels surrounding ensnared wagons.


The Underdark: Giant Nautilus Fossil
-The fossilized giant nautilus structure is very hard to find but contains nether gold ore inside its core.


The Underdark: Diamond Crystal Mass
-The diamond crystal mass spawns in the crystal caves biome, and contains copious amounts of valuable diamond ore and blocks. It; however, is almost impossible to find.



Varskspace: Locator Spires
The spire structures contain blocks of crying obsidian and one-use tridents enchanted with channeling.


CreditNo shaders used in gallery images.
CompatibilityMinecraft 1.17
Tags

37 Update Logs

Update #37 : 06/25/2021 2:34:21 amtoday

First and foremost, I'd like to provide a sincere thank you to Arnold_Rynux for composing two works of musical art for the Pax and Faewild dimensions.

The work done was nothing short of exemplary and demonstrated an incredible amount of talent. I am completely floored by individuals such as yourself who are able to compose to this degree of quality. Bravo man!

The music is biome-specific and can be heard after spending enough time within the cloud_canopy and petal_grove biomes within Pax or the woods and hamlet biomes within the Faewild.

The two pieces can also be played using commands. Just type "/playsound bracken:pax", or "/playsound bracken:faewild" to hear them directly.




Aside from musical changes, I've added a few more worldgen improvements too.

-The Brine dimension has much better terrain generation, having wider and longer columns. In turn, the columns are now less parallel to one another, gradually widening with depth and connecting to each other at lower levels, resulting in some epic underwater trenches.

-The Brine now has a max build height of 512 blocks, and an increased water level of 479 blocks.

-Panacea terrain has been altered to include more leveled terrain. Although extreme cliffs still exist, much of the consistent unevenness of the landscape has been reduced, hopefully making exploration of the dimension more pleasant.

-Panacea's max build height is now 384 blocks.
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2
06/24/2021 9:37 am
Level 1 : New Miner
Pleasenotme
Pleasenotme avatar
That trailer video is wonderful.
1
06/24/2021 6:12 pm
Level 50 : Grandmaster Engineer
Brackenstrike
Brackenstrike avatar
Thank you so much. I've always been a fan of those lofi Minecraft dropper videos, so I tried to make something similar.
2
06/20/2021 6:53 am
Level 1 : New Miner
MaxDaFoxHybridz
MaxDaFoxHybridz avatar
Im having a small problem where it only seems to allow me to go to the Sanctum Dimension i can do the /execute command thing to get there or the legitimate way. But the other dimensions arent accesible through the /execute command or the legitimate way any solutions?
1
06/21/2021 1:44 am
Level 50 : Grandmaster Engineer
Brackenstrike
Brackenstrike avatar
Hmm, that's weird. I've never had any Sanctum exclusive problems before. Do you only have just the bracken pack equipped or have you recently tried combining it with the 21w19a solo Sanctum released a while back? I'm thinking combining the two might make problems, but I'm not sure. The best option I would suggest moving forward would be to try removing and redownloading the bracken pack.
2
06/21/2021 4:06 amhistory
Level 1 : New Miner
MaxDaFoxHybridz
MaxDaFoxHybridz avatar
Well i did combine them, ill try removing bolf and only adding back the Bracken Pack



Edit: It worked! Thanks alot!
1
06/21/2021 5:36 am
Level 50 : Grandmaster Engineer
Brackenstrike
Brackenstrike avatar
Wooo!
3
06/17/2021 10:16 pm
Level 1 : New Miner
JaywireGT
JaywireGT avatar
I'm having an issue with the pack and realms where I have the Braken teams, I have the Braken advancement (A sincere thanks), but no dimensions. I tried reaching the one where you have to go to the build limit but nothing happened, I tried getting struck by lightning and standing in a beacon and still nothing. I cant even check the dimensions in /execute in (dimension name). Any suggestions?
2
06/18/2021 3:49 pm
Level 16 : Journeyman Miner
YoannBB2
YoannBB2 avatar
This is normal, world generation datapacks dont work on realms, and mojang said that they wouldnt fix it :/
3
06/17/2021 6:30 pmhistory
Level 1 : New Explorer
TheMightyGayFay
TheMightyGayFay avatar
We are having an issue on our server where anytime someone goes through into another dimension and another player is standing on a non-solid block, (a block that you're technically inside of like a bed or path block for example) the block disappears from beneath them. I think it's being caused by the datapack replacing blocks with air on a serverside level rather than just playerbased. I don't know if this can be changed or fixed but it's very frustrating.
2
06/18/2021 3:58 pm
Level 1 : New System
_Grandmaster
_Grandmaster avatar
To prevent players from getting stuck in blocks when they go into another dimension the blocks surrounding them will be removed. To prevent what is happening to you the solution will be to have only specific blocks targeted to be removed such as only stone, bedrock, etc. I will try and get a fix for this quickly. For now, my suggestion would be to have beds or something moved a few blocks down instead since you will always be teleported to a dimension at the same y-level.
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