• • 8/3/25 7:18 pm • 1 logs
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- Compatibility
- Minecraft 1.21
- Changes include
- Advancements
- Functions
- Predicates
13

Ashen's Better AI is a datapack focused on improving the vanilla game AI by allowing mobs to jump, sprint jump, throw items, hunt, and more.
Features:


All Land Mobs
All land mobs can now jump, look above for a demonstration
Zombies
Zombies can build up to the player if they are holding any color of wool or dirt in their hand.
Zombies will hunt and attack sheep, pigs, chickens, cows, and wolves.
Zombies will eat any dropped meat items on the ground to regain lost health.
Zombies will destroy blocks minable with an axe if they are holding an axe.
Zombies will destroy blocks minable with a pickaxe if they are holding a pickaxe.
Zombies will attack and kill other zombies that have less than 7 health, then eat the rotten flesh dropped by the killed zombie to heal themselves.
Zombies will throw logs, stripped logs, cobblestone, and cobbled deepslate they are holding as projectiles at the player.
Zombies can swim in water (i.e., will move through water without drowning or stopping).
Zombies can sprint and jump to cross gaps or obstacles.
Phantoms
Phantoms will spawn with a random size.
Undead mobs will hunt phantoms.
Undead mobs will hunt phantoms.
Spiders
Spiders can throw spider webs at the player.
Spiders will hunt silverfish.
Spiders will hunt silverfish.
Skeletons
Skeletons will hunt spiders and cave spiders.
Skeletons will back away from the player while it is shooting.
Skeletons will back away from the player while it is shooting.
Wolf
Wolf will hunt chickens, cows, and pigs.
Squids
Squids will hunt salmon and cod.
Dolphins
Dolphins will hunt squids.
Dolphins will attack the player when hit.

Dolphins will attack the player when hit.

Polar Bears
Polar Bears will hunt skeleton, strays, husks, and zombies.
Hoglins
Hoglins will hunt striders.
Cave Spiders
Cave Spiders will hunt silverfish.
Foxes
Foxes will hunt silverfish.
License:
All Rights Reserved
If you have any questions, please ask below. Thank you for downloading Ashen's Better AI!
1 Update Logs
Version 1.1 : by AshenArrow 08/03/2025 7:18:16 pmAugust 3, 2025 @ 11:18 pm UTC
This update addresses several bugs that impacted performance and mob behavior, including issues with mobs dying unexpectedly and zombies not eating properly. Spiders will now have a delay before shooting out a cobweb, making the fight more fair. Swimming mechanics for zombies have been improved, and skeletons and pillagers now maintain distance from players as intended.
New enhancements bring more dynamic zombie behavior with sprinting and sprint jumping. Zombies are also now attracted to food and will compete with each other over it, adding new depth to their interactions.
New enhancements bring more dynamic zombie behavior with sprinting and sprint jumping. Zombies are also now attracted to food and will compete with each other over it, adding new depth to their interactions.
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Have something to say?
1. Performance issues
2. The hunting mechanism will cause the mobs to suffer 1 damage, which should be 0 damage. Or try using a team approach?
At the same time, I want the mob to be able to use critical strikes as long as the mob is in the air when attacking, and to disable it when the mob has Blindness. And make mobs jump more often to crit.
1. Zombies seem to be unable to eat meat, and the distance they can throw stones is also very short.
2. Spiders will continue to lay spider webs when attacking, but they should not be so frequent. What I want more is to actually throw spider webs (throwing spider webs at the player as a projectile).
3. Skeletons will stop shooting arrows when the player gets close to them. The skeleton's "Skeletons will back away from the player while it is shooting." should be removed because vanilla already has this function.
4. The phantom will send a log every time it is generated, which is unnecessary.