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Aspects (1.21.6+)

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Required Resource Pack
Efimity
Level 16 : Journeyman Crafter
0
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Aspects — Strike the deal, reveal your potential

Harvest the creatures of this world to become something more.
Unlock powerful abilities by absorbing the essence of creatures and choosing your Aspect. Whether you want to soar like an Elytrian or become one with the darkness like a Rascal, this datapack lets you rewrite your nature.

Features

Aspects


Each Aspect grants:
- Aspect Effects (passive traits)
- Focus Powers (active abilities you can trigger with unique Focus items)

See Available Aspects (check out Gallery for even more details)
AspectEffect(s)Focus Ability(s)
HumanAspect has nothing new or interestingWhat you expected something here too?
Merling- Can breathe underwater, but cannot on land.
- Much faster in water, but slower on land
- Does more damage with Tridents
- Highlight nearby wet mobs and players
Enderian- Water is harmful
- Has more health and reach, but is 3 blocks tall
- Enderpearls do no self-harm
- Teleport some distance forwards
Shulk- Has less health, reach, damage, but is 1 block tall
- Self-repairing shell to absorb small damage instances
- Store and Retrieve a Chest or Barrel
- Camouflage as a fake block
Feline- Slightly smaller with less health, but faster
- In combat speeds up even more
- Water slows them down
- High jump into the air
Infernal- Water is harmful
- Immune to fire damage
- Does more damage when on fire
- Cooks food passively
- Set self on fire
Elytrian- Starts with a unique Elytra
- Elytra flight gives more damage
- Can control descending speed
- Takes double fall damage
- Launch into the air
Honey Bee- Starts with a unique Elytra
- Smaller with less health, but has natural armor
- Elytra cannot be damaged, but flies slower with grace
- Store potion effects from flowers
- Create unique Honey Bottles with stored potion effects
Rascal- Much smaller, around 1.2 Blocks, but has less health
- Less attack reach, more block reach
- Stronger and faster in the dark, but reverse in the light
- Teleport down to below underground cave


... and potentially more in future updates!


Essence System


Harness the Essences of mobs to forge a new Aspect:
- Each mob has 1–3 Essences (like Aquatic, Fire, Undead, etc.)
- Use the Essence Extractor to collect them, or just kill them, that works too
- Store them in an Essence Cage
- Combine specific Essences to awaken an Aspect


Essence Combinations

Essence Combinations can also just be a singular Essences, like Human below.
Essences add up to 120 total regardless of amount of Essence Types.
So 1 Essence type means it takes 120 to create an aspect, 2 types means its a 60/60 split, 3 means 40/40/40 split, etc..

  • Humanoid → Human
  • Aquatic → Merling
  • Void + Humanoid → Enderian
  • Bug + Plant → Honey Bee

      (Full combination list available in-game or on the Wiki soon



      Items & Tools

      All recipes are unlocked from the start so check your recipe guide!
      List of Custom Items
      • Essence Extractor – Pull Essences from passive mobs without killing them
      • Essence Cage – Store Essences awaken into an Awakened Essence Cage once a valid Essence Combination is stored
      • Awakened Essence Cage – Use to become the stored Aspect from the Essence Combination
      • Aspect Encyclopedia (1.21.5 only) – Learn about Aspects and Essences
      • Focuses – Enables Aspect-specific active abilities


      In-Game Documentation (1.21.6+)

      Access from the Pause Menu → Aspects

      Includes:
      - List of Aspects and their information
      - Essence usage guide
      - List of all Essence Types

      FAQ

      How to change my Aspect after the first one?

      1. Craft an Essence Cage (optionally an Essence Extractor too)
      2. Kill or extract mobs to gather Essences
      3. Store enough Essences to create an Awakened Essence Cage
      4. Consume the Awakened Essence Cage to choose your new Aspect

      My Mods button is overlapping the Aspects button in the Pause Menu!

      This issue can be the fault of the Mod Menu (Fabric) mod itself, you can fix it by going into the Mod Menu settings and changing Game Menu option to anything else, except for insert.

      Can I add new Aspects myself?


      Yes, the datapack allows new Aspects via add-on datapacks, although it’s not as easy as we’d like.
      A guide will be made available soon on the project’s GitHub page.

      Discord Invite Link:


      discord.com/invite/WCxY5AzfA4
      CreditCyraLX: Co-Founder
      CompatibilityMinecraft 1.21
      toMinecraft 26.1
      Tags

      8 Update Logs

      Major Update v1.4.0 : by Efimity 06/18/2026 9:38:08 amJune 18 @ 1:38 pm UTC

      Additions
      - Support for Minecraft 26.2.
      - Button in the `Aspects` menu to inspect your Active Aspect.
      - `Show Introduction` Config that determines if a new player joining should recieve the welcome message in chat.
      - `Force Default Aspect` Config replacing `Force Aspect on Aspectless Players` that allows setting a specific Aspect or even Random one when a new Aspect Choice was supposed to be presented to the player.
      - New Aspect `Oozeling`!

      ## General Changes
      - Inspecting your Aspect now opens that Aspect's Dialog instead of showing a chat message.
      - Configs are redesigned and now show current values in them.
      - Configs no longer can be accessed by non-Operators.
      - Most textures and models are remastered.

      Aspect Additions
      Oozeling
      Bouncy and viscous! They can reach great hights via a simple jump, not to mention how high that goes with the help of items. But their bodies cannot properly support armor.
      - Extremely bouncy and can be knocked around easier.
      - Jumps higher and even more so when sneaking.
      - Armor is less effective.
      - Focus makes them even more bouncy and easier to be knocked around.

      Aspect Changes
      Feline
      - Predator benefits now last for 4 seconds from 3 and negatives last for 6 seconds from 7.

      Technical Changes
      - Increased Pack Format to `11`.
      - For detailed techincal changes please check out the github commits from v1.3.2 to v1.4.0 commits as too much to mention changed.
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        Have something to say?

      WitheredShrieker
      06/23/2026 7:04 am
      He/Him • Level 34 : Artisan Sus
      Isn't this the copy of origins mod but with more aspects?
      1
      bobthebonkers
      12/15/2025 7:41 am
      Level 5 : Apprentice Miner
      can you add fire aspect?
      1

      Welcome